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cad80e5a53
The current dc global makes no sense on mobile. Therefore, move the logic of the currently displayed dive computer to the profile widget and remove the dc_number global variable. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
323 lines
8.8 KiB
C++
323 lines
8.8 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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// Helper functions for the undo-commands
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#include "selection.h"
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#include "divelist.h"
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#include "divelog.h"
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#include "trip.h"
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#include "subsurface-qt/divelistnotifier.h"
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#include <QVector>
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struct dive *current_dive = NULL;
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int amount_selected;
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static int amount_trips_selected;
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extern "C" struct dive *first_selected_dive()
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{
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int idx;
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struct dive *d;
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for_each_dive (idx, d) {
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if (d->selected)
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return d;
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}
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return NULL;
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}
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extern "C" struct dive *last_selected_dive()
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{
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int idx;
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struct dive *d, *ret = NULL;
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for_each_dive (idx, d) {
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if (d->selected)
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ret = d;
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}
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return ret;
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}
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extern "C" bool consecutive_selected()
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{
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struct dive *d;
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int i;
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bool consecutive = true;
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bool firstfound = false;
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bool lastfound = false;
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if (amount_selected == 0 || amount_selected == 1)
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return true;
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for_each_dive(i, d) {
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if (d->selected) {
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if (!firstfound)
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firstfound = true;
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else if (lastfound)
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consecutive = false;
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} else if (firstfound) {
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lastfound = true;
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}
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}
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return consecutive;
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}
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#if DEBUG_SELECTION_TRACKING
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extern "C" void dump_selection(void)
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{
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int i;
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struct dive *dive;
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printf("currently selected are %u dives:", amount_selected);
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for_each_dive(i, dive) {
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if (dive->selected)
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printf(" %d", i);
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}
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printf("\n");
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}
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#endif
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// Get closest dive in selection, if possible a newer dive.
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// Supposes that selection is sorted
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static dive *closestInSelection(timestamp_t when, const std::vector<dive *> &selection)
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{
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// Start from back until we get the first dive that is before
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// the supposed-to-be selected dive. (Note: this mimics the
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// old behavior when the current dive changed).
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for (auto it = selection.rbegin(); it < selection.rend(); ++it) {
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if ((*it)->when > when && !(*it)->hidden_by_filter)
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return *it;
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}
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// We didn't find a more recent selected dive -> try to
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// find *any* visible selected dive.
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for (dive *d: selection) {
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if (!d->hidden_by_filter)
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return d;
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}
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return nullptr;
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}
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// Set the current dive either from a list of selected dives,
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// or a newly selected dive. In both cases, try to select the
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// dive that is newer than the given date.
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// This mimics the old behavior when the current dive changed.
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// If a current dive outside of the selection was set, add
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// it to the list of selected dives, so that we never end up
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// in a situation where we display a non-selected dive.
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static void setClosestCurrentDive(timestamp_t when, const std::vector<dive *> &selection, QVector<dive *> &divesToSelect)
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{
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if (dive *d = closestInSelection(when, selection)) {
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current_dive = d;
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return;
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}
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// No selected dive is visible! Take the closest dive. Note, this might
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// return null, but that just means unsetting the current dive (as no
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// dive is visible anyway).
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current_dive = find_next_visible_dive(when);
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if (current_dive) {
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current_dive->selected = true;
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amount_selected++;
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divesToSelect.push_back(current_dive);
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}
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}
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// Reset the selection to the dives of the "selection" vector.
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// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
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// null if "selection" is empty).
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// Does not send signals or clear the trip selection.
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QVector<dive *> setSelectionCore(const std::vector<dive *> &selection, dive *currentDive)
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{
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// To do so, generate vectors of dives to be selected and deselected.
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// We send signals batched by trip, so keep track of trip/dive pairs.
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QVector<dive *> divesToSelect;
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divesToSelect.reserve(selection.size());
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// TODO: We might want to keep track of selected dives in a more efficient way!
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int i;
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dive *d;
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amount_selected = 0; // We recalculate amount_selected
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for_each_dive(i, d) {
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// We only modify dives that are currently visible.
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if (d->hidden_by_filter) {
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d->selected = false; // Note, not necessary, just to be sure
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// that we get amount_selected right
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continue;
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}
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// Search the dive in the list of selected dives.
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// TODO: By sorting the list in the same way as the backend, this could be made more efficient.
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bool newState = std::find(selection.begin(), selection.end(), d) != selection.end();
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if (newState) {
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++amount_selected;
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divesToSelect.push_back(d);
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}
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d->selected = newState;
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}
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// We cannot simply change the current dive to the given dive.
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// It might be hidden by a filter and thus not be selected.
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current_dive = currentDive;
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if (current_dive && !currentDive->selected) {
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// Current not visible -> find a different dive.
