subsurface/qt-ui/divelistview.h
Linus Torvalds a737f59553 First cut at selecting dives from the map
We'll want to enhance this: better logic for which dives are near the
selection, and it's probably best to have a "control-click" that adds
the dives to the selection rather than deselecting all the old ones.

But it's already useful.

Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-06-05 16:40:27 +09:00

47 lines
1 KiB
C++

/*
* divelistview.h
*
* header file for the dive list of Subsurface
*
*/
#ifndef DIVELISTVIEW_H
#define DIVELISTVIEW_H
/*! A view subclass for use with dives
Note: calling this a list view might be misleading?
*/
#include <QTreeView>
#include "models.h"
class DiveListView : public QTreeView
{
Q_OBJECT
public:
DiveListView(QWidget *parent = 0);
void selectionChanged(const QItemSelection& selected, const QItemSelection& deselected);
void currentChanged(const QModelIndex& current, const QModelIndex& previous);
void reload(DiveTripModel::Layout layout = DiveTripModel::TREE, bool forceSort = true);
bool eventFilter(QObject* , QEvent* );
void unselectDives();
void selectDive(struct dive *, bool scrollto = false);
public slots:
void toggleColumnVisibilityByIndex();
void reloadHeaderActions();
void headerClicked(int);
void showSearchEdit();
Q_SIGNALS:
void currentDiveChanged(int divenr);
private:
bool mouseClickSelection;
int currentHeaderClicked;
DiveTripModel::Layout currentLayout;
QLineEdit *searchBox;
};
#endif // DIVELISTVIEW_H