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9d8b0addf9
When just assigning one structure to the other we copy the string pointers. If we then modify those strings in the copy, we happily free the strings of the original. And then resetting the preferences equally happily reused those strings, pointing to long since freed memory. I think what I did now is excessive for the current use case in that it copies a ton of strings that are unset in the default_prefs. But I figured this is a rarely used function and I might as well do it correctly. Also, once we implement multi user support with per user preferences we will be copying completely populated preferences around (at least that's my guess). Fixes #940 Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
26 lines
461 B
C
26 lines
461 B
C
#ifndef SUBSURFACESTARTUP_H
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#define SUBSURFACESTARTUP_H
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#include "dive.h"
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#include "divelist.h"
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#include "libdivecomputer.h"
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#ifdef __cplusplus
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extern "C" {
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#else
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#include <stdbool.h>
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#endif
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extern bool imported;
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void setup_system_prefs(void);
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void parse_argument(const char *arg);
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void free_prefs(void);
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void copy_prefs(struct preferences *src, struct preferences *dest);
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void print_files(void);
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#ifdef __cplusplus
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}
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#endif
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#endif // SUBSURFACESTARTUP_H
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