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setClosestCurrentDive(currentDive->when, selection, divesToSelect);
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}
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return divesToSelect;
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}
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static void clear_trip_selection()
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{
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amount_trips_selected = 0;
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for (int i = 0; i < divelog.trips->nr; ++i)
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divelog.trips->trips[i]->selected = false;
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}
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// Reset the selection to the dives of the "selection" vector and send the appropriate signals.
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// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
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// null if "selection" is empty).
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// If "currentDc" is negative, an attempt will be made to keep the current computer number.
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void setSelection(const std::vector<dive *> &selection, dive *currentDive, int currentDc)
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{
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// Since we select only dives, there are no selected trips!
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clear_trip_selection();
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auto selectedDives = setSelectionCore(selection, currentDive);
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// Send the new selection to the UI.
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emit diveListNotifier.divesSelected(selectedDives, current_dive, currentDc);
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}
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// Set selection, but try to keep the current dive. If current dive is not in selection,
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// find the nearest current dive in the selection
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// Returns true if the current dive changed.
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// Do not send a signal.
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bool setSelectionKeepCurrent(const std::vector<dive *> &selection)
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{
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// Since we select only dives, there are no selected trips!
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clear_trip_selection();
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const dive *oldCurrent = current_dive;
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dive *newCurrent = current_dive;
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if (current_dive && std::find(selection.begin(), selection.end(), current_dive) == selection.end())
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newCurrent = closestInSelection(current_dive->when, selection);
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setSelectionCore(selection, newCurrent);
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return current_dive != oldCurrent;
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}
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void setTripSelection(dive_trip *trip, dive *currentDive)
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{
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if (!trip)
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return;
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current_dive = currentDive;
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for (int i = 0; i < divelog.dives->nr; ++i) {
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dive &d = *divelog.dives->dives[i];
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d.selected = d.divetrip == trip;
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}
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for (int i = 0; i < divelog.trips->nr; ++i) {
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dive_trip *t = divelog.trips->trips[i];
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t->selected = t == trip;
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}
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amount_selected = trip->dives.nr;
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amount_trips_selected = 1;
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emit diveListNotifier.tripSelected(trip, currentDive);
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}
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extern "C" void select_single_dive(dive *d)
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{
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if (d)
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setSelection(std::vector<dive *>{ d }, d, -1);
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else
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setSelection(std::vector<dive *>(), nullptr, -1);
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}
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// Turn current selection into a vector.
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// TODO: This could be made much more efficient if we kept a sorted list of selected dives!
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std::vector<dive *> getDiveSelection()
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{
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std::vector<dive *> res;
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res.reserve(amount_selected);
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int i;
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dive *d;
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for_each_dive(i, d) {
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if (d->selected)
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res.push_back(d);
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}
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return res;
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}
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bool diveInSelection(const std::vector<dive *> &selection, const dive *d)
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{
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// Do a binary search using the ordering of the dive list.
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auto it = std::lower_bound(selection.begin(), selection.end(), d, dive_less_than);
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return it != selection.end() && *it == d;
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}
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void updateSelection(std::vector<dive *> &selection, const std::vector<dive *> &add, const std::vector<dive *> &remove)
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{
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// We could sort the array and merge the vectors as we do in the undo code. But is it necessary?
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for (dive *d: add) {
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auto it = std::lower_bound(selection.begin(), selection.end(), d, dive_less_than);
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if (it != selection.end() && *it == d)
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continue; // Ooops. Already there?
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selection.insert(it, d);
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}
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// Likewise, we could sort the array and be smarter here. Again, is it necessary?
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for (dive *d: remove) {
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auto it = std::lower_bound(selection.begin(), selection.end(), d, dive_less_than);
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if (it == selection.end() || *it != d)
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continue; // Ooops. Not there?
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selection.erase(it);
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}
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}
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// Select the first dive that is visible
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extern "C" void select_newest_visible_dive()
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{
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for (int i = divelog.dives->nr - 1; i >= 0; --i) {
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dive *d = divelog.dives->dives[i];
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if (!d->hidden_by_filter)
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return select_single_dive(d);
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}
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// No visible dive -> deselect all
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select_single_dive(nullptr);
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}
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extern "C" void select_trip(struct dive_trip *trip)
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{
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if (trip && !trip->selected) {
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trip->selected = true;
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amount_trips_selected++;
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}
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}
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extern "C" void deselect_trip(struct dive_trip *trip)
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{
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if (trip && trip->selected) {
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trip->selected = false;
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amount_trips_selected--;
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}
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}
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extern "C" struct dive_trip *single_selected_trip()
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{
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if (amount_trips_selected != 1)
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return NULL;
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for (int i = 0; i < divelog.trips->nr; ++i) {
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if (divelog.trips->trips[i]->selected)
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return divelog.trips->trips[i];
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}
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fprintf(stderr, "warning: found no selected trip even though one should be selected\n");
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return NULL; // shouldn't happen
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}
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