mirror of
https://github.com/subsurface/subsurface.git
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f6957c54af
6bf4120dbb
replaced the trip flag by
a notrip boolean. This was supposed to signal that the user removed
the dive from a trip and therefore it shouldn't be autogrouped again.
Sadly, the commit removed the feature. Reinstate it.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
988 lines
33 KiB
C++
988 lines
33 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "command_divelist.h"
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#include "desktop-widgets/mainwindow.h"
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#include "desktop-widgets/divelistview.h"
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#include "core/divelist.h"
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#include "core/display.h" // for amount_selected
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#include "core/subsurface-qt/DiveListNotifier.h"
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#include "qt-models/filtermodels.h"
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namespace Command {
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// Generally, signals are sent in batches per trip. To avoid writing the same loop
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// again and again, this template takes a vector of trip / dive pairs, sorts it
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// by trip and then calls a function-object with trip and a QVector of dives in that trip.
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// Input parameters:
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// - dives: a vector of trip,dive pairs, which will be sorted and processed in batches by trip.
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// - action: a function object, taking a trip-pointer and a QVector of dives, which will be called for each batch.
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template<typename Function>
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void processByTrip(std::vector<std::pair<dive_trip *, dive *>> &dives, Function action)
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{
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// Use std::tie for lexicographical sorting of trip, then start-time
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std::sort(dives.begin(), dives.end(),
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[](const std::pair<dive_trip *, dive *> &e1, const std::pair<dive_trip *, dive *> &e2)
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{ return std::tie(e1.first, e1.second->when) < std::tie(e2.first, e2.second->when); });
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// Then, process the dives in batches by trip
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size_t i, j; // Begin and end of batch
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for (i = 0; i < dives.size(); i = j) {
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dive_trip *trip = dives[i].first;
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for (j = i + 1; j < dives.size() && dives[j].first == trip; ++j)
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; // pass
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// Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way.
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QVector<dive *> divesInTrip(j - i);
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for (size_t k = i; k < j; ++k)
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divesInTrip[k - i] = dives[k].second;
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// Finally, emit the signal
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action(trip, divesInTrip);
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}
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}
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// This helper function removes a dive, takes ownership of the dive and adds it to a DiveToAdd structure.
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// If the trip the dive belongs to becomes empty, it is removed and added to the tripsToAdd vector.
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// It is crucial that dives are added in reverse order of deletion, so that the indices are correctly
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// set and that the trips are added before they are used!
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DiveToAdd DiveListBase::removeDive(struct dive *d, std::vector<OwningTripPtr> &tripsToAdd)
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{
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// If the dive to be removed is selected, we will inform the frontend
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// later via a signal that the dive changed.
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if (d->selected)
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selectionChanged = true;
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// If the dive was the current dive, reset the current dive. The calling
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// command is responsible of finding a new dive.
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if (d == current_dive) {
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selectionChanged = true; // Should have been set above, as current dive is always selected.
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current_dive = nullptr;
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}
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DiveToAdd res;
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res.idx = get_divenr(d);
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if (res.idx < 0)
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qWarning() << "Deletion of unknown dive!";
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// remove dive from trip - if this is the last dive in the trip
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// remove the whole trip.
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res.trip = unregister_dive_from_trip(d);
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if (res.trip && res.trip->dives.nr == 0) {
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unregister_trip(res.trip, &trip_table); // Remove trip from backend
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tripsToAdd.emplace_back(res.trip); // Take ownership of trip
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}
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res.dive.reset(unregister_dive(res.idx)); // Remove dive from backend
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return res;
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}
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// This helper function adds a dive and returns ownership to the backend. It may also add a dive trip.
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// It is crucial that dives are added in reverse order of deletion (see comment above)!
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// Returns pointer to added dive (which is owned by the backend!)
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dive *DiveListBase::addDive(DiveToAdd &d)
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{
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if (d.trip)
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add_dive_to_trip(d.dive.get(), d.trip);
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dive *res = d.dive.release(); // Give up ownership of dive
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// Set the filter flag according to current filter settings
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bool show = MultiFilterSortModel::instance()->showDive(res);
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res->hidden_by_filter = !show;
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add_single_dive(d.idx, res); // Return ownership to backend
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invalidate_dive_cache(res); // Ensure that dive is written in git_save()
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// If the dive to be removed is selected, we will inform the frontend
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// later via a signal that the dive changed.
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if (res->selected)
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selectionChanged = true;
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return res;
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}
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// This helper function calls removeDive() on a list of dives to be removed and
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// returns a vector of corresponding DiveToAdd objects, which can later be readded.
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// Moreover, a vector of deleted trips is returned, if trips became empty.
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// The passed in vector is cleared.
