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0e196310f9
Since dive.c is so huge, split out divecomputer-related functions into divecomputer.[c|h], sample.[c|h] and extradata.[c|h]. This does not give huge compile time improvements, since struct dive contains a struct divecomputer and therefore dive.h has to include divecomputer.h. However, it make things distinctly more clear. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef DEVICE_H
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#define DEVICE_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct divecomputer;
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struct device;
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struct device_table;
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struct dive_table;
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// global device table
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extern struct device_table device_table;
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extern void set_dc_deviceid(struct divecomputer *dc, unsigned int deviceid, const struct device_table *table);
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extern void add_devices_of_dive(const struct dive *dive, struct device_table *table);
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extern void create_device_node(struct device_table *table, const char *model, uint32_t deviceid, const char *serial, const char *firmware, const char *nickname);
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extern int nr_devices(const struct device_table *table);
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extern const struct device *get_device(const struct device_table *table, int i);
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extern struct device *get_device_mutable(struct device_table *table, int i);
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extern void clear_device_table(struct device_table *table);
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const char *get_dc_nickname(const struct divecomputer *dc);
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extern bool device_used_by_selected_dive(const struct device *dev);
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extern const struct device *get_device_for_dc(const struct device_table *table, const struct divecomputer *dc);
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extern bool device_exists(const struct device_table *table, const struct device *dev);
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extern int add_to_device_table(struct device_table *table, const struct device *dev); // returns index
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extern int remove_device(struct device_table *table, const struct device *dev); // returns index or -1 if not found
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extern void remove_from_device_table(struct device_table *table, int idx);
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// struct device accessors for C-code. The returned strings are not stable!
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const char *device_get_model(const struct device *dev);
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const uint32_t device_get_id(const struct device *dev);
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const char *device_get_serial(const struct device *dev);
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const char *device_get_firmware(const struct device *dev);
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const char *device_get_nickname(const struct device *dev);
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// for C code that needs to alloc/free a device table. (Let's try to get rid of those)
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extern struct device_table *alloc_device_table();
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extern void free_device_table(struct device_table *devices);
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#ifdef __cplusplus
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}
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#endif
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// Functions and global variables that are only available to C++ code
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#ifdef __cplusplus
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#include <string>
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#include <vector>
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struct device {
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bool operator==(const device &a) const; // TODO: remove, once devices are integrated in the undo system
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bool operator<(const device &a) const;
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void showchanges(const std::string &n, const std::string &s, const std::string &f) const;
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std::string model;
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uint32_t deviceId;
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std::string serialNumber;
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std::string firmware;
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std::string nickName;
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};
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struct device_table {
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// Keep the dive computers in a vector sorted by (model, deviceId)
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std::vector<device> devices;
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};
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#endif
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#endif // DEVICE_H
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