subsurface/packaging/windows/mxe-based-build.sh
Dirk Hohndel 4d04f74312 Travis: also build an MXE/Windows installer
In the process, simplify our dependency a bit by no longer building
against libssh2 (we don't support ssh based authentication for git
on Windows) and libcurl (since it's proxy implementation doesn't appear
to actually work on Windows, anyway).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2017-11-11 17:48:57 -08:00

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#!/bin/bash -e
# build Subsurface for Win32
#
# this file assumes that you have installed MXE on your system
# and installed a number of dependencies as well.
#
# cd ~/src
# git clone https://github.com/mxe/mxe
# cd mxe
#
# now create a file settings.mk
#---
# # This variable controls the number of compilation processes
# # within one package ("intra-package parallelism").
# # Set to higher value if you have a powerful machine.
# JOBS := 1
#
# # This variable controls the targets that will build.
# MXE_TARGETS := i686-w64-mingw32.shared
#
# # Uncomment the next line if you want to do debug builds later
# # qtbase_CONFIGURE_OPTS=-debug-and-release
#---
# (documenting this in comments is hard... you need to remove
# the first '#' of course)
#
# now you can start the build
#
# make libxml2 libxslt libusb1 libzip qt5 nsis
#
# After quite a while (depending on your machine anywhere from 15-20
# minutes to several hours) you should have a working MXE install in
# ~/src/mxe
#
# Now this script will come in:
#
# This makes some assumption about the filesystem layout so you
# can build linux and windows build out of the same sources
# Something like this:
#
# ~/src/mxe <- MXE git with Qt5, automake (see above)
# /grantlee <- Grantlee 5.0.0 sources from git
# /subsurface <- current subsurface git
# /libdivecomputer <- appropriate libdc/Subsurface-branch branch
# /libgit2 <- libgit2 0.23.1 or similar
# /googlemaps <- Google Maps plugin for QtLocation from git
#
# ~/src/win32 <- build directory
#
# then start this script from ~/src/win32
#
# cd ~/src/win32
# bash ../subsurface/packaging/windows/mxe-based-build.sh installer
#
# this should create the latest daily installer
#
# in order not to keep recompiling everything this script only compiles
# the other components if their directories are missing or if a "magic
# file" has been touched.
#
# so if you update one of the other libs do
#
# cd ~/src/win32
# touch build.<component>
# bash ../subsurface/packaging/windows/mxe-based-build.sh installer
#
# and that component gets rebuilt as well. E.g.
# touch build.libdivecomputer
# to rebuild libdivecomputer before you build Subsurface
#
# If you want to create a installer for the debug build call
#
# bash ../subsurface/packaging/windows/mxe-based-build.sh debug installer
#
# please be aware of the fact that this installer will be a few 100MB large
#
#
# please send patches / additions to this file!
#
exec 1> >(tee ./winbuild.log) 2>&1
# for debugging
#trap "set +x; sleep 1; set -x" DEBUG
# this is run on a rather powerful machine - if you want less
# build parallelism, please change this variable
JOBS="-j4"
EXECDIR=`pwd`
BASEDIR=$(cd "$EXECDIR/.."; pwd)
BUILDDIR=$(cd "$EXECDIR"; pwd)
MXEDIR=${MXEDIR:-mxe}
echo $BUILDDIR
if [[ ! -d "$BASEDIR"/"$MXEDIR" ]] ; then
echo "Please start this from the right directory "
echo "usually a winbuild directory parallel to the mxe directory"
exit 1
fi
echo "Building in $BUILDDIR ..."
export PATH="$BASEDIR"/"$MXEDIR"/usr/bin:$PATH:"$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/
export CXXFLAGS=-std=c++11
if [[ "$1" == "debug" ]] ; then
RELEASE="Debug"
DLL_SUFFIX="d"
shift
if [[ -f Release ]] ; then
rm -rf *
fi
touch Debug
else
RELEASE="Release"
DLL_SUFFIX=""
if [[ -f Debug ]] ; then
rm -rf *
fi
touch Release
fi
# grantlee
cd "$BUILDDIR"
if [[ ! -d grantlee || -f build.grantlee ]] ; then
rm -f build.grantlee
mkdir -p grantlee
cd grantlee
i686-w64-mingw32.shared-cmake \
-DCMAKE_BUILD_TYPE=$RELEASE \
-DBUILD_TESTS=OFF \
"$BASEDIR"/grantlee
make $JOBS
make install
fi
# libgit2:
cd "$BUILDDIR"
if [[ ! -d libgit2 || -f build.libgit2 ]] ; then
rm -f build.libgit2
mkdir -p libgit2
cd libgit2
i686-w64-mingw32.shared-cmake \
-DBUILD_CLAR=OFF -DTHREADSAFE=ON \
-DCMAKE_BUILD_TYPE=$RELEASE \
-DDLLTOOL="$BASEDIR"/"$MXEDIR"/usr/bin/i686-w64-mingw32.shared-dlltool \
"$BASEDIR"/libgit2
make $JOBS
make install
fi
# libdivecomputer
#
# this one is special because we want to make sure it's in sync
# with the Linux builds, but we don't want the autoconf files cluttering
# the original source directory... so the "$BASEDIR"/libdivecomputer is
# a local clone of the "real" libdivecomputer directory
cd "$BUILDDIR"
if [[ ! -d libdivecomputer || -f build.libdivecomputer ]] ; then
rm -f build.libdivecomputer
cd "$BASEDIR"/libdivecomputer
git pull
cd "$BUILDDIR"
mkdir -p libdivecomputer
cd libdivecomputer
"$BASEDIR"/libdivecomputer/configure \
CC=i686-w64-mingw32.shared-gcc \
--host=i686-w64-mingw32.shared \
--enable-shared \
--prefix="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared
make $JOBS
make install
else
echo ""
echo ""
echo "WARNING!!!!"
