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82c47bdd79
On desktop, replace all add_imported_dives() calls by a new undo-command. This was rather straight forward, as all the preparation work was done in previous commits. By using an undo-command, a full UI-reset can be avoided, making the UI react smoother. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
76 lines
1.6 KiB
C++
76 lines
1.6 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "command.h"
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#include "command_divelist.h"
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namespace Command {
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// Dive-list related commands
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void addDive(dive *d, bool autogroup, bool newNumber)
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{
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execute(new AddDive(d, autogroup, newNumber));
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}
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void importDives(struct dive_table *dives, struct trip_table *trips,
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bool prefer_imported, bool downloaded, bool merge_all_trips,
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const QString &source)
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{
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execute(new ImportDives(dives, trips, prefer_imported, downloaded, merge_all_trips, source));
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}
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void deleteDive(const QVector<struct dive*> &divesToDelete)
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{
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execute(new DeleteDive(divesToDelete));
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}
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void shiftTime(const QVector<dive *> &changedDives, int amount)
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{
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execute(new ShiftTime(changedDives, amount));
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}
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void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber)
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{
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execute(new RenumberDives(divesToRenumber));
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}
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void removeDivesFromTrip(const QVector<dive *> &divesToRemove)
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{
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execute(new RemoveDivesFromTrip(divesToRemove));
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}
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void removeAutogenTrips()
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{
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execute(new RemoveAutogenTrips);
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}
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void addDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip)
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{
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execute(new AddDivesToTrip(divesToAddIn, trip));
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}
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void createTrip(const QVector<dive *> &divesToAddIn)
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{
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execute(new CreateTrip(divesToAddIn));
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}
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void autogroupDives()
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{
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execute(new AutogroupDives);
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}
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void mergeTrips(dive_trip *trip1, dive_trip *trip2)
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{
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execute(new MergeTrips(trip1, trip2));
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}
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void splitDives(dive *d, duration_t time)
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{
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execute(new SplitDives(d, time));
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}
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void mergeDives(const QVector <dive *> &dives)
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{
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execute(new MergeDives(dives));
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}
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} // namespace Command
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