mirror of
https://github.com/subsurface/subsurface.git
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8c72ac6b9b
The last user was removed in 2789bb05b1
.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
197 lines
7.2 KiB
C++
197 lines
7.2 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "qmlprofile.h"
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#include "mobile-widgets/qmlmanager.h"
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#include "core/errorhelper.h"
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#include "core/subsurface-string.h"
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#include "core/metrics.h"
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#include <QTransform>
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#include <QScreen>
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#include <QElapsedTimer>
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const double fontScale = 0.6; // profile looks less cluttered with smaller font
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QMLProfile::QMLProfile(QQuickItem *parent) :
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QQuickPaintedItem(parent),
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m_devicePixelRatio(1.0),
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m_margin(0),
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m_xOffset(0.0),
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m_yOffset(0.0),
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m_profileWidget(new ProfileWidget2(nullptr, nullptr))
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{
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setAntialiasing(true);
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setFlags(QQuickItem::ItemClipsChildrenToShape | QQuickItem::ItemHasContents );
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m_profileWidget->setProfileState(nullptr, 0);
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m_profileWidget->setPrintMode(true);
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m_profileWidget->setFontPrintScale(fontScale);
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connect(QMLManager::instance(), &QMLManager::sendScreenChanged, this, &QMLProfile::screenChanged);
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connect(this, &QMLProfile::scaleChanged, this, &QMLProfile::triggerUpdate);
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connect(&diveListNotifier, &DiveListNotifier::divesChanged, this, &QMLProfile::divesChanged);
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setDevicePixelRatio(QMLManager::instance()->lastDevicePixelRatio());
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}
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// we need this so we can connect update() to the scaleChanged() signal - which the connect above cannot do
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// directly as it chokes on the default parameter for update().
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// If the scale changes we may need to change our offsets to ensure that we still only show a subset of
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// the profile and not empty space around it, which the paint() method below will take care of, which will
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// eventually get called after we call update()
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void QMLProfile::triggerUpdate()
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{
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update();
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}
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void QMLProfile::paint(QPainter *painter)
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{
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QElapsedTimer timer;
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if (verbose)
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timer.start();
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// let's look at the intended size of the content and scale our scene accordingly
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QRect painterRect = painter->viewport();
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QRect profileRect = m_profileWidget->viewport()->rect();
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// qDebug() << "profile viewport and painter viewport" << profileRect << painterRect;
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qreal sceneSize = 104; // that should give us 2% margin all around (100x100 scene)
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qreal dprComp = devicePixelRatio() * painterRect.width() / profileRect.width();
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qreal sx = painterRect.width() / sceneSize / dprComp;
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qreal sy = painterRect.height() / sceneSize / dprComp;
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// next figure out the weird magic by which we need to shift the painter so the profile is shown
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double dpr = devicePixelRatio();
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double magicValues[] = { 0.0, 0.1, 0.25, 0.33, 0.375, 0.40, 0.42};
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qreal magicShiftFactor = 0.0;
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if (dpr < 1.3) {
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magicShiftFactor = magicValues[0];
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} else if (dpr > 6.0) {
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magicShiftFactor = magicValues[6];
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} else if (IS_FP_SAME(dpr, rint(dpr))) {
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magicShiftFactor = magicValues[lrint(dpr)];
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} else {
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int lower = (int)dpr;
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magicShiftFactor = (magicValues[lower] * (lower + 1 - dpr) + magicValues[lower + 1] * (dpr - lower));
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if (dpr < 1.45)
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magicShiftFactor -= 0.03;
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}
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// now set up the transformations scale the profile and
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// shift the painter (taking its existing transformation into account)
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QTransform profileTransform = QTransform();
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profileTransform.scale(sx, sy);
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// this is a bit complex because of the interaction with the Qt widget scaling
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// logic. We use the default setup where the scale happens with the center of the
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// widget as transformation center.
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// The QML code *should* already ensure that we don't shrink the profile, but for
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// the math below to work, let's make sure
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qreal profileScale = scale();
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if (profileScale < 1.0) {
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profileScale = 1.0;
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setScale(profileScale);
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}
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// When zooming and panning we want to ensure that we always show a subset of the
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// profile and not the "empty space" around the profile.