echo ""
echo "libdivecoputer not rebuilt!!"
echo ""
echo ""
fi
cd "$BUILDDIR"
if [[ ! -d googlemaps || -f build.googlemaps ]] ; then
rm -f build.googlemaps
cd "$BASEDIR"/googlemaps
git pull
cd "$BUILDDIR"
mkdir -p googlemaps
cd googlemaps
"$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/qmake PREFIX=$"$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared "$BASEDIR"/googlemaps/googlemaps.pro
make $JOBS
make install
fi
###############
# finally, Subsurface
cd "$BUILDDIR"
echo "Starting Subsurface Build"
# things go weird if we don't create a new build directory... Subsurface
# suddenly gets linked against Qt5Guid.a etc...
rm -rf subsurface
# first copy the Qt plugins in place
QT_PLUGIN_DIRECTORIES="$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/iconengines \
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/imageformats \
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/platforms \
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/geoservices \
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/printsupport"
STAGING_DIR=$BUILDDIR/subsurface/staging
STAGING_TESTS_DIR=$BUILDDIR/subsurface/staging_tests
mkdir -p $STAGING_DIR/plugins
mkdir -p $STAGING_TESTS_DIR
for d in $QT_PLUGIN_DIRECTORIES
do
mkdir -p $STAGING_DIR/plugins/$(basename $d)
mkdir -p $STAGING_TESTS_DIR/$(basename $d)
for f in $d/*
do
if [[ "$d" =~ geoservice ]] && [[ ! "$f" =~ googlemaps ]] ; then
continue
fi
if [[ "$RELEASE" == "Release" ]] && ([[ ! -f ${f//d.dll/.dll} || "$f" == "${f//d.dll/.dll}" ]]) ; then
cp $f $STAGING_DIR/plugins/$(basename $d)
cp $f $STAGING_TESTS_DIR/$(basename $d)
elif [[ "$RELEASE" == "Debug" && ! -f ${f//.dll/d.dll} ]] ; then
cp $f $STAGING_DIR/plugins/$(basename $d)
cp $f $STAGING_TESTS_DIR/$(basename $d)
fi
done
done
# next we need the QML modules
QT_QML_MODULES="$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/qml/QtQuick.2 \
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/qml/QtLocation \
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/qml/QtPositioning"
mkdir -p $STAGING_DIR/qml
for d in $QT_QML_MODULES
do
cp -a $d $STAGING_DIR/qml
done
# for some reason we aren't installing Qt5Xml.dll and Qt5Location.dll
# I need to figure out why and fix that, but for now just manually copy that as well
EXTRA_MANUAL_DEPENDENCIES="$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/Qt5Xml$DLL_SUFFIX.dll \
$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/Qt5Location$DLL_SUFFIX.dll"
for f in $EXTRA_MANUAL_DEPENDENCIES
do
cp $f $STAGING_DIR
cp $f $STAGING_TESTS_DIR
done
cd "$BUILDDIR"/subsurface
i686-w64-mingw32.shared-cmake \
-DCMAKE_PREFIX_PATH="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5 \
-DCMAKE_BUILD_TYPE=$RELEASE \
-DQT_TRANSLATION_DIR="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/translations \
-DMAKENSIS=i686-w64-mingw32.shared-makensis \
-DLIBDIVECOMPUTER_INCLUDE_DIR="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/include \
-DLIBDIVECOMPUTER_LIBRARIES="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/lib/libdivecomputer.dll.a \
-DMAKE_TESTS=OFF \
"$BASEDIR"/subsurface
make $JOBS "$@"