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7fbeb71dce
Ancient code that was unused and only adding complexity to the DiveCartesianAxis. Also remove the spacing between the text and the lines of the Axis. Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
38 lines
1 KiB
C++
38 lines
1 KiB
C++
#include "animationfunctions.h"
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#include <QPropertyAnimation>
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#include <QPointF>
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namespace Animations {
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void hide(QObject* obj)
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{
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QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
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animation->setStartValue(1);
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animation->setEndValue(0);
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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void animDelete(QObject* obj)
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{
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QPropertyAnimation *animation = new QPropertyAnimation(obj, "opacity");
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obj->connect(animation, SIGNAL(finished()), SLOT(deleteLater()));
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animation->setStartValue(1);
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animation->setEndValue(0);
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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void moveTo(QObject* obj, qreal x, qreal y, int msecs)
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{
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QPropertyAnimation *animation = new QPropertyAnimation(obj, "pos");
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animation->setDuration(msecs);
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animation->setStartValue(obj->property("pos").toPointF());
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animation->setEndValue(QPointF(x, y));
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animation->start(QAbstractAnimation::DeleteWhenStopped);
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}
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void moveTo(QObject* obj, const QPointF& pos, int msecs)
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{
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moveTo(obj, pos.x(), pos.y(), msecs);
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}
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}
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