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bda482a30a
This renames the local name for the location as town and adds the concept of a city as the level 3 admin category. In some regions (e.g. at times in Italy) the local hamlet name is shown as toponymName but the name of the actual city is given as adminName3. With this change "city" will always reflect our best guess: adminName3 if it exists, otherwise the toponymName. Whereas "town" is always the toponymName. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
38 lines
857 B
C
38 lines
857 B
C
#include "taxonomy.h"
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#include "gettext.h"
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#include <stdlib.h>
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char *taxonomy_category_names[TC_NR_CATEGORIES] = {
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QT_TRANSLATE_NOOP("getTextFromC", "None"),
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QT_TRANSLATE_NOOP("getTextFromC", "Ocean"),
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QT_TRANSLATE_NOOP("getTextFromC", "Country"),
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QT_TRANSLATE_NOOP("getTextFromC", "State"),
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QT_TRANSLATE_NOOP("getTextFromC", "County"),
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QT_TRANSLATE_NOOP("getTextFromC", "Town"),
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QT_TRANSLATE_NOOP("getTextFromC", "City")
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};
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// these are the names for geoname.org
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char *taxonomy_api_names[TC_NR_CATEGORIES] = {
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"none",
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"name",
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"countryName",
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"adminName1",
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"adminName2",
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"toponymName",
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"adminName3"
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};
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struct taxonomy *alloc_taxonomy()
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{
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return calloc(TC_NR_CATEGORIES, sizeof(struct taxonomy));
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}
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void free_taxonomy(struct taxonomy *t)
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{
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if (t) {
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for (int i = 0; i < TC_NR_CATEGORIES; i++)
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free((void *)t[i].value);
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free(t);
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}
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}
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