subsurface/qt-ui/divelistview.cpp
Thiago Macieira 1ee38b4e5e Use the official QItemSelectionModel::SelectionFlags
It's a typedef to the QFlags<QItemSelectionModel::SelectionFlag>.

Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-06-08 07:12:08 -07:00

336 lines
11 KiB
C++

/*
* divelistview.cpp
*
* classes for the divelist of Subsurface
*
*/
#include "divelistview.h"
#include "models.h"
#include "modeldelegates.h"
#include "../display.h"
#include <QApplication>
#include <QHeaderView>
#include <QDebug>
#include <QSettings>
#include <QKeyEvent>
#include <QSortFilterProxyModel>
#include <QAction>
#include <QLineEdit>
#include <QKeyEvent>
#include <QMenu>
DiveListView::DiveListView(QWidget *parent) : QTreeView(parent), mouseClickSelection(false),
currentHeaderClicked(-1), searchBox(new QLineEdit(this))
{
setUniformRowHeights(true);
setItemDelegateForColumn(TreeItemDT::RATING, new StarWidgetsDelegate());
QSortFilterProxyModel *model = new QSortFilterProxyModel(this);
model->setSortRole(TreeItemDT::SORT_ROLE);
model->setFilterKeyColumn(-1); // filter all columns
setModel(model);
setSortingEnabled(false);
setContextMenuPolicy(Qt::DefaultContextMenu);
header()->setContextMenuPolicy(Qt::ActionsContextMenu);
QAction *showSearchBox = new QAction(tr("Show Search Box"), this);
showSearchBox->setShortcut( Qt::CTRL + Qt::Key_F);
showSearchBox->setShortcutContext(Qt::ApplicationShortcut);
addAction(showSearchBox);
searchBox->installEventFilter(this);
searchBox->hide();
connect(showSearchBox, SIGNAL(triggered(bool)), this, SLOT(showSearchEdit()));
connect(searchBox, SIGNAL(textChanged(QString)), model, SLOT(setFilterFixedString(QString)));
}
void DiveListView::unselectDives()
{
selectionModel()->clearSelection();
}
void DiveListView::selectDive(struct dive *dive, bool scrollto, bool toggle)
{
QSortFilterProxyModel *m = qobject_cast<QSortFilterProxyModel*>(model());
QModelIndexList match = m->match(m->index(0,0), TreeItemDT::NR, dive->number, 1, Qt::MatchRecursive);
QItemSelectionModel::SelectionFlags flags;
QModelIndex idx = match.first();
QModelIndex parent = idx.parent();
if (parent.isValid())
expand(parent);
flags = toggle ? QItemSelectionModel::Toggle : QItemSelectionModel::Select;
flags |= QItemSelectionModel::Rows;
selectionModel()->select( idx, flags);
if (scrollto)
scrollTo(idx, PositionAtCenter);
}
void DiveListView::showSearchEdit()
{
searchBox->show();
searchBox->setFocus();
}
bool DiveListView::eventFilter(QObject* , QEvent* event)
{
if(event->type() != QEvent::KeyPress){
return false;
}
QKeyEvent *keyEv = static_cast<QKeyEvent*>(event);
if (keyEv->key() != Qt::Key_Escape){
return false;
}
searchBox->clear();
searchBox->hide();
QSortFilterProxyModel *m = qobject_cast<QSortFilterProxyModel*>(model());
m->setFilterFixedString(QString());
return true;
}
// NOTE! This loses trip selection, because while we remember the
// dives, we don't remember the trips (see the "currentSelectedDives"
// list). I haven't figured out how to look up the trip from the
// index. TRIP_ROLE vs DIVE_ROLE?
void DiveListView::headerClicked(int i)
{
QItemSelection oldSelection = selectionModel()->selection();
QList<struct dive*> currentSelectedDives;
DiveTripModel::Layout newLayout;
bool first = true;
newLayout = i == (int) TreeItemDT::NR ? DiveTripModel::TREE : DiveTripModel::LIST;
Q_FOREACH(const QModelIndex& index , oldSelection.indexes()) {
if (index.column() != 0) // We only care about the dives, so, let's stick to rows and discard columns.
continue;
struct dive *d = (struct dive *) index.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d)
currentSelectedDives.push_back(d);
}
unselectDives();
/* No layout change? Just re-sort, and scroll to first selection, making sure all selections are expanded */
if (currentLayout == newLayout) {
sortByColumn(i);
} else {
// clear the model, repopulate with new indexes.
reload(newLayout, false);
sortByColumn(i, Qt::DescendingOrder);
}
// repopulate the selections.
