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505e4e47eb
The tissue percentages were realized as 16 independent polygons. That didn't work at all with the new absolute scaling. Reimplement the item and blast it onto a pixmap. Not only is this artifact-free, it also should (hopefully) be quite a bit more efficient than painting numerous lines. In contrast to the old code, this does access the plot_info structure directly instead of using the model. Not so much for performance reason, but rather to make things more robust: We have a strongly typed language. Why would we shoehorn data through the weakly typed QVariant and mess with wierd index-arithmetics. Makes no sense to me. Qt-model have to be used for interfacing with Qt. They are terrible for intra-application data transfer. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at> |
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.. | ||
animationfunctions.cpp | ||
animationfunctions.h | ||
CMakeLists.txt | ||
divecartesianaxis.cpp | ||
divecartesianaxis.h | ||
diveeventitem.cpp | ||
diveeventitem.h | ||
divehandler.cpp | ||
divehandler.h | ||
divelineitem.cpp | ||
divelineitem.h | ||
divepercentageitem.cpp | ||
divepercentageitem.h | ||
divepixmapitem.cpp | ||
divepixmapitem.h | ||
diveprofileitem.cpp | ||
diveprofileitem.h | ||
diverectitem.cpp | ||
diverectitem.h | ||
divetextitem.cpp | ||
divetextitem.h | ||
divetooltipitem.cpp | ||
divetooltipitem.h | ||
profilescene.cpp | ||
profilescene.h | ||
profilewidget2.cpp | ||
profilewidget2.h | ||
qmlprofile.cpp | ||
qmlprofile.h | ||
ruleritem.cpp | ||
ruleritem.h | ||
tankitem.cpp | ||
tankitem.h |