subsurface/qt-ui/divepicturewidget.h
Dirk Hohndel 1e3700c11f Don't call UI functions from helper code
This may seem much more complicated but actually is much cleaner. Add each
thread we start to the list of future results and add a new UI function
that updates the UI once all of the threads have finished.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-03-10 10:22:34 -07:00

55 lines
1.3 KiB
C++

#ifndef DIVEPICTUREWIDGET_H
#define DIVEPICTUREWIDGET_H
#include <QAbstractTableModel>
#include <QListView>
#include <QThread>
#include <QFuture>
typedef QPair<QString, QByteArray> SHashedFilename;
struct PhotoHelper {
QImage image;
int offsetSeconds;
};
class SHashedImage : public QImage {
public:
SHashedImage(struct picture *picture);
};
class DivePictureModel : public QAbstractTableModel {
Q_OBJECT
public:
static DivePictureModel *instance();
virtual int columnCount(const QModelIndex &parent = QModelIndex()) const;
virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
void updateDivePictures();
void updateDivePicturesWhenDone(QList<QFuture<void> >);
void removePicture(const QString& fileUrl);
private:
DivePictureModel();
int numberOfPictures;
// Currently, load the images on the fly
// Later, use a thread to load the images
// Later, save the thumbnails so we don't need to reopen every time.
QHash<QString, PhotoHelper> stringPixmapCache;
};
class DivePictureWidget : public QListView {
Q_OBJECT
public:
DivePictureWidget(QWidget *parent);
signals:
void photoDoubleClicked(const QString filePath);
private
slots:
void doubleClicked(const QModelIndex &index);
};
class DivePictureThumbnailThread : public QThread {
};
#endif