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e7a5ec46f5
We no longer need the remove infrastructure, and the edit nickname function becomes much more intuitive to use by passing in the dive computer for which we want to create a nickname instead of the internal index into the array of devices. This also removes / simplifies the device list update signals in the DiveListNotifier. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
154 lines
6.4 KiB
C++
154 lines
6.4 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef COMMAND_H
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#define COMMAND_H
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#include "core/dive.h"
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#include "core/pictureobj.h"
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#include "core/taxonomy.h"
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#include <QVector>
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#include <QAction>
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#include <vector>
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struct DiveAndLocation;
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struct FilterData;
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struct filter_preset_table;
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struct device_table;
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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// 1) General commands
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void init(); // Setup signals to inform frontend of clean status.
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void clear(); // Reset the undo stack. Delete all commands.
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void setClean(); // Call after save - this marks a state where no changes need to be saved.
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bool isClean(); // Any changes need to be saved?
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QAction *undoAction(QObject *parent); // Create an undo action.
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QAction *redoAction(QObject *parent); // Create an redo action.
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QString changesMade(); // return a string with the texts from all commands on the undo stack -> for commit message
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// 2) Dive-list related commands
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// If d->dive_trip is null and autogroup is true, dives within the auto-group
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// distance are added to a trip. dive d is consumed (the structure is reset)!
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// If newNumber is true, the dive is assigned a new number, depending on the
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// insertion position.
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void addDive(dive *d, bool autogroup, bool newNumber);
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void importDives(struct dive_table *dives, struct trip_table *trips,
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struct dive_site_table *sites, struct device_table *devices,
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struct filter_preset_table *filter_presets,
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int flags, const QString &source); // The tables are consumed!
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void deleteDive(const QVector<struct dive*> &divesToDelete);
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void shiftTime(const std::vector<dive *> &changedDives, int amount);
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void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber);
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void removeDivesFromTrip(const QVector<dive *> &divesToRemove);
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void removeAutogenTrips();
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void addDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip);
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void createTrip(const QVector<dive *> &divesToAddIn);
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void autogroupDives();
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void mergeTrips(dive_trip *trip1, dive_trip *trip2);
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void splitDives(dive *d, duration_t time);
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void splitDiveComputer(dive *d, int dc_num);
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void moveDiveComputerToFront(dive *d, int dc_num);
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void deleteDiveComputer(dive *d, int dc_num);
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void mergeDives(const QVector <dive *> &dives);
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void applyGPSFixes(const std::vector<DiveAndLocation> &fixes);
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// 3) Dive-site related commands
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void deleteDiveSites(const QVector <dive_site *> &sites);
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void editDiveSiteName(dive_site *ds, const QString &value);
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void editDiveSiteDescription(dive_site *ds, const QString &value);
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void editDiveSiteNotes(dive_site *ds, const QString &value);
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void editDiveSiteCountry(dive_site *ds, const QString &value);
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void editDiveSiteLocation(dive_site *ds, location_t value);
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void editDiveSiteTaxonomy(dive_site *ds, taxonomy_data &value); // value is consumed (i.e. will be erased after call)!
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void addDiveSite(const QString &name);
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void importDiveSites(struct dive_site_table *sites, const QString &source);
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void mergeDiveSites(dive_site *ds, const QVector<dive_site *> &sites);
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void purgeUnusedDiveSites();
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// 4) Dive editing related commands
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int editNotes(const QString &newValue, bool currentDiveOnly);
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int editSuit(const QString &newValue, bool currentDiveOnly);
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int editMode(int index, int newValue, bool currentDiveOnly);
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int editInvalid(int newValue, bool currentDiveOnly);
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int editRating(int newValue, bool currentDiveOnly);
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int editVisibility(int newValue, bool currentDiveOnly);
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int editWaveSize(int newValue, bool currentDiveOnly);
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int editCurrent(int newValue, bool currentDiveOnly);
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int editSurge(int newValue, bool currentDiveOnly);
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int editChill(int newValue, bool currentDiveOnly);
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int editAirTemp(int newValue, bool currentDiveOnly);
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int editWaterTemp(int newValue, bool currentDiveOnly);
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int editAtmPress(int newValue, bool currentDiveOnly);
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int editWaterTypeUser(int newValue, bool currentDiveOnly);
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int editDepth(int newValue, bool currentDiveOnly);
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int editDuration(int newValue, bool currentDiveOnly);
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int editDiveSite(struct dive_site *newValue, bool currentDiveOnly);
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int editDiveSiteNew(const QString &newName, bool currentDiveOnly);
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int editTags(const QStringList &newList, bool currentDiveOnly);
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int editBuddies(const QStringList &newList, bool currentDiveOnly);
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int editDiveMaster(const QStringList &newList, bool currentDiveOnly);
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void pasteDives(const dive *d, dive_components what);
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void replanDive(dive *d); // dive computer(s) and cylinder(s) will be reset!
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void editProfile(dive *d); // dive computer(s) and cylinder(s) will be reset!
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int addWeight(bool currentDiveOnly);
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int removeWeight(int index, bool currentDiveOnly);
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int editWeight(int index, weightsystem_t ws, bool currentDiveOnly);
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int addCylinder(bool currentDiveOnly);
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int removeCylinder(int index, bool currentDiveOnly);
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enum class EditCylinderType {
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TYPE,
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PRESSURE,
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GASMIX
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};
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int editCylinder(int index, cylinder_t cyl, EditCylinderType type, bool currentDiveOnly);
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#ifdef SUBSURFACE_MOBILE
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// Edits a dive and creates a divesite (if createDs != NULL) or edits a divesite (if changeDs != NULL).
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// Takes ownership of newDive and createDs!
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void editDive(dive *oldDive, dive *newDive, dive_site *createDs, dive_site *changeDs, location_t dsLocation);
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#endif
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// 5) Trip editing commands
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void editTripLocation(dive_trip *trip, const QString &s);
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void editTripNotes(dive_trip *trip, const QString &s);
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// 6) Event commands
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void addEventBookmark(struct dive *d, int dcNr, int seconds);
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void addEventDivemodeSwitch(struct dive *d, int dcNr, int seconds, int divemode);
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void addEventSetpointChange(struct dive *d, int dcNr, int seconds, pressure_t pO2);
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void renameEvent(struct dive *d, int dcNr, struct event *ev, const char *name);
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void removeEvent(struct dive *d, int dcNr, struct event *ev);
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void addGasSwitch(struct dive *d, int dcNr, int seconds, int tank);
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// 7) Picture (media) commands
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struct PictureListForDeletion {
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dive *d;
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std::vector<std::string> filenames;
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};
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struct PictureListForAddition {
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dive *d;
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std::vector<PictureObj> pics;
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};
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void setPictureOffset(dive *d, const QString &filename, offset_t offset);
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void removePictures(const std::vector<PictureListForDeletion> &pictures);
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void addPictures(const std::vector<PictureListForAddition> &pictures);
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// 8) Device commands
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void editDeviceNickname(struct divecomputer *dc, const QString &nickname);
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// 9) Filter commands
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void createFilterPreset(const QString &name, const FilterData &data);
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void removeFilterPreset(int index);
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void editFilterPreset(int index, const FilterData &data);
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} // namespace Command
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#endif // COMMAND_H
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