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630862971f
One close-button object was used for all dive pictures. This seems like a brittle premature optimization and the pixmap is shared anyway. Make the button a subobject of the dive picture object. Change the object-hierarchy to be based on QGraphicsItem instead of QObject. The QObject here is only used as a kludge to support signals and properties (the latter are necessary for animations). Remove a comment, which does not seem to be relevant after this change. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
36 lines
947 B
C++
36 lines
947 B
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef DIVEEVENTITEM_H
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#define DIVEEVENTITEM_H
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#include "divepixmapitem.h"
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class DiveCartesianAxis;
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class DivePlotDataModel;
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struct event;
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class DiveEventItem : public DivePixmapItem {
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Q_OBJECT
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public:
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DiveEventItem(QGraphicsItem *parent = 0);
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virtual ~DiveEventItem();
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void setEvent(struct event *ev, struct gasmix *lastgasmix);
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struct event *getEvent();
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void eventVisibilityChanged(const QString &eventName, bool visible);
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void setVerticalAxis(DiveCartesianAxis *axis);
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void setHorizontalAxis(DiveCartesianAxis *axis);
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void setModel(DivePlotDataModel *model);
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bool shouldBeHidden();
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public
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slots:
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void recalculatePos(bool instant = false);
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private:
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void setupToolTipString(struct gasmix *lastgasmix);
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void setupPixmap(struct gasmix *lastgasmix);
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DiveCartesianAxis *vAxis;
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DiveCartesianAxis *hAxis;
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DivePlotDataModel *dataModel;
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struct event *internalEvent;
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};
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#endif // DIVEEVENTITEM_H
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