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464b88f01f
This one appears to work in my testing so far. And reading the code it seems to make sense. We look at the size that the widget thinks it is. And we scale the scene to fill that size (including a margin). And then let Qt and QML deal with the rest of it. Assuming this works it shows that we have been trying too hard all this time. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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qml | ||
qmlmanager.cpp | ||
qmlmanager.h | ||
qmlprofile.cpp | ||
qmlprofile.h |