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DivesAndTripsToAdd DiveListBase::removeDives(std::vector<dive *> &divesToDelete)
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{
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std::vector<DiveToAdd> divesToAdd;
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std::vector<OwningTripPtr> tripsToAdd;
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divesToAdd.reserve(divesToDelete.size());
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for (dive *d: divesToDelete)
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divesToAdd.push_back(removeDive(d, tripsToAdd));
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divesToDelete.clear();
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// We send one dives-deleted signal per trip (see comments in DiveListNotifier.h).
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// Therefore, collect all dives in an array and sort by trip.
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std::vector<std::pair<dive_trip *, dive *>> dives;
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dives.reserve(divesToAdd.size());
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for (const DiveToAdd &entry: divesToAdd)
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dives.push_back({ entry.trip, entry.dive.get() });
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// Send signals.
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processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
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// Check if this trip is supposed to be deleted, by checking if it was marked as "add it".
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bool deleteTrip = trip &&
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std::find_if(tripsToAdd.begin(), tripsToAdd.end(), [trip](const OwningTripPtr &ptr)
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{ return ptr.get() == trip; }) != tripsToAdd.end();
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emit diveListNotifier.divesDeleted(trip, deleteTrip, divesInTrip);
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});
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return { std::move(divesToAdd), std::move(tripsToAdd) };
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}
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// This helper function is the counterpart fo removeDives(): it calls addDive() on a list
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// of dives to be (re)added and returns a vector of the added dives. It does this in reverse
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// order, so that trips are created appropriately and indexing is correct.
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// The passed in vector is cleared.
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std::vector<dive *> DiveListBase::addDives(DivesAndTripsToAdd &toAdd)
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{
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std::vector<dive *> res;
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res.resize(toAdd.dives.size());
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// Now, add the dives
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// Note: the idiomatic STL-way would be std::transform, but let's use a loop since
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// that is closer to classical C-style.
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auto it2 = res.rbegin();
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for (auto it = toAdd.dives.rbegin(); it != toAdd.dives.rend(); ++it, ++it2)
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*it2 = addDive(*it);
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toAdd.dives.clear();
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// If the dives belong to new trips, add these as well.
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// Remember the pointers so that we can later check if a trip was newly added
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std::vector<dive_trip *> addedTrips;
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addedTrips.reserve(toAdd.trips.size());
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for (OwningTripPtr &trip: toAdd.trips) {
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addedTrips.push_back(trip.get());
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insert_trip(trip.release(), &trip_table); // Return ownership to backend
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}
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toAdd.trips.clear();
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// We send one dives-deleted signal per trip (see comments in DiveListNotifier.h).
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// Therefore, collect all dives in a array and sort by trip.
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std::vector<std::pair<dive_trip *, dive *>> dives;
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dives.reserve(res.size());
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for (dive *d: res)
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dives.push_back({ d->divetrip, d });
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// Send signals.
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processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
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// Now, let's check if this trip is supposed to be created, by checking if it was marked as "add it".
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bool createTrip = trip && std::find(addedTrips.begin(), addedTrips.end(), trip) != addedTrips.end();
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// Finally, emit the signal
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emit diveListNotifier.divesAdded(trip, createTrip, divesInTrip);
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});
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return res;
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}
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// This helper function renumbers dives according to an array of id/number pairs.
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// The old numbers are stored in the array, thus calling this function twice has no effect.
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// TODO: switch from uniq-id to indices once all divelist-actions are controlled by undo-able commands
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static void renumberDives(QVector<QPair<dive *, int>> &divesToRenumber)
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{
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for (auto &pair: divesToRenumber) {
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dive *d = pair.first;
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if (!d)
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continue;
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std::swap(d->number, pair.second);
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invalidate_dive_cache(d);
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}
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// Emit changed signals per trip.
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// First, collect all dives and sort by trip
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std::vector<std::pair<dive_trip *, dive *>> dives;
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dives.reserve(divesToRenumber.size());
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for (const auto &pair: divesToRenumber) {
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dive *d = pair.first;
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dives.push_back({ d->divetrip, d });
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}
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// Send signals.
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processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
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emit diveListNotifier.divesChanged(trip, divesInTrip);
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});
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}
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// This helper function moves a dive to a trip. The old trip is recorded in the
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// passed-in structure. This means that calling the function twice on the same
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// object is a no-op concerning the dive. If the old trip was deleted from the
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// core, an owning pointer to the removed trip is returned, otherwise a null pointer.
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static OwningTripPtr moveDiveToTrip(DiveToTrip &diveToTrip)
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{
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// Firstly, check if we move to the same trip and bail if this is a no-op.
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if (diveToTrip.trip == diveToTrip.dive->divetrip)
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return {};
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// Remove from old trip
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OwningTripPtr res;
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// Remove dive from trip - if this is the last dive in the trip, remove the whole trip.
