subsurface/windows.c
Linus Torvalds a3aacfc6c2 git-save: improve commit authorship data
We used to always just commit as "subsurface@hohndel.org" because
libgit-19 doesn't have the interfaces to do user name lookup.  This does
better if you have libgit-20, using "git_signature_default()" to get the
actual user that does the saving.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-04-14 16:07:59 -07:00

282 lines
7 KiB
C

/* windows.c */
/* implements Windows specific functions */
#include "dive.h"
#include "display.h"
#define _WIN32_WINNT 0x500
#include <windows.h>
#include <shlobj.h>
#include <stdio.h>
#include <fcntl.h>
#include <assert.h>
#include <dirent.h>
#include <zip.h>
const char system_divelist_default_font[] = "Sans";
const int system_divelist_default_font_size = 8;
void subsurface_user(struct user_info *user)
{ /* Encourage use of at least libgit2-0.20 */ }
const char *system_default_filename(void)
{
char datapath[MAX_PATH];
const char *user;
char *buffer;
int len;
/* I don't think this works on Windows */
user = getenv("USERNAME");
if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, datapath))) {
datapath[0] = '.';
datapath[1] = '\0';
}
len = strlen(datapath) + strlen(user) + 17;
buffer = malloc(len);
snprintf(buffer, len, "%s\\Subsurface\\%s.xml", datapath, user);
return buffer;
}
int enumerate_devices(device_callback_t callback, void *userdata)
{
// Open the registry key.
HKEY hKey;
int index = -1;
LONG rc = RegOpenKeyEx(HKEY_LOCAL_MACHINE, "HARDWARE\\DEVICEMAP\\SERIALCOMM", 0, KEY_QUERY_VALUE, &hKey);
if (rc != ERROR_SUCCESS) {
return -1;
}
// Get the number of values.
DWORD count = 0;
rc = RegQueryInfoKey(hKey, NULL, NULL, NULL, NULL, NULL, NULL, &count, NULL, NULL, NULL, NULL);
if (rc != ERROR_SUCCESS) {
RegCloseKey(hKey);
return -1;
}
DWORD i;
for (i = 0; i < count; ++i) {
// Get the value name, data and type.
char name[512], data[512];
DWORD name_len = sizeof(name);
DWORD data_len = sizeof(data);
DWORD type = 0;
rc = RegEnumValue(hKey, i, name, &name_len, NULL, &type, (LPBYTE)data, &data_len);
if (rc != ERROR_SUCCESS) {
RegCloseKey(hKey);
return -1;
}
// Ignore non-string values.
if (type != REG_SZ)
continue;
// Prevent a possible buffer overflow.
if (data_len >= sizeof(data)) {
RegCloseKey(hKey);
return -1;
}
// Null terminate the string.
data[data_len] = 0;
callback(data, userdata);
index++;
if (is_default_dive_computer_device(name))
index = i;
}
RegCloseKey(hKey);
return index;
}
/* this function converts a utf-8 string to win32's utf-16 2 byte string.
* the caller function should manage the allocated memory.
*/
static wchar_t *utf8_to_utf16_fl(const char *utf8, char *file, int line)
{
assert(utf8 != NULL);
assert(file != NULL);
assert(line);
/* estimate buffer size */
const int sz = strlen(utf8) + 1;
wchar_t *utf16 = (wchar_t *)malloc(sizeof(wchar_t) * sz);
if (!utf16) {
fprintf(stderr, "%s:%d: %s %d.", file, line, "cannot allocate buffer of size", sz);
return NULL;
}
if (MultiByteToWideChar(CP_UTF8, 0, utf8, -1, utf16, sz))
return utf16;
fprintf(stderr, "%s:%d: %s", file, line, "cannot convert string.");
free((void *)utf16);
return NULL;
}
#define utf8_to_utf16(s) utf8_to_utf16_fl(s, __FILE__, __LINE__)
/* bellow we provide a set of wrappers for some I/O functions to use wchar_t.
* on win32 this solves the issue that we need paths to be utf-16 encoded.
