subsurface/profile-widget
Berthold Stoeger 51dc5113c2 profile: for printing/mobile access ProfileScene directly
Instead of using the interactive ProfileWidget2, just
use the ProfileScene to render the profile for printing,
export and mobile. One layer (QWidget) less.

This removes all the kludges for handling DPR on mobile.
Thus, the rendering will now be off and have to be fixed
by redoing the scaling code.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2021-12-17 11:54:23 -08:00
..
animationfunctions.cpp
animationfunctions.h
CMakeLists.txt
divecartesianaxis.cpp profile: pass print-mode add construction of ProfileScene 2021-12-17 11:54:23 -08:00
divecartesianaxis.h profile: pass print-mode add construction of ProfileScene 2021-12-17 11:54:23 -08:00
diveeventitem.cpp
diveeventitem.h
divehandler.cpp profile: move axes to ProfileScene 2021-12-17 11:54:23 -08:00
divehandler.h
divelineitem.cpp
divelineitem.h
divepixmapitem.cpp
divepixmapitem.h
diveprofileitem.cpp
diveprofileitem.h
diverectitem.cpp
diverectitem.h
divetextitem.cpp
divetextitem.h
divetooltipitem.cpp
divetooltipitem.h
profilescene.cpp profile: for printing/mobile access ProfileScene directly 2021-12-17 11:54:23 -08:00
profilescene.h profile: for printing/mobile access ProfileScene directly 2021-12-17 11:54:23 -08:00
profilewidget2.cpp profile: for printing/mobile access ProfileScene directly 2021-12-17 11:54:23 -08:00
profilewidget2.h profile: for printing/mobile access ProfileScene directly 2021-12-17 11:54:23 -08:00
qmlprofile.cpp profile: for printing/mobile access ProfileScene directly 2021-12-17 11:54:23 -08:00
qmlprofile.h profile: for printing/mobile access ProfileScene directly 2021-12-17 11:54:23 -08:00
ruleritem.cpp
ruleritem.h
tankitem.cpp
tankitem.h