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dive_trip *trip = unregister_dive_from_trip(diveToTrip.dive);
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if (trip && trip->dives.nr == 0) {
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unregister_trip(trip, &trip_table); // Remove trip from backend
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res.reset(trip);
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}
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// Store old trip and get new trip we should associate this dive with
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std::swap(trip, diveToTrip.trip);
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add_dive_to_trip(diveToTrip.dive, trip);
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invalidate_dive_cache(diveToTrip.dive); // Ensure that dive is written in git_save()
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return res;
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}
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// This helper function moves a set of dives between trips using the
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// moveDiveToTrip function. Before doing so, it adds the necessary trips to
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// the core. Trips that are removed from the core because they are empty
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// are recorded in the passed in struct. The vectors of trips and dives
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// are reversed. Thus, calling the function twice on the same object is
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// a no-op.
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static void moveDivesBetweenTrips(DivesToTrip &dives)
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{
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// We collect an array of created trips so that we can instruct
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// the model to create a new entry
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std::vector<dive_trip *> createdTrips;
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createdTrips.reserve(dives.tripsToAdd.size());
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// First, bring back the trip(s)
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for (OwningTripPtr &trip: dives.tripsToAdd) {
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dive_trip *t = trip.release(); // Give up ownership
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createdTrips.push_back(t);
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insert_trip(t, &trip_table); // Return ownership to backend
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}
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dives.tripsToAdd.clear();
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for (DiveToTrip &dive: dives.divesToMove) {
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OwningTripPtr tripToAdd = moveDiveToTrip(dive);
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// register trips that we'll have to readd
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if (tripToAdd)
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dives.tripsToAdd.push_back(std::move(tripToAdd));
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}
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// We send one signal per from-trip/to-trip pair.
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// First, collect all dives in a struct and sort by from-trip/to-trip.
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struct DiveMoved {
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dive_trip *from;
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dive_trip *to;
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dive *d;
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};
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std::vector<DiveMoved> divesMoved;
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divesMoved.reserve(dives.divesToMove.size());
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for (const DiveToTrip &entry: dives.divesToMove)
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divesMoved.push_back({ entry.trip, entry.dive->divetrip, entry.dive });
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// Sort lexicographically by from-trip, to-trip and by start-time.
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// Use std::tie() for lexicographical sorting.
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std::sort(divesMoved.begin(), divesMoved.end(), [] ( const DiveMoved &d1, const DiveMoved &d2)
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{ return std::tie(d1.from, d1.to, d1.d->when) < std::tie(d2.from, d2.to, d2.d->when); });
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// Now, process the dives in batches by trip
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// TODO: this is a bit different from the cases above, so we don't use the processByTrip template,
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// but repeat the loop here. We might think about generalizing the template, if more of such
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// "special cases" appear.
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size_t i, j; // Begin and end of batch
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for (i = 0; i < divesMoved.size(); i = j) {
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dive_trip *from = divesMoved[i].from;
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dive_trip *to = divesMoved[i].to;
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for (j = i + 1; j < divesMoved.size() && divesMoved[j].from == from && divesMoved[j].to == to; ++j)
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; // pass
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// Copy dives into a QVector. Some sort of "range_view" would be ideal, but Qt doesn't work this way.
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QVector<dive *> divesInTrip(j - i);
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for (size_t k = i; k < j; ++k)
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divesInTrip[k - i] = divesMoved[k].d;
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// Check if the from-trip was deleted: If yes, it was recorded in the tripsToAdd structure.
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// Only set the flag if this is that last time this trip is featured.
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bool deleteFrom = from &&
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std::find_if(divesMoved.begin() + j, divesMoved.end(), // Is this the last occurence of "from"?
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[from](const DiveMoved &entry) { return entry.from == from; }) == divesMoved.end() &&
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std::find_if(dives.tripsToAdd.begin(), dives.tripsToAdd.end(), // Is "from" in tripsToAdd?
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[from](const OwningTripPtr &trip) { return trip.get() == from; }) != dives.tripsToAdd.end();
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// Check if the to-trip has to be created. For this purpose, we saved an array of trips to be created.
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bool createTo = false;
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if (to) {
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// Check if the element is there...
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auto it = std::find(createdTrips.begin(), createdTrips.end(), to);
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// ...if it is - remove it as we don't want the model to create the trip twice!
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if (it != createdTrips.end()) {
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createTo = true;
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// erase/remove would be more performant, but this is irrelevant in the big scheme of things.
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createdTrips.erase(it);
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}
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}
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// Finally, emit the signal
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emit diveListNotifier.divesMovedBetweenTrips(from, to, deleteFrom, createTo, divesInTrip);
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}
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// Reverse the tripsToAdd and the divesToAdd, so that on undo/redo the operations
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// will be performed in reverse order.
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std::reverse(dives.tripsToAdd.begin(), dives.tripsToAdd.end());
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std::reverse(dives.divesToMove.begin(), dives.divesToMove.end());
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}
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// Turn current selection into a vector.
