subsurface/desktop-widgets/profile/divepixmapitem.h
Tomaz Canabrava e49d6213ad Move qt-ui to desktop-widgets
Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.

Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions

Same thing applies for metrics.h/cpp

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00

57 lines
1.4 KiB
C++

#ifndef DIVEPIXMAPITEM_H
#define DIVEPIXMAPITEM_H
#include <QObject>
#include <QGraphicsPixmapItem>
class DivePixmapItem : public QObject, public QGraphicsPixmapItem {
Q_OBJECT
Q_PROPERTY(qreal opacity WRITE setOpacity READ opacity)
Q_PROPERTY(QPointF pos WRITE setPos READ pos)
Q_PROPERTY(qreal x WRITE setX READ x)
Q_PROPERTY(qreal y WRITE setY READ y)
public:
DivePixmapItem(QObject *parent = 0);
};
class DivePictureItem : public DivePixmapItem {
Q_OBJECT
Q_PROPERTY(qreal scale WRITE setScale READ scale)
public:
DivePictureItem(QObject *parent = 0);
virtual ~DivePictureItem();
void setPixmap(const QPixmap& pix);
public slots:
void settingsChanged();
void removePicture();
void setFileUrl(const QString& s);
protected:
void hoverEnterEvent(QGraphicsSceneHoverEvent *event);
void hoverLeaveEvent(QGraphicsSceneHoverEvent *event);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
private:
QString fileUrl;
QGraphicsRectItem *canvas;
QGraphicsRectItem *shadow;
};
class DiveButtonItem : public DivePixmapItem {
Q_OBJECT
public:
DiveButtonItem(QObject *parent = 0);
protected:
virtual void mousePressEvent(QGraphicsSceneMouseEvent *event);
signals:
void clicked();
};
class CloseButtonItem : public DiveButtonItem {
Q_OBJECT
public:
CloseButtonItem(QObject *parent = 0);
public slots:
void hide();
void show();
};
#endif // DIVEPIXMAPITEM_H