mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-28 13:10:19 +00:00
1d6683f3e0
The reason for that is, even if profile widget is made with qpainter and for that reason it should be a desktop widget, it's being used on the mobile version because of a lack of QML plotting library that is fast and reliable. We discovered that it was faster just to encapsulate our Profile in a QML class and call it directly. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
75 lines
2.1 KiB
C++
75 lines
2.1 KiB
C++
#include "animationfunctions.h"
|
|
#include "pref.h"
|
|
#include <QPropertyAnimation>
|
|
|
|
namespace Animations {
|
|
|
|
void hide(QObject *obj)
|
|
{
|
|
if (prefs.animation_speed != 0) {
|
|
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
|
|
animation->setStartValue(1);
|
|
animation->setEndValue(0);
|
|
animation->start(QAbstractAnimation::DeleteWhenStopped);
|
|
} else {
|
|
obj->setProperty("opacity", 0);
|
|
}
|
|
}
|
|
|
|
void show(QObject *obj)
|
|
{
|
|
if (prefs.animation_speed != 0) {
|
|
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
|
|
animation->setStartValue(0);
|
|
animation->setEndValue(1);
|
|
animation->start(QAbstractAnimation::DeleteWhenStopped);
|
|
} else {
|
|
obj->setProperty("opacity", 1);
|
|
}
|
|
}
|
|
|
|
void animDelete(QObject *obj)
|
|
{
|
|
if (prefs.animation_speed != 0) {
|
|
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
|
|
obj->connect(animation, SIGNAL(finished()), SLOT(deleteLater()));
|
|
animation->setStartValue(1);
|
|
animation->setEndValue(0);
|
|
animation->start(QAbstractAnimation::DeleteWhenStopped);
|
|
} else {
|
|
obj->setProperty("opacity", 0);
|
|
}
|
|
}
|
|
|
|
void moveTo(QObject *obj, qreal x, qreal y)
|
|
{
|
|
if (prefs.animation_speed != 0) {
|
|
QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
|
|
animation->setDuration(prefs.animation_speed);
|
|
animation->setStartValue(obj->property("pos").toPointF());
|
|
animation->setEndValue(QPointF(x, y));
|
|
animation->start(QAbstractAnimation::DeleteWhenStopped);
|
|
} else {
|
|
obj->setProperty("pos", QPointF(x, y));
|
|
}
|
|
}
|
|
|
|
void scaleTo(QObject *obj, qreal scale)
|
|
{
|
|
if (prefs.animation_speed != 0) {
|
|
QPropertyAnimation *animation = new QPropertyAnimation(obj, "scale");
|
|
animation->setDuration(prefs.animation_speed);
|
|
animation->setStartValue(obj->property("scale").toReal());
|
|
animation->setEndValue(QVariant::fromValue(scale));
|
|
animation->setEasingCurve(QEasingCurve::InCubic);
|
|
animation->start(QAbstractAnimation::DeleteWhenStopped);
|
|
} else {
|
|
obj->setProperty("scale", QVariant::fromValue(scale));
|
|
}
|
|
}
|
|
|
|
void moveTo(QObject *obj, const QPointF &pos)
|
|
{
|
|
moveTo(obj, pos.x(), pos.y());
|
|
}
|
|
}
|