subsurface/qt-ui/maintab.h
Tomaz Canabrava 225b13a22d Enable Multi Dive Editing.
This patch enables multi dive editing on the selected
dives. It's a bit of big patch where I reworked how it
worked since it was written just for a single dive.
this means that this can introduce bugs - I'v tested it
quite a bit but a thing could slip thru my fingers. :)

How this is supposed to work:

Select a few dives that you want ( one or more ) then
click on the field that you wanna edit / multi edit, and
press 'accept'. *only* the edited field will be modified
thru all dives.

Next patch - I'll change the bg color of the edited fields.A

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-08-16 13:31:52 -03:00

88 lines
1.7 KiB
C++

/*
* maintab.h
*
* header file for the main tab of Subsurface
*
*/
#ifndef MAINTAB_H
#define MAINTAB_H
#include <QTabWidget>
#include <QDialog>
#include <QMap>
#include "models.h"
class QCompleter;
struct dive;
namespace Ui
{
class MainTab;
}
struct NotesBackup{
QString location;
QString notes;
QString buddy;
QString suit;
int rating;
int visibility;
QString divemaster;
};
struct Completers{
QCompleter *location;
QCompleter *divemaster;
QCompleter *buddy;
QCompleter *suit;
};
class MainTab : public QTabWidget
{
Q_OBJECT
public:
MainTab(QWidget *parent);
void clearStats();
void clearInfo();
void clearEquipment();
void reload();
bool eventFilter(QObject* , QEvent*);
virtual void resizeEvent(QResizeEvent*);
virtual void showEvent(QShowEvent*);
virtual void hideEvent(QHideEvent* );
void initialUiSetup();
void equipmentPlusUpdate();
public slots:
void addCylinder_clicked();
void addWeight_clicked();
void updateDiveInfo(int dive);
void on_editAccept_clicked(bool edit);
void on_editReset_clicked();
void on_location_textChanged(const QString& text);
void on_divemaster_textChanged(const QString& text);
void on_buddy_textChanged(const QString& text);
void on_suit_textChanged(const QString& text);
void on_notes_textChanged();
void on_rating_valueChanged(int value);
void on_visibility_valueChanged(int value);
void tabChanged(int idx);
void editCylinderWidget(const QModelIndex& index);
void editWeigthWidget(const QModelIndex& index);
private:
Ui::MainTab *ui;
WeightModel *weightModel;
CylindersModel *cylindersModel;
QMap<dive*, NotesBackup> notesBackup;
QPushButton *addCylinder;
QPushButton *addWeight;
enum { NONE, DIVE, TRIP } editMode;
Completers completers;
void enableEdition();
};
#endif