Q_FOREACH(struct dive *d, currentSelectedDives) {
selectDive(d, first);
first = false;
}
}
void DiveListView::reload(DiveTripModel::Layout layout, bool forceSort)
{
if (layout == DiveTripModel::CURRENT)
layout = currentLayout;
else
currentLayout = layout;
header()->setClickable(true);
connect(header(), SIGNAL(sectionPressed(int)), this, SLOT(headerClicked(int)), Qt::UniqueConnection);
QSortFilterProxyModel *m = qobject_cast<QSortFilterProxyModel*>(model());
QAbstractItemModel *oldModel = m->sourceModel();
if (oldModel)
oldModel->deleteLater();
DiveTripModel *tripModel = new DiveTripModel(this);
tripModel->setLayout(layout);
m->setSourceModel(tripModel);
if(!forceSort)
return;
sortByColumn(0, Qt::DescendingOrder);
if (amount_selected && selected_dive >= 0) {
selectDive(current_dive, true);
} else {
QModelIndex firstDiveOrTrip = m->index(0,0);
if (firstDiveOrTrip.isValid()) {
if (m->index(0,0, firstDiveOrTrip).isValid())
setCurrentIndex(m->index(0,0, firstDiveOrTrip));
else
setCurrentIndex(firstDiveOrTrip);
}
}
}
void DiveListView::reloadHeaderActions()
{
// Populate the context menu of the headers that will show
// the menu to show / hide columns.
if (!header()->actions().size()) {
QAction *visibleAction = new QAction("Visible:", header());
header()->addAction(visibleAction);
QSettings s;
s.beginGroup("DiveListColumnState");
for(int i = 0; i < model()->columnCount(); i++) {
QString title = QString("%1").arg(model()->headerData(i, Qt::Horizontal).toString());
QString settingName = QString("showColumn%1").arg(i);
QAction *a = new QAction(title, header());
bool shown = s.value(settingName, true).toBool();
a->setCheckable(true);
a->setChecked(shown);
a->setProperty("index", i);
a->setProperty("settingName", settingName);
connect(a, SIGNAL(triggered(bool)), this, SLOT(toggleColumnVisibilityByIndex()));
header()->addAction(a);
setColumnHidden(i, !shown);
}
s.endGroup();
}
}
void DiveListView::toggleColumnVisibilityByIndex()
{
QAction *action = qobject_cast<QAction*>(sender());
if (!action)
return;
QSettings s;
s.beginGroup("DiveListColumnState");
s.setValue(action->property("settingName").toString(), action->isChecked());
s.endGroup();
s.sync();
setColumnHidden(action->property("index").toInt(), !action->isChecked());
}
void DiveListView::currentChanged(const QModelIndex& current, const QModelIndex& previous)
{
if (!current.isValid())
return;
const QAbstractItemModel *model = current.model();
int selectedDive = 0;
struct dive *dive = (struct dive*) model->data(current, TreeItemDT::DIVE_ROLE).value<void*>();
if (!dive) // it's a trip! select first child.
dive = (struct dive*) model->data(current.child(0,0), TreeItemDT::DIVE_ROLE).value<void*>();
selectedDive = get_divenr(dive);
scrollTo(current);
if (selectedDive == selected_dive)
return;
Q_EMIT currentDiveChanged(selectedDive);
}
void DiveListView::selectionChanged(const QItemSelection& selected, const QItemSelection& deselected)
{
QItemSelection newSelected = selected.size() ? selected : selectionModel()->selection();
QItemSelection newDeselected = deselected;
disconnect(selectionModel(), SIGNAL(selectionChanged(QItemSelection,QItemSelection)), this, SLOT(selectionChanged(QItemSelection,QItemSelection)));
disconnect(selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)), this, SLOT(currentChanged(QModelIndex,QModelIndex)));
Q_FOREACH(const QModelIndex& index, newSelected.indexes()) {
if (index.column() != 0)
continue;
const QAbstractItemModel *model = index.model();
struct dive *dive = (struct dive*) model->data(index, TreeItemDT::DIVE_ROLE).value<void*>();
if (!dive) { // it's a trip!
