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Another futile attempt to cleanup the code and make coding style and whitespace consistent. I tried to add a file that describes the key points of our coding style. I have no illusions that this will help the least bit... This commit should ONLY change whitespace Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
#include "divetextitem.h"
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#include "animationfunctions.h"
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#include <QPropertyAnimation>
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DiveTextItem::DiveTextItem(QGraphicsItem* parent): QGraphicsSimpleTextItem(parent)
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{
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setFlag(ItemIgnoresTransformations);
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}
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void DiveTextItem::setAlignment(int alignFlags)
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{
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internalAlignFlags = alignFlags;
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update();
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}
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void DiveTextItem::paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget)
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{
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/* This block of code corrects paints the Text on the
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* alignment choosed, but it created artifacts on the screen,
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* so I'm leaving this disabled for the time being.
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*/
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// QRectF rect = boundingRect();
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// if (internalAlignFlags & Qt::AlignTop)
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// painter->translate(0, -rect.height());
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// // else if (internalAlignFlags & Qt::AlignBottom)
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// // painter->translate(0, rect.height()); this is the default, uneeded.
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// else if (internalAlignFlags & Qt::AlignVCenter)
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// painter->translate(0, -rect.height() / 2);
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//
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// // if (internalAlignFlags & Qt::AlignLeft )
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// // painter->translate(); // This is the default, uneeded.
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// if (internalAlignFlags & Qt::AlignHCenter)
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// painter->translate(-rect.width()/2, 0);
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// else if (internalAlignFlags & Qt::AlignRight)
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// painter->translate(-rect.width(), 0);
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QGraphicsSimpleTextItem::paint(painter, option, widget);
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}
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void DiveTextItem::animatedHide()
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{
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Animations::hide(this);
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}
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void DiveTextItem::animateMoveTo(qreal x, qreal y)
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{
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Animations::moveTo(this, x, y);
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}
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