subsurface/profile-widget/qmlprofile.cpp
Berthold Stoeger 7c8dc016b5 mobile: flip through dive computers on mobile
UI fixed by Dirk.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2022-10-01 18:47:16 +02:00

161 lines
3.9 KiB
C++

// SPDX-License-Identifier: GPL-2.
#include "qmlprofile.h"
#include "profilescene.h"
#include "mobile-widgets/qmlmanager.h"
#include "core/errorhelper.h"
#include "core/subsurface-float.h"
#include "core/metrics.h"
#include <QTransform>
#include <QScreen>
#include <QElapsedTimer>
QMLProfile::QMLProfile(QQuickItem *parent) :
QQuickPaintedItem(parent),
m_diveId(0),
m_dc(0),
m_devicePixelRatio(1.0),
m_margin(0),
m_xOffset(0.0),
m_yOffset(0.0)
{
createProfileView();
setAntialiasing(true);
setFlags(QQuickItem::ItemClipsChildrenToShape | QQuickItem::ItemHasContents );
connect(QMLManager::instance(), &QMLManager::sendScreenChanged, this, &QMLProfile::screenChanged);
connect(this, &QMLProfile::scaleChanged, this, &QMLProfile::triggerUpdate);
connect(&diveListNotifier, &DiveListNotifier::divesChanged, this, &QMLProfile::divesChanged);
setDevicePixelRatio(QMLManager::instance()->lastDevicePixelRatio());
}
QMLProfile::~QMLProfile()
{
}
void QMLProfile::createProfileView()
{
m_profileWidget.reset(new ProfileScene(m_devicePixelRatio * 0.8, false, false));
}
// we need this so we can connect update() to the scaleChanged() signal - which the connect above cannot do
// directly as it chokes on the default parameter for update().
// If the scale changes we may need to change our offsets to ensure that we still only show a subset of
// the profile and not empty space around it, which the paint() method below will take care of, which will
// eventually get called after we call update()
void QMLProfile::triggerUpdate()
{
update();
}
void QMLProfile::paint(QPainter *painter)
{
QElapsedTimer timer;
if (verbose)
timer.start();
// let's look at the intended size of the content and scale our scene accordingly
// for some odd reason the painter transformation is set up to scale by the dpr - which results
// in applying that dpr scaling twice. So we hard-code it here to be the identity matrix
QRect painterRect = painter->viewport();
painter->resetTransform();
if (m_diveId < 0)
return;
struct dive *d = get_dive_by_uniq_id(m_diveId);
if (!d)
return;
m_profileWidget->draw(painter, painterRect, d, m_dc, nullptr, false);
}
void QMLProfile::setMargin(int margin)
{
m_margin = margin;
}
int QMLProfile::diveId() const
{
return m_diveId;
}
void QMLProfile::setDiveId(int diveId)
{
m_diveId = diveId;
emit numDCChanged();
}
qreal QMLProfile::devicePixelRatio() const
{
return m_devicePixelRatio;
}
void QMLProfile::setDevicePixelRatio(qreal dpr)
{
if (dpr != m_devicePixelRatio) {
m_devicePixelRatio = dpr;
// Recreate the view to redraw the text items with the new scale.
createProfileView();
emit devicePixelRatioChanged();
}
}
// don't update the profile here, have the user update x and y and then manually trigger an update
void QMLProfile::setXOffset(qreal value)
{
if (nearly_equal(value, m_xOffset))
return;
m_xOffset = value;
emit xOffsetChanged();
}
// don't update the profile here, have the user update x and y and then manually trigger an update
void QMLProfile::setYOffset(qreal value)
{
if (nearly_equal(value, m_yOffset))
return;
m_yOffset = value;
emit yOffsetChanged();
}
void QMLProfile::screenChanged(QScreen *screen)
{
setDevicePixelRatio(screen->devicePixelRatio());
}
void QMLProfile::divesChanged(const QVector<dive *> &dives, DiveField)
{
for (struct dive *d: dives) {
if (d->id == m_diveId) {
qDebug() << "dive #" << d->number << "changed, trigger profile update";
triggerUpdate();
return;
}
}
}
void QMLProfile::nextDC()
{
rotateDC(1);
}
void QMLProfile::prevDC()
{
rotateDC(-1);
}
void QMLProfile::rotateDC(int dir)
{
struct dive *d = get_dive_by_uniq_id(m_diveId);
if (!d)
return;
int numDC = number_of_computers(d);
if (numDC == 1)
return;
m_dc = (m_dc + dir) % numDC;
if (m_dc < 0)
m_dc += numDC;
triggerUpdate();
}
int QMLProfile::numDC() const
{
struct dive *d = get_dive_by_uniq_id(m_diveId);
return d ? number_of_computers(d) : 0;
}