subsurface/stats/legend.cpp
Berthold Stoeger 2eebae13dd stats: break out common QtQuick part of the code
Move most of the QtQuick code to its own directory, so that it
can be reused in the future for the chart.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2024-09-11 10:35:04 +02:00

142 lines
4.6 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#include "legend.h"
#include "statscolors.h"
#include "statsview.h"
#include "zvalues.h"
#include <cmath>
#include <QFontMetrics>
#include <QPen>
static const double legendBorderSize = 2.0;
static const double legendBoxBorderSize = 1.0;
static const double legendBoxBorderRadius = 4.0; // radius of rounded corners
static const double legendBoxScale = 0.8; // 1.0: text-height of the used font
static const double legendInternalBorderSize = 2.0;
Legend::Legend(ChartView &view, const StatsTheme &theme, const std::vector<QString> &names) :
ChartRectItem(view, ChartZValue::Legend,
QPen(theme.legendBorderColor, legendBorderSize),
QBrush(theme.legendColor), legendBoxBorderRadius),
displayedItems(0), width(0.0), height(0.0),
theme(theme),
posInitialized(false)
{
entries.reserve(names.size());
QFontMetrics fm(theme.legendFont);
fontHeight = fm.height();
int idx = 0;
for (const QString &name: names)
entries.emplace_back(name, idx++, (int)names.size(), fm, theme);
}
Legend::Entry::Entry(const QString &name, int idx, int numBins, const QFontMetrics &fm, const StatsTheme &theme) :
name(name),
rectBrush(QBrush(theme.binColor(idx, numBins)))
{
width = fm.height() + 2.0 * legendBoxBorderSize + fm.size(Qt::TextSingleLine, name).width();
}
void Legend::hide()
{
ChartRectItem::resize(QSizeF(1,1));
img->fill(Qt::transparent);
}
void Legend::resize()
{
if (entries.empty())
return hide();
QSizeF size = sceneSize();
// Silly heuristics: make the legend at most half as high and half as wide as the chart.
// Not sure if that makes sense - this might need some optimization.
int maxRows = static_cast<int>(size.height() / 2.0 - 2.0 * legendInternalBorderSize) / fontHeight;
if (maxRows <= 0)
return hide();
int numColumns = ((int)entries.size() - 1) / maxRows + 1;
int numRows = ((int)entries.size() - 1) / numColumns + 1;
double x = legendInternalBorderSize;
displayedItems = 0;
for (int col = 0; col < numColumns; ++col) {
double y = legendInternalBorderSize;
double nextX = x;
for (int row = 0; row < numRows; ++row) {
int idx = col * numRows + row;
if (idx >= (int)entries.size())
break;
entries[idx].pos = QPointF(x, y);
nextX = std::max(nextX, x + entries[idx].width);
y += fontHeight;
++displayedItems;
}
x = nextX;
width = nextX;
if (width >= size.width() / 2.0) // More than half the chart-width -> give up
break;
}
width += legendInternalBorderSize;
height = 2 * legendInternalBorderSize + numRows * fontHeight;
ChartRectItem::resize(QSizeF(width, height));
// Paint rectangles
painter->setPen(QPen(theme.legendBorderColor, legendBoxBorderSize));
for (int i = 0; i < displayedItems; ++i) {
QPointF itemPos = entries[i].pos;
painter->setBrush(entries[i].rectBrush);
QRectF rect(itemPos, QSizeF(fontHeight, fontHeight));
// Decrease box size by legendBoxScale factor
double delta = fontHeight * (1.0 - legendBoxScale) / 2.0;
rect = rect.adjusted(delta, delta, -delta, -delta);
painter->drawRect(rect);
}
// Paint labels
painter->setPen(theme.darkLabelColor); // QPainter uses pen not brush for text!
painter->setFont(theme.legendFont);
for (int i = 0; i < displayedItems; ++i) {
QPointF itemPos = entries[i].pos;
itemPos.rx() += fontHeight + 2.0 * legendBoxBorderSize;
QRectF rect(itemPos, QSizeF(entries[i].width, fontHeight));
painter->drawText(rect, entries[i].name);
}
if (!posInitialized) {
// At first, place in top right corner
setPos(QPointF(size.width() - width - 10.0, 10.0));
posInitialized = true;
} else {
// Try to keep relative position with what it was before
setPos(QPointF(size.width() * centerPos.x() - width / 2.0,
size.height() * centerPos.y() - height / 2.0));
}
}
void Legend::setPos(QPointF newPos)
{
// Round the position to integers or horrible artifacts appear (at least on desktop)
QPointF posInt(round(newPos.x()), round(newPos.y()));
// Make sure that the center is inside the drawing area,
// so that the user can't lose the legend.
QSizeF size = sceneSize();
if (size.width() < 1.0 || size.height() < 1.0)
return;
double widthHalf = floor(width / 2.0);
double heightHalf = floor(height / 2.0);
QPointF sanitizedPos(std::clamp(posInt.x(), -widthHalf, size.width() - widthHalf - 1.0),
std::clamp(posInt.y(), -heightHalf, size.height() - heightHalf - 1.0));
// Set position
ChartRectItem::setPos(sanitizedPos);
// Remember relative position of center for next time
QPointF centerPosAbsolute(sanitizedPos.x() + width / 2.0,
sanitizedPos.y() + height / 2.0);
centerPos = QPointF(centerPosAbsolute.x() / size.width(),
centerPosAbsolute.y() / size.height());
}