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We no longer need the remove infrastructure, and the edit nickname function becomes much more intuitive to use by passing in the dive computer for which we want to create a nickname instead of the internal index into the array of devices. This also removes / simplifies the device list update signals in the DiveListNotifier. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
37 lines
871 B
C++
37 lines
871 B
C++
// SPDX-License-Identifier: GPL-2.0
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#include "command_device.h"
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#include "core/subsurface-qt/divelistnotifier.h"
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namespace Command {
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EditDeviceNickname::EditDeviceNickname(const struct divecomputer *dc, const QString &nicknameIn) :
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nickname(nicknameIn.toStdString())
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{
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index = get_or_add_device_for_dc(&device_table, dc);
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if (index == -1)
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return;
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setText(Command::Base::tr("Set nickname of device %1 (serial %2) to %3").arg(dc->model, dc->serial, nicknameIn));
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}
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bool EditDeviceNickname::workToBeDone()
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{
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return get_device(&device_table, index) != nullptr;
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}
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void EditDeviceNickname::redo()
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{
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device *dev = get_device_mutable(&device_table, index);
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if (!dev)
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return;
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std::swap(dev->nickName, nickname);
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emit diveListNotifier.deviceEdited();
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}
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void EditDeviceNickname::undo()
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{
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redo(); // undo() and redo() do the same thing
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}
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} // namespace Command
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