subsurface/qt-ui/diveplanner.h
Tomaz Canabrava 2d683b66a8 Added the code to set the Depth / Time on the user Handlers.
Added the code to set the Depth / Time on the user handlers,
I think this finishes the difficult part. ( well, not really )
the depth and time is being set when handler is added or moved,
but as soon as the deco calculations enters on the code, the
handlers will need to be repositioned - and this code is not ready
yet.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-20 17:34:42 -03:00

69 lines
1.5 KiB
C++

#ifndef DIVEPLANNER_H
#define DIVEPLANNER_H
#include <QGraphicsView>
#include <QGraphicsPathItem>
class DiveHandler : public QGraphicsEllipseItem{
public:
DiveHandler();
void setTime(qreal t);
void setDepth(qreal d);
QGraphicsLineItem *from;
QGraphicsLineItem *to;
private:
qreal time;
qreal depth;
};
class Ruler : public QGraphicsLineItem{
public:
Ruler();
void setMinimum(double minimum);
void setMaximum(double maximum);
void setTickInterval(double interval);
void setOrientation(Qt::Orientation orientation);
void updateTicks();
qreal valueAt(const QPointF& p);
private:
Qt::Orientation orientation;
QList<QGraphicsLineItem*> ticks;
double min;
double max;
double interval;
double posBegin;
double posEnd;
};
class DivePlanner : public QGraphicsView {
Q_OBJECT
public:
static DivePlanner *instance();
protected:
virtual void mouseDoubleClickEvent(QMouseEvent* event);
virtual void showEvent(QShowEvent* event);
virtual void resizeEvent(QResizeEvent* event);
virtual void mouseMoveEvent(QMouseEvent* event);
virtual void mousePressEvent(QMouseEvent* event);
virtual void mouseReleaseEvent(QMouseEvent* event);
void clear_generated_deco();
void create_deco_stop();
bool isPointOutOfBoundaries(QPointF point);
private:
DivePlanner(QWidget* parent = 0);
void moveActiveHandler(QPointF pos);
QList<QGraphicsLineItem*> lines;
QList<DiveHandler *> handles;
QGraphicsLineItem *verticalLine;
QGraphicsLineItem *horizontalLine;
DiveHandler *activeDraggedHandler;
Ruler *timeLine;
Ruler *depthLine;
};
#endif