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// TODO: This could be made much more efficient if we kept a sorted list of selected dives!
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static std::vector<dive *> getDiveSelection()
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{
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std::vector<dive *> res;
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res.reserve(amount_selected);
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int i;
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dive *d;
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for_each_dive(i, d) {
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if (d->selected)
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res.push_back(d);
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}
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return res;
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}
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void DiveListBase::initWork()
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{
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selectionChanged = false;
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}
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void DiveListBase::finishWork()
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{
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if (selectionChanged) // If the selection changed -> tell the frontend
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emit diveListNotifier.selectionChanged();
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}
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// Set the current dive either from a list of selected dives,
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// or a newly selected dive. In both cases, try to select the
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// dive that is newer that is newer than the given date.
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// This mimics the old behavior when the current dive changed.
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static void setClosestCurrentDive(timestamp_t when, const std::vector<dive *> &selection)
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{
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// Start from back until we get the first dive that is before
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// the supposed-to-be selected dive. (Note: this mimics the
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// old behavior when the current dive changed).
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for (auto it = selection.rbegin(); it < selection.rend(); ++it) {
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if ((*it)->when > when && !(*it)->hidden_by_filter) {
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current_dive = *it;
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return;
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}
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}
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// We didn't find a more recent selected dive -> try to
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// find *any* visible selected dive.
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for (dive *d: selection) {
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if (!d->hidden_by_filter) {
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current_dive = d;
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return;
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}
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}
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// No selected dive is visible! Take the closest dive. Note, this might
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// return null, but that just means unsetting the current dive (as no
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// dive is visible anyway).
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current_dive = find_next_visible_dive(when);
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}
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// Rese the selection to the dives of the "selection" vector and send the appropriate signals.
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// Set the current dive to "currentDive". "currentDive" must be an element of "selection" (or
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// null if "seletion" is empty).
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void DiveListBase::restoreSelection(const std::vector<dive *> &selection, dive *currentDive)
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{
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// To do so, generate vectors of dives to be selected and deselected.
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// We send signals batched by trip, so keep track of trip/dive pairs.
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std::vector<std::pair<dive_trip *, dive *>> divesToSelect;
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std::vector<std::pair<dive_trip *, dive *>> divesToDeselect;
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// TODO: We might want to keep track of selected dives in a more efficient way!
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int i;
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dive *d;
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amount_selected = 0; // We recalculate amount_selected
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for_each_dive(i, d) {
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// We only modify dives that are currently visible.
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if (d->hidden_by_filter) {
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d->selected = false; // Note, not necessary, just to be sure
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// that we get amount_selected right
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continue;
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}
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// Search the dive in the list of selected dives.
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// TODO: By sorting the list in the same way as the backend, this could be made more efficient.
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bool newState = std::find(selection.begin(), selection.end(), d) != selection.end();
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// TODO: Instead of using select_dive() and deselect_dive(), we set selected directly.
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// The reason is that deselect() automatically sets a new current dive, which we
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// don't want, as we set it later anyway.
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// There is other parts of the C++ code that touches the innards directly, but
|
|
// ultimately this should be pushed down to C.
|
|
if (newState && !d->selected) {
|
|
d->selected = true;
|
|
++amount_selected;
|
|
divesToSelect.push_back({ d->divetrip, d });
|
|
} else if (!newState && d->selected) {
|
|
d->selected = false;
|
|
divesToDeselect.push_back({ d->divetrip, d });
|
|
}
|
|
}
|
|
|
|
// Send the select and deselect signals
|
|
processByTrip(divesToSelect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
|
|
emit diveListNotifier.divesSelected(trip, divesInTrip);
|
|
});
|
|
processByTrip(divesToDeselect, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
|
|
emit diveListNotifier.divesDeselected(trip, divesInTrip);
|
|
});
|
|
|
|
bool currentDiveChanged = false;
|
|
// If currentDive is null, we have no current dive. In such a case always
|
|
// signal the frontend.
|
|
if (!currentDive) {
|
|
currentDiveChanged = true;
|
|
emit diveListNotifier.currentDiveChanged();
|
|
} else if (current_dive != currentDive) {
|
|
currentDiveChanged = true;
|
|
|
|
// We cannot simply change the currentd dive to the given dive.
|
|
// It might be hidden by a filter and thus not be selected.
|
|
if (currentDive->selected)
|
|
// Current dive is visible and selected. Excellent.
|
|
current_dive = currentDive;
|
|
else
|
|
// Current not visible -> find a different dive.
|
|
setClosestCurrentDive(currentDive->when, selection);
|
|
emit diveListNotifier.currentDiveChanged();
|
|
}
|
|
|
|
// If anything changed (selection or current dive), send a final signal.
