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6f574c53a3
This one is a bit more tricky. There are two modes: set dive site and set newly created dive site. This is realized using an OO model with derived classed. Quite convoluted - but it seems to work. Moreover, editing a dive site is not simply setting a value, but the list of dives in a dive site has to be kept up to date. Finally, we have to inform the dive site list of the changed number of dives. Therefore add a new signal diveSiteDivesChanged. To send only one signal per dive site, hook into the undo() and redo() functions and call the functions of the base class there. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
67 lines
3.2 KiB
C++
67 lines
3.2 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef COMMAND_H
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#define COMMAND_H
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#include "core/dive.h"
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#include <QVector>
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#include <QAction>
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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// 1) General commands
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void clear(); // Reset the undo stack. Delete all commands.
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QAction *undoAction(QObject *parent); // Create an undo action.
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QAction *redoAction(QObject *parent); // Create an redo action.
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// 2) Dive-list related commands
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// If d->dive_trip is null and autogroup is true, dives within the auto-group
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// distance are added to a trip. dive d is consumed (the structure is reset)!
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// If newNumber is true, the dive is assigned a new number, depending on the
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// insertion position.
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// Id newDS is not empty, a dive site with that name will be created. d->dive_site
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// should be null in this case.
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void addDive(dive *d, const QString &newDS, bool autogroup, bool newNumber);
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void importDives(struct dive_table *dives, struct trip_table *trips, struct dive_site_table *sites, int flags, const QString &source);
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void deleteDive(const QVector<struct dive*> &divesToDelete);
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void shiftTime(const QVector<dive *> &changedDives, int amount);
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void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber);
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void removeDivesFromTrip(const QVector<dive *> &divesToRemove);
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void removeAutogenTrips();
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void addDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip);
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void createTrip(const QVector<dive *> &divesToAddIn);
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void autogroupDives();
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void mergeTrips(dive_trip *trip1, dive_trip *trip2);
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void splitDives(dive *d, duration_t time);
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void splitDiveComputer(dive *d, int dc_num);
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void mergeDives(const QVector <dive *> &dives);
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// 3) Dive-site related commands
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void deleteDiveSites(const QVector <dive_site *> &sites);
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void editDiveSiteName(dive_site *ds, const QString &value);
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void editDiveSiteDescription(dive_site *ds, const QString &value);
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void editDiveSiteNotes(dive_site *ds, const QString &value);
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void editDiveSiteCountry(dive_site *ds, const QString &value);
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void editDiveSiteLocation(dive_site *ds, location_t value);
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void editDiveSiteTaxonomy(dive_site *ds, taxonomy_data &value); // value is consumed (i.e. will be erased after call)!
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void addDiveSite(const QString &name);
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void mergeDiveSites(dive_site *ds, const QVector<dive_site *> &sites);
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void purgeUnusedDiveSites();
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// 4) Dive editing related commands
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void editNotes(const QVector<dive *> dives, const QString &newValue, const QString &oldValue);
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void editSuit(const QVector<dive *> dives, const QString &newValue, const QString &oldValue);
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void editMode(const QVector<dive *> dives, int index, int newValue, int oldValue);
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void editRating(const QVector<dive *> dives, int newValue, int oldValue);
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void editVisibility(const QVector<dive *> dives, int newValue, int oldValue);
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void editAirTemp(const QVector<dive *> dives, int newValue, int oldValue);
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void editWaterTemp(const QVector<dive *> dives, int newValue, int oldValue);
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void editDiveSite(const QVector<dive *> dives, struct dive_site *newValue, struct dive_site *oldValue);
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void editDiveSiteNew(const QVector<dive *> dives, const QString &newName, struct dive_site *oldValue);
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} // namespace Command
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#endif // COMMAND_H
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