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Instead of using the interactive ProfileWidget2, just use the ProfileScene to render the profile for printing, export and mobile. One layer (QWidget) less. This removes all the kludges for handling DPR on mobile. Thus, the rendering will now be off and have to be fixed by redoing the scaling code. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at> |
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.. | ||
animationfunctions.cpp | ||
animationfunctions.h | ||
CMakeLists.txt | ||
divecartesianaxis.cpp | ||
divecartesianaxis.h | ||
diveeventitem.cpp | ||
diveeventitem.h | ||
divehandler.cpp | ||
divehandler.h | ||
divelineitem.cpp | ||
divelineitem.h | ||
divepixmapitem.cpp | ||
divepixmapitem.h | ||
diveprofileitem.cpp | ||
diveprofileitem.h | ||
diverectitem.cpp | ||
diverectitem.h | ||
divetextitem.cpp | ||
divetextitem.h | ||
divetooltipitem.cpp | ||
divetooltipitem.h | ||
profilescene.cpp | ||
profilescene.h | ||
profilewidget2.cpp | ||
profilewidget2.h | ||
qmlprofile.cpp | ||
qmlprofile.h | ||
ruleritem.cpp | ||
ruleritem.h | ||
tankitem.cpp | ||
tankitem.h |