|
|
if (!divesToSelect.empty() || !divesToDeselect.empty() || currentDiveChanged)
|
|
selectionChanged = true;
|
|
}
|
|
|
|
void DiveListBase::undo()
|
|
{
|
|
auto marker = diveListNotifier.enterCommand();
|
|
initWork();
|
|
undoit();
|
|
finishWork();
|
|
}
|
|
|
|
void DiveListBase::redo()
|
|
{
|
|
auto marker = diveListNotifier.enterCommand();
|
|
initWork();
|
|
redoit();
|
|
finishWork();
|
|
}
|
|
|
|
AddDive::AddDive(dive *d, bool autogroup, bool newNumber)
|
|
{
|
|
setText(tr("add dive"));
|
|
// By convention, d is "displayed dive" and can be overwritten.
|
|
d->maxdepth.mm = 0;
|
|
d->dc.maxdepth.mm = 0;
|
|
fixup_dive(d);
|
|
|
|
// Get an owning pointer to a copied or moved dive
|
|
// Note: if move is true, this destroys the old dive!
|
|
OwningDivePtr divePtr(clone_dive(d));
|
|
divePtr->selected = false; // If we clone a planned dive, it might have been selected.
|
|
// We have to clear the flag, as selections will be managed
|
|
// on dive-addition.
|
|
|
|
// If we alloc a new-trip for autogrouping, get an owning pointer to it.
|
|
OwningTripPtr allocTrip;
|
|
dive_trip *trip = divePtr->divetrip;
|
|
// We have to delete the pointer-to-trip, because this would prevent the core from adding to the trip
|
|
// and we would get the count-of-dives in the trip wrong. Yes, that's all horribly subtle!
|
|
divePtr->divetrip = nullptr;
|
|
if (!trip && autogroup) {
|
|
bool alloc;
|
|
trip = get_trip_for_new_dive(divePtr.get(), &alloc);
|
|
if (alloc)
|
|
allocTrip.reset(trip);
|
|
}
|
|
|
|
int idx = dive_table_get_insertion_index(&dive_table, divePtr.get());
|
|
if (newNumber)
|
|
divePtr->number = get_dive_nr_at_idx(idx);
|
|
|
|
divesToAdd.dives.push_back({ std::move(divePtr), trip, idx });
|
|
if (allocTrip)
|
|
divesToAdd.trips.push_back(std::move(allocTrip));
|
|
}
|
|
|
|
bool AddDive::workToBeDone()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void AddDive::redoit()
|
|
{
|
|
// Remember selection so that we can undo it
|
|
selection = getDiveSelection();
|
|
currentDive = current_dive;
|
|
|
|
divesToRemove = addDives(divesToAdd);
|
|
sort_trip_table(&trip_table); // Though unlikely, adding a dive may reorder trips
|
|
mark_divelist_changed(true);
|
|
|
|
// Select the newly added dive
|
|
restoreSelection(divesToRemove, divesToRemove[0]);
|
|
|
|
// Exit from edit mode, but don't recalculate dive list
|
|
// TODO: Remove edit mode
|
|
MainWindow::instance()->refreshDisplay(false);
|
|
}
|
|
|
|
void AddDive::undoit()
|
|
{
|
|
// Simply remove the dive that was previously added...
|
|
divesToAdd = removeDives(divesToRemove);
|
|
sort_trip_table(&trip_table); // Though unlikely, removing a dive may reorder trips
|
|
|
|
// ...and restore the selection
|
|
restoreSelection(selection, currentDive);
|
|
|
|
// Exit from edit mode, but don't recalculate dive list
|
|
// TODO: Remove edit mode
|
|
MainWindow::instance()->refreshDisplay(false);
|
|
}
|
|
|
|
ImportDives::ImportDives(struct dive_table *dives, struct trip_table *trips, int flags, const QString &source)
|
|
{
|
|
setText(tr("import %n dive(s) from %1", "", dives->nr).arg(source));
|
|
|
|
struct dive_table dives_to_add = { 0 };
|
|
struct dive_table dives_to_remove = { 0 };
|
|
struct trip_table trips_to_add = { 0 };
|
|
process_imported_dives(dives, trips, flags, &dives_to_add, &dives_to_remove, &trips_to_add);
|
|
|
|
// Add trips to the divesToAdd.trips structure
|
|
divesToAdd.trips.reserve(trips_to_add.nr);
|
|
for (int i = 0; i < trips_to_add.nr; ++i)
|
|
divesToAdd.trips.emplace_back(trips_to_add.trips[i]);
|
|
|
|
// Add dives to the divesToAdd.dives structure
|
|
divesToAdd.dives.reserve(dives_to_add.nr);
|
|
for (int i = 0; i < dives_to_add.nr; ++i) {
|
|
OwningDivePtr divePtr(dives_to_add.dives[i]);
|
|
divePtr->selected = false; // See above in AddDive::AddDive()
|
|
dive_trip *trip = divePtr->divetrip;
|
|
divePtr->divetrip = nullptr; // See above in AddDive::AddDive()
|
|
int idx = dive_table_get_insertion_index(&dive_table, divePtr.get());
|
|
|
|
// Note: The dives are added in reverse order of the divesToAdd array.
