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a56429d31e
Another attempt to make it easyer to create the mobile version of Subsurface. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
34 lines
843 B
C++
34 lines
843 B
C++
#ifndef DIVECOMPUTERMODEL_H
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#define DIVECOMPUTERMODEL_H
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#include "cleanertablemodel.h"
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#include "divecomputer.h"
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class DiveComputerModel : public CleanerTableModel {
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Q_OBJECT
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public:
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enum {
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REMOVE,
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MODEL,
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ID,
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NICKNAME
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};
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DiveComputerModel(QMultiMap<QString, DiveComputerNode> &dcMap, QObject *parent = 0);
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virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
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virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
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virtual Qt::ItemFlags flags(const QModelIndex &index) const;
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virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
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void update();
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void keepWorkingList();
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void dropWorkingList();
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public
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slots:
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void remove(const QModelIndex &index);
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private:
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int numRows;
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QMultiMap<QString, DiveComputerNode> dcWorkingMap;
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};
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#endif
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