if (model->rowCount(index)) {
QItemSelection selection;
struct dive *child = (struct dive*) model->data(index.child(0,0), TreeItemDT::DIVE_ROLE).value<void*>();
while (child) {
select_dive(get_index_for_dive(child));
child = child->next;
}
selection.select(index.child(0,0), index.child(model->rowCount(index) -1 , 0));
selectionModel()->select(selection, QItemSelectionModel::Select | QItemSelectionModel::Rows);
selectionModel()->setCurrentIndex(index, QItemSelectionModel::Select | QItemSelectionModel::NoUpdate);
if (!isExpanded(index))
expand(index);
}
} else {
select_dive(get_index_for_dive(dive));
}
}
Q_FOREACH(const QModelIndex& index, newDeselected.indexes()) {
if (index.column() != 0)
continue;
const QAbstractItemModel *model = index.model();
struct dive *dive = (struct dive*) model->data(index, TreeItemDT::DIVE_ROLE).value<void*>();
if (!dive) { // it's a trip!
if (model->rowCount(index)) {
struct dive *child = (struct dive*) model->data(index.child(0,0), TreeItemDT::DIVE_ROLE).value<void*>();
while (child) {
deselect_dive(get_index_for_dive(child));
child = child->next;
}
}
} else {
deselect_dive(get_index_for_dive(dive));
}
}
QTreeView::selectionChanged(selectionModel()->selection(), newDeselected);
connect(selectionModel(), SIGNAL(selectionChanged(QItemSelection,QItemSelection)), this, SLOT(selectionChanged(QItemSelection,QItemSelection)));
connect(selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)), this, SLOT(currentChanged(QModelIndex,QModelIndex)));
// now that everything is up to date, update the widgets
Q_EMIT currentDiveChanged(selected_dive);
}
void DiveListView::removeFromTrip()
{
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (!d) // shouldn't happen as we only are setting up this action if this is a dive
return;
remove_dive_from_trip(d);
reload(currentLayout, false);
}
void DiveListView::deleteDive()
{
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d)
delete_single_dive(get_index_for_dive(d));
reload(currentLayout, false);
}
void DiveListView::testSlot()
{
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d) {
qDebug("testSlot called on dive #%d", d->number);
} else {
QModelIndex child = contextMenuIndex.child(0, 0);
d = (struct dive *) child.data(TreeItemDT::DIVE_ROLE).value<void*>();
if (d)
qDebug("testSlot called on trip including dive #%d", d->number);
else
qDebug("testSlot called on trip with no dive");
}
}
void DiveListView::contextMenuEvent(QContextMenuEvent *event)
{
QAction *collapseAction = NULL;
// let's remember where we are
contextMenuIndex = indexAt(event->pos());
struct dive *d = (struct dive *) contextMenuIndex.data(TreeItemDT::DIVE_ROLE).value<void*>();
QMenu popup(this);
if (currentLayout == DiveTripModel::TREE) {
popup.addAction(tr("expand all"), this, SLOT(expandAll()));
popup.addAction(tr("collapse all"), this, SLOT(collapseAll()));
collapseAction = popup.addAction(tr("collapse"), this, SLOT(collapseAll()));
if (d) {
popup.addAction(tr("remove dive from trip"), this, SLOT(removeFromTrip()));
}
}
popup.addAction(tr("delete dive"), this, SLOT(deleteDive()));
// "collapse all" really closes all trips,
// "collapse" keeps the trip with the selected dive open
QAction * actionTaken = popup.exec(event->globalPos());
if (actionTaken == collapseAction && collapseAction) {
this->setAnimated(false);
selectDive(current_dive, true);
this->setAnimated(true);
}
event->accept();
}