|
|
// This, and the fact that we populate the array in chronological order
|
|
// means that wo do *not* have to manipulated the indices.
|
|
// Yes, that's all horribly subtle.
|
|
divesToAdd.dives.push_back({ std::move(divePtr), trip, idx });
|
|
}
|
|
|
|
// Add dive to be deleted to the divesToRemove structure
|
|
divesToRemove.reserve(dives_to_remove.nr);
|
|
for (int i = 0; i < dives_to_remove.nr; ++i)
|
|
divesToRemove.push_back(dives_to_remove.dives[i]);
|
|
}
|
|
|
|
bool ImportDives::workToBeDone()
|
|
{
|
|
return !divesToAdd.dives.empty();
|
|
}
|
|
|
|
void ImportDives::redoit()
|
|
{
|
|
// Remember selection so that we can undo it
|
|
currentDive = current_dive;
|
|
|
|
// Add new dives
|
|
std::vector<dive *> divesToRemoveNew = addDives(divesToAdd);
|
|
|
|
// Remove old dives
|
|
divesToAdd = removeDives(divesToRemove);
|
|
|
|
// Select the newly added dives
|
|
restoreSelection(divesToRemoveNew, divesToRemoveNew.back());
|
|
|
|
// Remember dives to remove
|
|
divesToRemove = std::move(divesToRemoveNew);
|
|
|
|
mark_divelist_changed(true);
|
|
}
|
|
|
|
void ImportDives::undoit()
|
|
{
|
|
// Add new dives
|
|
std::vector<dive *> divesToRemoveNew = addDives(divesToAdd);
|
|
|
|
// Remove old dives
|
|
divesToAdd = removeDives(divesToRemove);
|
|
|
|
// Remember dives to remove
|
|
divesToRemove = std::move(divesToRemoveNew);
|
|
|
|
// ...and restore the selection
|
|
restoreSelection(selection, currentDive);
|
|
|
|
mark_divelist_changed(true);
|
|
}
|
|
|
|
DeleteDive::DeleteDive(const QVector<struct dive*> &divesToDeleteIn) : divesToDelete(divesToDeleteIn.toStdVector())
|
|
{
|
|
setText(tr("delete %n dive(s)", "", divesToDelete.size()));
|
|
}
|
|
|
|
bool DeleteDive::workToBeDone()
|
|
{
|
|
return !divesToDelete.empty();
|
|
}
|
|
|
|
void DeleteDive::undoit()
|
|
{
|
|
divesToDelete = addDives(divesToAdd);
|
|
sort_trip_table(&trip_table); // Though unlikely, removing a dive may reorder trips
|
|
mark_divelist_changed(true);
|
|
|
|
// Select all re-added dives and make the first one current
|
|
dive *currentDive = !divesToDelete.empty() ? divesToDelete[0] : nullptr;
|
|
restoreSelection(divesToDelete, currentDive);
|
|
}
|
|
|
|
void DeleteDive::redoit()
|
|
{
|
|
divesToAdd = removeDives(divesToDelete);
|
|
sort_trip_table(&trip_table); // Though unlikely, adding a dive may reorder trips
|
|
mark_divelist_changed(true);
|
|
|
|
// Deselect all dives and select dive that was close to the first deleted dive
|
|
dive *newCurrent = nullptr;
|
|
if (!divesToAdd.dives.empty()) {
|
|
timestamp_t when = divesToAdd.dives[0].dive->when;
|
|
newCurrent = find_next_visible_dive(when);
|
|
}
|
|
if (newCurrent)
|
|
restoreSelection(std::vector<dive *>{ newCurrent }, newCurrent);
|
|
else
|
|
restoreSelection(std::vector<dive *>(), nullptr);
|
|
}
|
|
|
|
|
|
ShiftTime::ShiftTime(const QVector<dive *> &changedDives, int amount)
|
|
: diveList(changedDives), timeChanged(amount)
|
|
{
|
|
setText(tr("shift time of %n dives", "", changedDives.count()));
|
|
}
|
|
|
|
void ShiftTime::redoit()
|
|
{
|
|
for (dive *d: diveList)
|
|
d->when += timeChanged;
|
|
|
|
// Changing times may have unsorted the dive table
|
|
sort_dive_table(&dive_table);
|
|
sort_trip_table(&trip_table);
|
|
|
|
// We send one time changed signal per trip (see comments in DiveListNotifier.h).
|
|
// Therefore, collect all dives in an array and sort by trip.
