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8e299727df
It appears that one some Android devices there is an interaction between Qt and the GL implementation that results in black squares instead of icons being shown on the screen. Disabling the GammaAdjust avoids running the shader and fixes this problem. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
50 lines
1.7 KiB
QML
50 lines
1.7 KiB
QML
/*
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* Copyright 2015 Marco Martin <mart@kde.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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import QtQuick 2.0
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import QtGraphicalEffects 1.0
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import org.kde.plasma.mobilecomponents 0.2
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Item {
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id: root
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property string source
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property alias smooth: image.smooth
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property bool active: false
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property bool valid: image.status == Image.Ready
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implicitWidth: image.source != "" ? Units.iconSizes.smallMedium : 0
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implicitHeight: image.source != "" ? Units.iconSizes.smallMedium : 0
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Image {
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id: image
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anchors.fill: parent
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source: root.source != "" ? (root.source.indexOf(".") === -1 ? "icons/" + root.source + ".svg" : root.source) : root.source
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sourceSize.width: root.width
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sourceSize.height: root.height
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}
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/*
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* this appears to cause us to show nothing but black squares instead
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* of icons on some Android devices
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GammaAdjust {
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anchors.fill: image
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source: image
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gamma: root.active ? 3.0 : 1
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}
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*/
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}
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