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56dcbd9588
Implement a dive site addition undo command and connect it to the add dive site button. The added dive site has a default name ("new dive site"). Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
162 lines
3.9 KiB
C++
162 lines
3.9 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "command_divesite.h"
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#include "core/divesite.h"
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#include "core/subsurface-qt/DiveListNotifier.h"
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#include "core/qthelper.h"
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#include "qt-models/divelocationmodel.h"
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namespace Command {
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// Helper functions to add / remove a set of dive sites
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// Add a set of dive sites to the core. The dives that were associated with
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// that dive site will be restored to that dive site.
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static std::vector<dive_site *> addDiveSites(std::vector<OwningDiveSitePtr> &sites)
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{
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std::vector<dive_site *> res;
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res.reserve(sites.size());
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for (OwningDiveSitePtr &ds: sites) {
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// Readd the dives that belonged to this site
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for (int i = 0; i < ds->dives.nr; ++i) {
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// TODO: send dive site changed signal
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ds->dives.dives[i]->dive_site = ds.get();
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}
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// Add dive site to core, but remember a non-owning pointer first.
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res.push_back(ds.get());
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int idx = register_dive_site(ds.release()); // Return ownership to backend.
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emit diveListNotifier.diveSiteAdded(res.back(), idx); // Inform frontend of new dive site.
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}
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// Clear vector of unused owning pointers
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sites.clear();
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return res;
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}
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// Remove a set of dive sites. Get owning pointers to them. The dives are set to
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// being at no dive site, but the dive site will retain a list of dives, so
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// that the dives can be readded to the site on undo.
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static std::vector<OwningDiveSitePtr> removeDiveSites(std::vector<dive_site *> &sites)
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{
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std::vector<OwningDiveSitePtr> res;
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res.reserve(sites.size());
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for (dive_site *ds: sites) {
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// Reset the dive_site field of the affected dives
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for (int i = 0; i < ds->dives.nr; ++i) {
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// TODO: send dive site changed signal
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ds->dives.dives[i]->dive_site = nullptr;
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}
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// Remove dive site from core and take ownership.
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int idx = unregister_dive_site(ds);
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res.emplace_back(ds);
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emit diveListNotifier.diveSiteDeleted(ds, idx); // Inform frontend of removed dive site.
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}
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sites.clear();
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return res;
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}
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AddDiveSite::AddDiveSite(const QString &name)
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{
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setText(tr("add dive site"));
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sitesToAdd.emplace_back(alloc_dive_site());
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sitesToAdd.back()->name = copy_qstring(name);
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}
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bool AddDiveSite::workToBeDone()
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{
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return true;
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}
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void AddDiveSite::redo()
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{
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sitesToRemove = std::move(addDiveSites(sitesToAdd));
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}
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void AddDiveSite::undo()
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{
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sitesToAdd = std::move(removeDiveSites(sitesToRemove));
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}
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DeleteDiveSites::DeleteDiveSites(const QVector<dive_site *> &sites) : sitesToRemove(sites.toStdVector())
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{
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setText(tr("delete %n dive site(s)", "", sites.size()));
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}
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bool DeleteDiveSites::workToBeDone()
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{
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return !sitesToRemove.empty();
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}
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void DeleteDiveSites::redo()
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{
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sitesToAdd = std::move(removeDiveSites(sitesToRemove));
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}
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void DeleteDiveSites::undo()
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{
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sitesToRemove = std::move(addDiveSites(sitesToAdd));
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}
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// Helper function: swap C and Qt string
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static void swap(char *&c, QString &q)
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{
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QString s = c;
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free(c);
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c = copy_qstring(q);
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q = s;
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}
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EditDiveSiteName::EditDiveSiteName(dive_site *dsIn, const QString &name) : ds(dsIn),
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value(name)
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{
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setText(tr("Edit dive site name"));
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}
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bool EditDiveSiteName::workToBeDone()
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{
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return value != QString(ds->name);
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}
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void EditDiveSiteName::redo()
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{
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swap(ds->name, value);
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emit diveListNotifier.diveSiteChanged(ds, LocationInformationModel::NAME); // Inform frontend of changed dive site.
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}
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void EditDiveSiteName::undo()
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{
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// Undo and redo do the same
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redo();
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}
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EditDiveSiteDescription::EditDiveSiteDescription(dive_site *dsIn, const QString &description) : ds(dsIn),
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value(description)
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{
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setText(tr("Edit dive site description"));
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}
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bool EditDiveSiteDescription::workToBeDone()
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{
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return value != QString(ds->description);
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}
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void EditDiveSiteDescription::redo()
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{
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swap(ds->description, value);
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emit diveListNotifier.diveSiteChanged(ds, LocationInformationModel::DESCRIPTION); // Inform frontend of changed dive site.
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}
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void EditDiveSiteDescription::undo()
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{
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// Undo and redo do the same
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redo();
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}
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} // namespace Command
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