|
|
std::vector<std::pair<dive_trip *, dive *>> dives;
|
|
dives.reserve(diveList.size());
|
|
for (dive *d: diveList)
|
|
dives.push_back({ d->divetrip, d });
|
|
|
|
// Send signals and sort tables.
|
|
processByTrip(dives, [&](dive_trip *trip, const QVector<dive *> &divesInTrip) {
|
|
if (trip)
|
|
sort_dive_table(&trip->dives); // Keep the trip-table in order
|
|
emit diveListNotifier.divesTimeChanged(trip, timeChanged, divesInTrip);
|
|
});
|
|
|
|
// Negate the time-shift so that the next call does the reverse
|
|
timeChanged = -timeChanged;
|
|
|
|
mark_divelist_changed(true);
|
|
}
|
|
|
|
bool ShiftTime::workToBeDone()
|
|
{
|
|
return !diveList.isEmpty();
|
|
}
|
|
|
|
void ShiftTime::undoit()
|
|
{
|
|
// Same as redoit(), since after redoit() we reversed the timeOffset
|
|
redoit();
|
|
}
|
|
|
|
|
|
RenumberDives::RenumberDives(const QVector<QPair<dive *, int>> &divesToRenumberIn) : divesToRenumber(divesToRenumberIn)
|
|
{
|
|
setText(tr("renumber %n dive(s)", "", divesToRenumber.count()));
|
|
}
|
|
|
|
void RenumberDives::undoit()
|
|
{
|
|
renumberDives(divesToRenumber);
|
|
mark_divelist_changed(true);
|
|
}
|
|
|
|
bool RenumberDives::workToBeDone()
|
|
{
|
|
return !divesToRenumber.isEmpty();
|
|
}
|
|
|
|
void RenumberDives::redoit()
|
|
{
|
|
// Redo and undo do the same thing!
|
|
undoit();
|
|
}
|
|
|
|
bool TripBase::workToBeDone()
|
|
{
|
|
return !divesToMove.divesToMove.empty();
|
|
}
|
|
|
|
void TripBase::redoit()
|
|
{
|
|
moveDivesBetweenTrips(divesToMove);
|
|
sort_trip_table(&trip_table); // Though unlikely, moving dives may reorder trips
|
|
|
|
mark_divelist_changed(true);
|
|
}
|
|
|
|
void TripBase::undoit()
|
|
{
|
|
// Redo and undo do the same thing!
|
|
redoit();
|
|
}
|
|
|
|
RemoveDivesFromTrip::RemoveDivesFromTrip(const QVector<dive *> &divesToRemove)
|
|
{
|
|
setText(tr("remove %n dive(s) from trip", "", divesToRemove.size()));
|
|
divesToMove.divesToMove.reserve(divesToRemove.size());
|
|
for (dive *d: divesToRemove) {
|
|
// If a user manually removes a dive from a trip, don't autogroup this dive.
|
|
// The flag will not be reset on undo, but that should be acceptable.
|
|
d->notrip = true;
|
|
divesToMove.divesToMove.push_back( {d, nullptr} );
|
|
}
|
|
}
|
|
|
|
RemoveAutogenTrips::RemoveAutogenTrips()
|
|
{
|
|
setText(tr("remove autogenerated trips"));
|
|
// TODO: don't touch core-innards directly
|
|
int i;
|
|
struct dive *dive;
|
|
for_each_dive(i, dive) {
|
|
if (dive->divetrip && dive->divetrip->autogen)
|
|
divesToMove.divesToMove.push_back( {dive, nullptr} );
|
|
}
|
|
}
|
|
|
|
AddDivesToTrip::AddDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip)
|
|
{
|
|
setText(tr("add %n dives to trip", "", divesToAddIn.size()));
|
|
for (dive *d: divesToAddIn)
|
|
divesToMove.divesToMove.push_back( {d, trip} );
|
|
}
|
|
|
|
CreateTrip::CreateTrip(const QVector<dive *> &divesToAddIn)
|
|
{
|
|
setText(tr("create trip"));
|
|
|
|
if (divesToAddIn.isEmpty())
|
|
return;
|
|
|
|
dive_trip *trip = create_trip_from_dive(divesToAddIn[0]);
|
|
divesToMove.tripsToAdd.emplace_back(trip);
|
|
for (dive *d: divesToAddIn)
|
|
divesToMove.divesToMove.push_back( {d, trip} );
|
|
}
|
|
|
|
AutogroupDives::AutogroupDives()
|
|
{
|
|
setText(tr("autogroup dives"));
|
|
|
|
dive_trip *trip;
|
|
bool alloc;
|
|
int from, to;
|
|
for(int i = 0; (trip = get_dives_to_autogroup(&dive_table, i, &from, &to, &alloc)) != NULL; i = to) {
|
|
// If this is an allocated trip, take ownership
|
|
if (alloc)
|
|
divesToMove.tripsToAdd.emplace_back(trip);
|
|
for (int j = from; j < to; ++j)
|
|
divesToMove.divesToMove.push_back( { get_dive(j), trip } );
|
|
}
|
|
}
|
|
|
|
MergeTrips::MergeTrips(dive_trip *trip1, dive_trip *trip2)
|
|
{
|
|
if (trip1 == trip2)
|
|
return;
|
|
dive_trip *newTrip = combine_trips(trip1, trip2);
|
|
divesToMove.tripsToAdd.emplace_back(newTrip);
|
|
for (int i = 0; i < trip1->dives.nr; ++i)
|
|
divesToMove.divesToMove.push_back( { trip1->dives.dives[i], newTrip } );
|
|
for (int i = 0; i < trip2->dives.nr; ++i)
|
|
divesToMove.divesToMove.push_back( { trip2->dives.dives[i], newTrip } );
|
|
}
|
|
|
|
SplitDives::SplitDives(dive *d, duration_t time)
|
|
{
|
|
setText(tr("split dive"));
|
|
|
|
// Split the dive
|
|
dive *new1, *new2;
|
|
int idx = time.seconds < 0 ?
