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If the user is scaling out again we need to make sure that our offsets are adjusted so that we always show a subset of the profile and not 'empty space' outside of it. Instead of reimplementing the offset logic, let's just trigger another paint() call. This requires a trampoline function because of different signal and slot signatures. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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.. | ||
animationfunctions.cpp | ||
animationfunctions.h | ||
CMakeLists.txt | ||
divecartesianaxis.cpp | ||
divecartesianaxis.h | ||
diveeventitem.cpp | ||
diveeventitem.h | ||
divelineitem.cpp | ||
divelineitem.h | ||
divepixmapitem.cpp | ||
divepixmapitem.h | ||
diveprofileitem.cpp | ||
diveprofileitem.h | ||
diverectitem.cpp | ||
diverectitem.h | ||
divetextitem.cpp | ||
divetextitem.h | ||
divetooltipitem.cpp | ||
divetooltipitem.h | ||
profilewidget2.cpp | ||
profilewidget2.h | ||
qmlprofile.cpp | ||
qmlprofile.h | ||
ruleritem.cpp | ||
ruleritem.h | ||
tankitem.cpp | ||
tankitem.h |