subsurface/qt-ui/profile/animationfunctions.cpp
Tomaz Canabrava 7bf63c5b0b Add a new 'show' Animation, and use it on the close button.
The error with 'ungrabMouse' warning that we got was because
we were removing an item that had the mouse grab instead of
waiting a few milisseconds so it won't be the mouse grabber
anymore.

So I'v used the Animations::hide() to get rid of it, and
since it worked well, I'v also added a Animations::show()
method to display it in a good fade-in way.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-07-30 14:15:09 -07:00

77 lines
2.1 KiB
C++

#include "animationfunctions.h"
#include "dive.h"
#include "pref.h"
#include <QPropertyAnimation>
#include <QPointF>
namespace Animations {
void hide(QObject *obj)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("opacity", 0);
}
}
void show(QObject *obj)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
animation->setStartValue(0);
animation->setEndValue(1);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("opacity", 1);
}
}
void animDelete(QObject *obj)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
obj->connect(animation, SIGNAL(finished()), SLOT(deleteLater()));
animation->setStartValue(1);
animation->setEndValue(0);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("opacity", 0);
}
}
void moveTo(QObject *obj, qreal x, qreal y)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
animation->setDuration(prefs.animation_speed);
animation->setStartValue(obj->property("pos").toPointF());
animation->setEndValue(QPointF(x, y));
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("pos", QPointF(x, y));
}
}
void scaleTo(QObject *obj, qreal scale)
{
if (prefs.animation_speed != 0) {
QPropertyAnimation *animation = new QPropertyAnimation(obj, "scale");
animation->setDuration(prefs.animation_speed);
animation->setStartValue(obj->property("scale").toReal());
animation->setEndValue(QVariant::fromValue(scale));
animation->setEasingCurve(QEasingCurve::InCubic);
animation->start(QAbstractAnimation::DeleteWhenStopped);
} else {
obj->setProperty("scale", QVariant::fromValue(scale));
}
}
void moveTo(QObject *obj, const QPointF &pos)
{
moveTo(obj, pos.x(), pos.y());
}
}