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// a bit of math on a piece of paper shows that our offsets need to stay within +/- dx and dy
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qreal dx = width() * (profileScale - 1) / (2 * dpr * profileScale);
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qreal dy = height() * (profileScale - 1) / (2 * dpr * profileScale);
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m_xOffset = std::max(-dx, std::min(m_xOffset, dx));
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m_yOffset = std::max(-dy, std::min(m_yOffset, dy));
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QTransform painterTransform = painter->transform();
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painterTransform.translate(dpr * m_xOffset - painterRect.width() * magicShiftFactor, dpr * m_yOffset - painterRect.height() * magicShiftFactor);
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#if defined(PROFILE_SCALING_DEBUG)
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// some debugging messages to help adjust this in case the magic above is insufficient
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qDebug() << QString("dpr %1 profile viewport %2 %3 painter viewport %4 %5").arg(dpr).arg(profileRect.width()).arg(profileRect.height())
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.arg(painterRect.width()).arg(painterRect.height());
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qDebug() << QString("profile matrix %1 %2 %3 %4 %5 %6 %7 %8 %9").arg(profileTransform.m11()).arg(profileTransform.m12()).arg(profileTransform.m13())
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.arg(profileTransform.m21()).arg(profileTransform.m22()).arg(profileTransform.m23())
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.arg(profileTransform.m31()).arg(profileTransform.m32()).arg(profileTransform.m33()));
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qDebug() << QString("painter matrix %1 %2 %3 %4 %5 %6 %7 %8 %9").arg(painterTransform.m11()).arg(painterTransform.m12()).arg(painterTransform.m13())
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.arg(painterTransform.m21()).arg(painterTransform.m22()).arg(painterTransform.m23())
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.arg(painterTransform.m31()).arg(painterTransform.m32()).arg(painterTransform.m33()));
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qDebug() << "exist profile transform" << m_profileWidget->transform() << "painter transform" << painter->transform();
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#endif
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// apply the transformation
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painter->setTransform(painterTransform);
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m_profileWidget->setTransform(profileTransform);
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// finally, render the profile
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m_profileWidget->render(painter);
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if (verbose)
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qDebug() << "finished rendering profile with offset" << QString::number(m_xOffset, 'f', 1) << "/" << QString::number(m_yOffset, 'f', 1) << "in" << timer.elapsed() << "ms";
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}
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void QMLProfile::setMargin(int margin)
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{
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m_margin = margin;
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}
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int QMLProfile::diveId() const
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{
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return m_diveId;
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}
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void QMLProfile::updateProfile()
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{
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struct dive *d = get_dive_by_uniq_id(m_diveId);
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if (!d)
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return;
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if (verbose)
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qDebug() << "update profile for dive #" << d->number << "offeset" << QString::number(m_xOffset, 'f', 1) << "/" << QString::number(m_yOffset, 'f', 1);
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m_profileWidget->plotDive(d, dc_number);
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}
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void QMLProfile::setDiveId(int diveId)
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{
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m_diveId = diveId;
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if (m_diveId < 0)
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return;
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updateProfile();
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}
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qreal QMLProfile::devicePixelRatio() const
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{
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return m_devicePixelRatio;
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}
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void QMLProfile::setDevicePixelRatio(qreal dpr)
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{
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if (dpr != m_devicePixelRatio) {
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m_devicePixelRatio = dpr;
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m_profileWidget->setFontPrintScale(fontScale * dpr);
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updateDevicePixelRatio(dpr);
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emit devicePixelRatioChanged();
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}
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}
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// don't update the profile here, have the user update x and y and then manually trigger an update
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void QMLProfile::setXOffset(qreal value)
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{
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if (IS_FP_SAME(value, m_xOffset))
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return;
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m_xOffset = value;
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emit xOffsetChanged();
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}
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// don't update the profile here, have the user update x and y and then manually trigger an update
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void QMLProfile::setYOffset(qreal value)
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{
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if (IS_FP_SAME(value, m_yOffset))
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return;
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m_yOffset = value;
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emit yOffsetChanged();
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}
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void QMLProfile::screenChanged(QScreen *screen)
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{
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setDevicePixelRatio(screen->devicePixelRatio());
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}
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void QMLProfile::divesChanged(const QVector<dive *> &dives, DiveField)
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{
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for (struct dive *d: dives) {
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if (d->id == m_diveId) {
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qDebug() << "dive #" << d->number << "changed, trigger profile update";
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m_profileWidget->plotDive(d, dc_number);
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triggerUpdate();
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return;
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}
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}
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}
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