subsurface/qt-ui/profile/profilewidget2.h
Dirk Hohndel 2d77788cb2 Printing: force redrawing of the profile
If the first dive we end up rendering is the dive currently shown, the
info overlay would end up being printed which looks really silly.

See #590

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-07-09 11:19:08 -07:00

179 lines
4.9 KiB
C++

#ifndef PROFILEWIDGET2_H
#define PROFILEWIDGET2_H
#include <QGraphicsView>
// /* The idea of this widget is to display and edit the profile.
// * It has:
// * 1 - ToolTip / Legend item, displays every information of the current mouse position on it, plus the legends of the maps.
// * 2 - ToolBox, displays the QActions that are used to do special stuff on the profile ( like activating the plugins. )
// * 3 - Cartesian Axis for depth ( y )
// * 4 - Cartesian Axis for Gases ( y )
// * 5 - Cartesian Axis for Time ( x )
// *
// * It needs to be dynamic, things should *flow* on it, not just appear / disappear.
// */
#include "graphicsview-common.h"
#include "divelineitem.h"
class RulerItem2;
struct dive;
struct plot_info;
class ToolTipItem;
class MeanDepthLine;
class DiveReportedCeiling;
class DiveTextItem;
class TemperatureAxis;
class DiveEventItem;
class DivePlotDataModel;
class DivePixmapItem;
class DiveRectItem;
class DepthAxis;
class DiveCartesianAxis;
class DiveProfileItem;
class TimeAxis;
class DiveTemperatureItem;
class DiveHeartrateItem;
class DiveGasPressureItem;
class DiveCalculatedCeiling;
class DiveCalculatedTissue;
class PartialPressureGasItem;
class PartialGasPressureAxis;
class AbstractProfilePolygonItem;
class DiveHandler;
class QGraphicsSimpleTextItem;
class QModelIndex;
class DivePictureItem;
class ProfileWidget2 : public QGraphicsView {
Q_OBJECT
public:
enum State {
EMPTY,
PROFILE,
EDIT,
ADD,
PLAN,
INVALID
};
enum Items {
BACKGROUND,
PROFILE_Y_AXIS,
GAS_Y_AXIS,
TIME_AXIS,
DEPTH_CONTROLLER,
TIME_CONTROLLER,
COLUMNS
};
ProfileWidget2(QWidget *parent = 0);
void plotDive(struct dive *d = 0, bool force = false);
virtual bool eventFilter(QObject *, QEvent *);
void setupItem(AbstractProfilePolygonItem *item, DiveCartesianAxis *hAxis, DiveCartesianAxis *vAxis, DivePlotDataModel *model, int vData, int hData, int zValue);
void setPrintMode(bool mode, bool grayscale = false);
bool isPointOutOfBoundaries(const QPointF &point) const;
bool isPlanner();
bool isAddOrPlanner();
State currentState;
public
slots: // Necessary to call from QAction's signals.
void settingsChanged();
void setEmptyState();
void setProfileState();
void setPlanState();
void setAddState();
void changeGas();
void addBookmark();
void hideEvents();
void unhideEvents();
void removeEvent();
void editName();
void makeFirstDC();
void deleteCurrentDC();
void pointInserted(const QModelIndex &parent, int start, int end);
void pointsRemoved(const QModelIndex &, int start, int end);
void plotPictures();
void replot();
/* this is called for every move on the handlers. maybe we can speed up this a bit? */
void recreatePlannedDive();
/* key press handlers */
void keyEscAction();
void keyDeleteAction();
void keyUpAction();
void keyDownAction();
void keyLeftAction();
void keyRightAction();
void divePlannerHandlerClicked();
void divePlannerHandlerReleased();
protected:
virtual void resizeEvent(QResizeEvent *event);
virtual void wheelEvent(QWheelEvent *event);
virtual void mouseMoveEvent(QMouseEvent *event);
virtual void contextMenuEvent(QContextMenuEvent *event);
virtual void mouseDoubleClickEvent(QMouseEvent *event);
virtual void mousePressEvent(QMouseEvent *event);
virtual void mouseReleaseEvent(QMouseEvent *event);
private: /*methods*/
void fixBackgroundPos();
void scrollViewTo(const QPoint &pos);
void setupSceneAndFlags();
void setupItemSizes();
void addItemsToScene();
void setupItemOnScene();
void disconnectTemporaryConnections();
private:
DivePlotDataModel *dataModel;
int zoomLevel;
qreal zoomFactor;
DivePixmapItem *background;
QString backgroundFile;
ToolTipItem *toolTipItem;
bool isPlotZoomed;
// All those here should probably be merged into one structure,
// So it's esyer to replicate for more dives later.
// In the meantime, keep it here.
struct plot_info *plotInfo;
DepthAxis *profileYAxis;
PartialGasPressureAxis *gasYAxis;
TemperatureAxis *temperatureAxis;
TimeAxis *timeAxis;
DiveProfileItem *diveProfileItem;
DiveTemperatureItem *temperatureItem;
DiveCartesianAxis *cylinderPressureAxis;
DiveGasPressureItem *gasPressureItem;
MeanDepthLine *meanDepth;
QList<DiveEventItem *> eventItems;
DiveTextItem *diveComputerText;
DiveCalculatedCeiling *diveCeiling;
QList<DiveCalculatedTissue *> allTissues;
DiveReportedCeiling *reportedCeiling;
PartialPressureGasItem *pn2GasItem;
PartialPressureGasItem *pheGasItem;
PartialPressureGasItem *po2GasItem;
DiveCartesianAxis *heartBeatAxis;
DiveHeartrateItem *heartBeatItem;
RulerItem2 *rulerItem;
bool isGrayscale;
bool printMode;
//specifics for ADD and PLAN
QList<DiveHandler *> handles;
QList<QGraphicsSimpleTextItem *> gases;
QList<DivePictureItem*> pictures;
void repositionDiveHandlers();
int fixHandlerIndex(DiveHandler *activeHandler);
friend class DiveHandler;
QHash<Qt::Key, QAction *> actionsForKeys;
bool shouldCalculateMaxTime;
bool shouldCalculateMaxDepth;
int maxtime;
int maxdepth;
};
#endif // PROFILEWIDGET2_H