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Created a method to check if calculations should take place taking into consideration what changed on the model. if the model changes *everything*, them, all calculations should be done, but if just some of the columns of the model are changed, only those columns should trigger an visual update on the items. In theory this patch looks right, but something is wrong ( calculations are not being made. ), so I'll commit this any how, and fix on the next commit. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
158 lines
5.6 KiB
C++
158 lines
5.6 KiB
C++
#ifndef DIVEPROFILEITEM_H
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#define DIVEPROFILEITEM_H
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#include <QObject>
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#include <QGraphicsPolygonItem>
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#include <QModelIndex>
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#include "graphicsview-common.h"
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#include "divelineitem.h"
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/* This is the Profile Item, it should be used for quite a lot of things
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on the profile view. The usage should be pretty simple:
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DiveProfileItem *profile = new DiveProfileItem();
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profile->setVerticalAxis( profileYAxis );
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profile->setHorizontalAxis( timeAxis );
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profile->setModel( DiveDataModel );
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profile->setHorizontalDataColumn( DiveDataModel::TIME );
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profile->setVerticalDataColumn( DiveDataModel::DEPTH );
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scene()->addItem(profile);
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This is a generically item and should be used as a base for others, I think...
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*/
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class DivePlotDataModel;
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class DiveTextItem;
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class DiveCartesianAxis;
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class QAbstractTableModel;
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struct plot_data;
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class AbstractProfilePolygonItem : public QObject, public QGraphicsPolygonItem{
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Q_OBJECT
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Q_PROPERTY(QPointF pos WRITE setPos READ pos)
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Q_PROPERTY(qreal x WRITE setX READ x)
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Q_PROPERTY(qreal y WRITE setY READ y)
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public:
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AbstractProfilePolygonItem();
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void setVerticalAxis(DiveCartesianAxis *vertical);
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void setHorizontalAxis(DiveCartesianAxis *horizontal);
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void setModel(DivePlotDataModel *model);
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void setHorizontalDataColumn(int column);
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void setVerticalDataColumn(int column);
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virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0) = 0;
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public slots:
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virtual void preferencesChanged();
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virtual void modelDataChanged(const QModelIndex& topLeft = QModelIndex(), const QModelIndex& bottomRight = QModelIndex());
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protected:
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/* when the model emits a 'datachanged' signal, this method below should be used to check if the
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* modified data affects this particular item ( for example, when setting the '3m increment'
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* the data for Ceiling and tissues will be changed, and only those. so, the topLeft will be the CEILING
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* column and the bottomRight will have the TISSUE_16 column. this method takes the vDataColumn and hDataColumn
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* into consideration when returning 'true' for "yes, continue the calculation', and 'false' for
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* 'do not recalculate, we already have the right data.
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*/
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bool shouldCalculateStuff(const QModelIndex& topLeft, const QModelIndex& bottomRight);
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DiveCartesianAxis *hAxis;
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DiveCartesianAxis *vAxis;
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DivePlotDataModel *dataModel;
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int hDataColumn;
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int vDataColumn;
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QList<DiveTextItem*> texts;
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};
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class DiveProfileItem : public AbstractProfilePolygonItem{
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Q_OBJECT
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public:
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virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
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virtual void modelDataChanged(const QModelIndex& topLeft = QModelIndex(), const QModelIndex& bottomRight = QModelIndex());
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virtual void preferencesChanged();
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void plot_depth_sample(struct plot_data *entry,QFlags<Qt::AlignmentFlag> flags,const QColor& color);
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private:
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unsigned int show_reported_ceiling;
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unsigned int reported_ceiling_in_red;
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};
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class DiveTemperatureItem : public AbstractProfilePolygonItem{
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Q_OBJECT
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public:
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DiveTemperatureItem();
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virtual void modelDataChanged(const QModelIndex& topLeft = QModelIndex(), const QModelIndex& bottomRight = QModelIndex());
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virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
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private:
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void createTextItem(int seconds, int mkelvin);
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};
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class DiveGasPressureItem : public AbstractProfilePolygonItem{
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Q_OBJECT
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public:
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virtual void modelDataChanged(const QModelIndex& topLeft = QModelIndex(), const QModelIndex& bottomRight = QModelIndex());
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virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
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private:
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void plot_pressure_value(int mbar, int sec, QFlags<Qt::AlignmentFlag> align);
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void plot_gas_value(int mbar, int sec, QFlags<Qt::AlignmentFlag> align, int o2, int he);
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QVector<QPolygonF> polygons;
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};
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class DiveCalculatedCeiling : public AbstractProfilePolygonItem{
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Q_OBJECT
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public:
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DiveCalculatedCeiling();
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virtual void modelDataChanged(const QModelIndex& topLeft = QModelIndex(), const QModelIndex& bottomRight = QModelIndex());
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virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
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virtual void preferencesChanged();
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private:
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bool is3mIncrement;
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DiveTextItem *gradientFactor;
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};
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class DiveReportedCeiling : public AbstractProfilePolygonItem{
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Q_OBJECT
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public:
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virtual void modelDataChanged(const QModelIndex& topLeft = QModelIndex(), const QModelIndex& bottomRight = QModelIndex());
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virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
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virtual void preferencesChanged();
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};
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class DiveCalculatedTissue : public DiveCalculatedCeiling {
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Q_OBJECT
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public:
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DiveCalculatedTissue();
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void preferencesChanged();
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};
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class MeanDepthLine : public DiveLineItem {
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Q_OBJECT
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public:
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MeanDepthLine();
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void setMeanDepth(int value);
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void setLine(qreal x1, qreal y1, qreal x2, qreal y2);
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private:
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int meanDepth;
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DiveTextItem *leftText;
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DiveTextItem *rightText;
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};
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class PartialPressureGasItem : public AbstractProfilePolygonItem{
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Q_OBJECT
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public:
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PartialPressureGasItem();
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virtual void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget = 0);
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virtual void modelDataChanged(const QModelIndex& topLeft = QModelIndex(), const QModelIndex& bottomRight = QModelIndex());
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virtual void preferencesChanged();
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void setThreshouldSettingsKey(const QString& threshouldSettingsKey);
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void setVisibilitySettingsKey(const QString& setVisibilitySettingsKey);
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void setColors(const QColor& normalColor, const QColor& alertColor);
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private:
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QPolygonF alertPoly;
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QString threshouldKey;
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QString visibilityKey;
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QColor normalColor;
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QColor alertColor;
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};
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#endif
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