subsurface/desktop-widgets/profile/divetextitem.h
Tomaz Canabrava e49d6213ad Move qt-ui to desktop-widgets
Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.

Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions

Same thing applies for metrics.h/cpp

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00

38 lines
931 B
C++

#ifndef DIVETEXTITEM_H
#define DIVETEXTITEM_H
#include <QObject>
#include <QGraphicsItemGroup>
class QBrush;
/* A Line Item that has animated-properties. */
class DiveTextItem : public QObject, public QGraphicsItemGroup {
Q_OBJECT
Q_PROPERTY(QPointF pos READ pos WRITE setPos)
Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
public:
DiveTextItem(QGraphicsItem *parent = 0);
void setText(const QString &text);
void setAlignment(int alignFlags);
void setScale(double newscale);
void setBrush(const QBrush &brush);
const QString &text();
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
private
slots:
void fontPrintScaleUpdate(double scale);
private:
void updateText();
int internalAlignFlags;
QGraphicsPathItem *textBackgroundItem;
QGraphicsPathItem *textItem;
QString internalText;
double printScale;
double scale;
bool connected;
};
#endif // DIVETEXTITEM_H