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Add a C++ class to render the dive profile. The rendered image is then passed on to QML. Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
27 lines
524 B
C++
27 lines
524 B
C++
#ifndef QMLPROFILE_H
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#define QMLPROFILE_H
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#include <QQuickPaintedItem>
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class ProfileWidget2;
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class QMLProfile : public QQuickPaintedItem
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{
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Q_OBJECT
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Q_PROPERTY(QString diveId READ diveId WRITE setDiveId NOTIFY diveIdChanged)
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public:
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explicit QMLProfile(QQuickItem *parent = 0);
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void paint(QPainter *painter);
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QString diveId() const;
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void setDiveId(const QString &diveId);
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private:
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QString m_diveId;
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ProfileWidget2 *profile;
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signals:
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void rightAlignedChanged();
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void diveIdChanged();
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};
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#endif // QMLPROFILE_H
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