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7886719443
When we are editing or adding a dive, the globe widget needs to act differently. Instead of directly changing the lat/lon of selected dives, it needs populate the coordinate text field as if this information was entered by the user (effectively all it is is a way to more conveniently enter coordinates). As a side effect, this also allows us to change the location once it has been added (you just need to go into dive edit mode to do so). There is one weird issue that occasionally (and I can't quite reproduce this) I get lat/lon very close to 0/0 (as if the globe widget was centered on 0/0 and not on whatever it is actually showing). That still needs to be addressed. Fixes #239 Fixes #131 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
/*
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* maintab.h
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*
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* header file for the main tab of Subsurface
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*
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*/
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#ifndef MAINTAB_H
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#define MAINTAB_H
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#include <QTabWidget>
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#include <QDialog>
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#include <QMap>
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#include "models.h"
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#include "ui_maintab.h"
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class QCompleter;
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struct dive;
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struct NotesBackup{
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QString airtemp;
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QString watertemp;
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QString datetime;
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QString location;
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QString coordinates;
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degrees_t latitude;
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degrees_t longitude;
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QString notes;
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QString buddy;
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QString suit;
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int rating;
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int visibility;
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QString divemaster;
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QString tags;
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cylinder_t cylinders[MAX_CYLINDERS];
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weightsystem_t weightsystem[MAX_WEIGHTSYSTEMS ];
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};
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struct Completers{
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QCompleter *location;
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QCompleter *divemaster;
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QCompleter *buddy;
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QCompleter *suit;
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QCompleter *tags;
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};
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class MainTab : public QTabWidget
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{
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Q_OBJECT
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public:
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enum EditMode { NONE, DIVE, TRIP, ADD, MANUALLY_ADDED_DIVE };
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MainTab(QWidget *parent);
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void clearStats();
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void clearInfo();
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void clearEquipment();
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void reload();
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bool eventFilter(QObject* , QEvent*);
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void initialUiSetup();
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void equipmentPlusUpdate();
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bool isEditing();
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void updateCoordinatesText(qreal lat, qreal lon);
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public slots:
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void addCylinder_clicked();
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void addWeight_clicked();
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void updateDiveInfo(int dive);
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void acceptChanges();
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void rejectChanges();
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void on_location_textChanged(const QString& text);
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void on_coordinates_textChanged(const QString& text);
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void on_divemaster_textChanged(const QString& text);
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void on_buddy_textChanged(const QString& text);
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void on_suit_textChanged(const QString& text);
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void on_notes_textChanged();
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void on_airtemp_textChanged(const QString& text);
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void on_watertemp_textChanged(const QString& text);
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void on_dateTimeEdit_dateTimeChanged(const QDateTime& datetime);
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void on_rating_valueChanged(int value);
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void on_visibility_valueChanged(int value);
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void on_tagWidget_textChanged();
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void editCylinderWidget(const QModelIndex& index);
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void editWeightWidget(const QModelIndex& index);
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void addDiveStarted();
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void enableEdition(EditMode newEditMode = NONE);
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private:
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Ui::MainTab ui;
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WeightModel *weightModel;
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CylindersModel *cylindersModel;
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QMap<dive*, NotesBackup> notesBackup;
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EditMode editMode;
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/* since the multi-edition of the equipment is fairly more
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* complex than a single item, because it involves a Qt
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* Model to edit things, we are copying the first selected
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* dive to this structure, making all editions there,
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* then applying the changes on the other dives.*/
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struct dive multiEditEquipmentPlaceholder;
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Completers completers;
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void resetPallete();
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void saveTags();
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QString printGPSCoords(int lat, int lon);
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void updateGpsCoordinates(const struct dive *dive);
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};
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#endif
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