*/
int subsurface_rename(const char *path, const char *newpath)
{
int ret = -1;
if (!path || !newpath)
return -1;
wchar_t *wpath = utf8_to_utf16(path);
wchar_t *wnewpath = utf8_to_utf16(newpath);
if (wpath && wnewpath)
ret = _wrename(wpath, wnewpath);
free((void *)wpath);
free((void *)wnewpath);
return ret;
}
int subsurface_open(const char *path, int oflags, mode_t mode)
{
int ret = -1;
if (!path)
return -1;
wchar_t *wpath = utf8_to_utf16(path);
if (wpath) {
ret = _wopen(wpath, oflags, mode);
free((void *)wpath);
return ret;
}
return ret;
}
FILE *subsurface_fopen(const char *path, const char *mode)
{
FILE *ret = NULL;
if (!path)
return ret;
wchar_t *wpath = utf8_to_utf16(path);
if (wpath) {
const int len = strlen(mode);
wchar_t wmode[len + 1];
for (int i = 0; i < len; i++)
wmode[i] = (wchar_t)mode[i];
wmode[len] = 0;
ret = _wfopen(wpath, wmode);
free((void *)wpath);
return ret;
}
return ret;
}
/* here we return a void pointer instead of _WDIR or DIR pointer */
void *subsurface_opendir(const char *path)
{
_WDIR *ret = NULL;
if (!path)
return ret;
wchar_t *wpath = utf8_to_utf16(path);
if (wpath) {
ret = _wopendir(wpath);
free((void *)wpath);
return (void *)ret;
}
return (void *)ret;
}
#ifndef O_BINARY
#define O_BINARY 0
#endif
struct zip *subsurface_zip_open_readonly(const char *path, int flags, int *errorp)
{
#if defined(LIBZIP_VERSION_MAJOR)
/* libzip 0.10 has zip_fdopen, let's use it since zip_open doesn't have a
* wchar_t version */
int fd = subsurface_open(path, O_RDONLY | O_BINARY, 0);
struct zip *ret = zip_fdopen(fd, flags, errorp);
if (!ret)
close(fd);
return ret;
#else
return zip_open(path, flags, errorp);
#endif
}
int subsurface_zip_close(struct zip *zip)
{
return zip_close(zip);
}
/* win32 console */
static struct {
bool allocated;
UINT cp;
FILE *out, *err;
} console_desc;
void subsurface_console_init(bool dedicated)
{
(void)console_desc;
/* if this is a console app already, do nothing */
#ifndef WIN32_CONSOLE_APP
/* just in case of multiple calls */
memset((void *)&console_desc, 0, sizeof(console_desc));
/* the AttachConsole(..) call can be used to determine if the parent process
* is a terminal. if it succeeds, there is no need for a dedicated console
* window and we don't need to call the AllocConsole() function. on the other
* hand if the user has set the 'dedicated' flag to 'true' and if AttachConsole()
* has failed, we create a dedicated console window.
*/
console_desc.allocated = AttachConsole(ATTACH_PARENT_PROCESS);
if (console_desc.allocated)
dedicated = false;
if (!console_desc.allocated && dedicated)
console_desc.allocated = AllocConsole();
if (!console_desc.allocated)
return;
console_desc.cp = GetConsoleCP();
SetConsoleOutputCP(CP_UTF8); /* make the ouput utf8 */
/* set some console modes; we don't need to reset these back.
* ENABLE_EXTENDED_FLAGS = 0x0080, ENABLE_QUICK_EDIT_MODE = 0x0040 */
HANDLE h_in = GetStdHandle(STD_INPUT_HANDLE);
if (h_in) {
SetConsoleMode(h_in, 0x0080 | 0x0040);
CloseHandle(h_in);
}
/* dedicated only; disable the 'x' button as it will close the main process as well */
HWND h_cw = GetConsoleWindow();
if (h_cw && dedicated) {
SetWindowTextA(h_cw, "Subsurface Console");
HMENU h_menu = GetSystemMenu(h_cw, 0);
if (h_menu) {
EnableMenuItem(h_menu, SC_CLOSE, MF_BYCOMMAND | MF_DISABLED);
DrawMenuBar(h_cw);
}
SetConsoleCtrlHandler(NULL, TRUE); /* disable the CTRL handler */
}
/* redirect; on win32, CON is a reserved pipe target, like NUL */
console_desc.out = freopen("CON", "w", stdout);
console_desc.err = freopen("CON", "w", stderr);
if (!dedicated)
puts(""); /* add an empty line */
#endif
}
void subsurface_console_exit(void)
{
#ifndef WIN32_CONSOLE_APP
if (!console_desc.allocated)
return;
/* close handles */
if (console_desc.out)
fclose(console_desc.out);
if (console_desc.err)
fclose(console_desc.err);
/* reset code page and free */
SetConsoleOutputCP(console_desc.cp);
FreeConsole();
#endif
}