subsurface/stats/statsview.h
Berthold Stoeger ff536e98fc statistics: don't replot chart when changing features
Up to now, when the user changed the visibility of chart features
(legend, quartiles, labels, etc.) the whole chart was replot.
Instead, only change the visibility status of these items.

After all, this modularity is one of the things the conversion
to QSG was all about.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2021-01-20 08:47:18 +01:00

181 lines
6.6 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef STATS_VIEW_H
#define STATS_VIEW_H
#include "statsstate.h"
#include "statshelper.h"
#include <memory>
#include <QFont>
#include <QImage>
#include <QPainter>
#include <QQuickItem>
struct dive;
struct StatsBinner;
struct StatsBin;
struct StatsState;
struct StatsVariable;
class StatsSeries;
class CategoryAxis;
class ChartItem;
class ChartTextItem;
class CountAxis;
class HistogramAxis;
class HistogramMarker;
class QuartileMarker;
class RegressionItem;
class StatsAxis;
class StatsGrid;
class Legend;
class QSGTexture;
class RootNode; // Internal implementation detail
enum class ChartSubType : int;
enum class ChartZValue : int;
enum class StatsOperation : int;
class StatsView : public QQuickItem {
Q_OBJECT
public:
StatsView();
StatsView(QQuickItem *parent);
~StatsView();
void plot(const StatsState &state);
void updateFeatures(const StatsState &state); // Updates the visibility of chart features, such as legend, regression, etc.
QQuickWindow *w() const; // Make window available to items
QSizeF size() const;
QRectF plotArea() const;
void addQSGNode(QSGNode *node, ChartZValue z); // Must only be called in render thread!
void registerChartItem(ChartItem &item);
void registerDirtyChartItem(ChartItem &item);
// Create a chart item and add it to the scene.
// The item must not be deleted by the caller, but can be
// scheduled for deletion using deleteChartItem() below.
// Most items can be made invisible, which is preferred over deletion.
// All items on the scene will be deleted once the chart is reset.
template <typename T, class... Args>
ChartItemPtr<T> createChartItem(Args&&... args);
template <typename T>
void deleteChartItem(ChartItemPtr<T> &item);
private slots:
void replotIfVisible();
private:
bool resetChart;
// QtQuick related things
QRectF plotRect;
QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *updatePaintNodeData) override;
void plotAreaChanged(const QSizeF &size);
void reset(); // clears all series and axes
void setAxes(StatsAxis *x, StatsAxis *y);
void plotBarChart(const std::vector<dive *> &dives,
ChartSubType subType,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
const StatsVariable *valueVariable, const StatsBinner *valueBinner);
void plotValueChart(const std::vector<dive *> &dives,
ChartSubType subType,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
const StatsVariable *valueVariable, StatsOperation valueAxisOperation);
void plotDiscreteCountChart(const std::vector<dive *> &dives,
ChartSubType subType,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner);
void plotPieChart(const std::vector<dive *> &dives,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner);
void plotDiscreteBoxChart(const std::vector<dive *> &dives,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner, const StatsVariable *valueVariable);
void plotDiscreteScatter(const std::vector<dive *> &dives,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
const StatsVariable *valueVariable);
void plotHistogramCountChart(const std::vector<dive *> &dives,
ChartSubType subType,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner);
void plotHistogramValueChart(const std::vector<dive *> &dives,
ChartSubType subType,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
const StatsVariable *valueVariable, StatsOperation valueAxisOperation);
void plotHistogramStackedChart(const std::vector<dive *> &dives,
ChartSubType subType,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
const StatsVariable *valueVariable, const StatsBinner *valueBinner);
void plotHistogramBoxChart(const std::vector<dive *> &dives,
const StatsVariable *categoryVariable, const StatsBinner *categoryBinner, const StatsVariable *valueVariable);
void plotScatter(const std::vector<dive *> &dives, const StatsVariable *categoryVariable, const StatsVariable *valueVariable);
void setTitle(const QString &);
void updateTitlePos(); // After resizing, set title to correct position
void plotChart();
void updateFeatures(); // Updates the visibility of chart features, such as legend, regression, etc.
template <typename T, class... Args>
T *createSeries(Args&&... args);
template <typename T, class... Args>
T *createAxis(const QString &title, Args&&... args);
template<typename T>
CategoryAxis *createCategoryAxis(const QString &title, const StatsBinner &binner,
const std::vector<T> &bins, bool isHorizontal);
template<typename T>
HistogramAxis *createHistogramAxis(const QString &title, const StatsBinner &binner,
const std::vector<T> &bins, bool isHorizontal);
CountAxis *createCountAxis(int maxVal, bool isHorizontal);
// Helper functions to add feature to the chart
void addLineMarker(double pos, double low, double high, const QPen &pen, bool isHorizontal);
StatsState state;
QFont titleFont;
std::vector<std::unique_ptr<StatsSeries>> series;
std::unique_ptr<StatsGrid> grid;
std::vector<ChartItemPtr<QuartileMarker>> quartileMarkers;
ChartItemPtr<HistogramMarker> medianMarker, meanMarker;
StatsSeries *highlightedSeries;
StatsAxis *xAxis, *yAxis;
ChartItemPtr<ChartTextItem> title;
ChartItemPtr<Legend> legend;
Legend *draggedItem;
ChartItemPtr<RegressionItem> regressionItem;
QPointF dragStartMouse, dragStartItem;
void hoverEnterEvent(QHoverEvent *event) override;
void hoverMoveEvent(QHoverEvent *event) override;
void mousePressEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
RootNode *rootNode;
// There are three double linked lists of chart items:
// clean items, dirty items and items to be deleted.
struct ChartItemList {
ChartItemList();
ChartItem *first, *last;
void append(ChartItem &item);
void remove(ChartItem &item);
void clear();
void splice(ChartItemList &list);
};
ChartItemList cleanItems, dirtyItems, deletedItems;
void deleteChartItemInternal(ChartItem &item);
};
// This implementation detail must be known to users of the class.
// Perhaps move it into a statsview_impl.h file.
template <typename T, class... Args>
ChartItemPtr<T> StatsView::createChartItem(Args&&... args)
{
return ChartItemPtr(new T(*this, std::forward<Args>(args)...));
}
template <typename T>
void StatsView::deleteChartItem(ChartItemPtr<T> &item)
{
deleteChartItemInternal(*item);
item.reset();
}
#endif