|
|
split_dive(d, &new1, &new2) :
|
|
split_dive_at_time(d, time, &new1, &new2);
|
|
|
|
// If this didn't work, simply return. Empty arrays indicate that nothing is to be done.
|
|
if (idx < 0)
|
|
return;
|
|
|
|
// Currently, the core code selects the dive -> this is not what we want, as
|
|
// we manually manage the selection post-command.
|
|
// TODO: Reset selection in core.
|
|
new1->selected = false;
|
|
new2->selected = false;
|
|
|
|
diveToSplit.push_back(d);
|
|
splitDives.dives.resize(2);
|
|
splitDives.dives[0].dive.reset(new1);
|
|
splitDives.dives[0].trip = d->divetrip;
|
|
splitDives.dives[0].idx = idx;
|
|
splitDives.dives[1].dive.reset(new2);
|
|
splitDives.dives[1].trip = d->divetrip;
|
|
splitDives.dives[1].idx = idx + 1;
|
|
}
|
|
|
|
bool SplitDives::workToBeDone()
|
|
{
|
|
return !diveToSplit.empty();
|
|
}
|
|
|
|
void SplitDives::redoit()
|
|
{
|
|
divesToUnsplit = addDives(splitDives);
|
|
unsplitDive = removeDives(diveToSplit);
|
|
mark_divelist_changed(true);
|
|
|
|
// Select split dives and make first dive current
|
|
restoreSelection(divesToUnsplit, divesToUnsplit[0]);
|
|
}
|
|
|
|
void SplitDives::undoit()
|
|
{
|
|
// Note: reverse order with respect to redoit()
|
|
diveToSplit = addDives(unsplitDive);
|
|
splitDives = removeDives(divesToUnsplit);
|
|
mark_divelist_changed(true);
|
|
|
|
// Select unsplit dive and make it current
|
|
restoreSelection(diveToSplit, diveToSplit[0] );
|
|
}
|
|
|
|
MergeDives::MergeDives(const QVector <dive *> &dives)
|
|
{
|
|
setText(tr("merge dive"));
|
|
|
|
// Just a safety check - if there's not two or more dives - do nothing
|
|
// The caller should have made sure that this doesn't happen.
|
|
if (dives.count() < 2) {
|
|
qWarning() << "Merging less than two dives";
|
|
return;
|
|
}
|
|
|
|
dive_trip *preferred_trip;
|
|
OwningDivePtr d(merge_dives(dives[0], dives[1], dives[1]->when - dives[0]->when, false, &preferred_trip));
|
|
|
|
// Currently, the core code selects the dive -> this is not what we want, as
|
|
// we manually manage the selection post-command.
|
|
// TODO: Remove selection code from core.
|
|
d->selected = false;
|
|
|
|
// Set the preferred dive trip, so that for subsequent merges the better trip can be selected
|
|
d->divetrip = preferred_trip;
|
|
for (int i = 2; i < dives.count(); ++i) {
|
|
d.reset(merge_dives(d.get(), dives[i], dives[i]->when - d->when, false, &preferred_trip));
|
|
// Set the preferred dive trip, so that for subsequent merges the better trip can be selected
|
|
d->divetrip = preferred_trip;
|
|
}
|
|
|
|
// We got our preferred trip, so now the reference can be deleted from the newly generated dive
|
|
d->divetrip = nullptr;
|
|
|
|
// The merged dive gets the number of the first dive
|
|
d->number = dives[0]->number;
|
|
|
|
// We will only renumber the remaining dives if the joined dives are consecutive.
|
|
// Otherwise all bets are off concerning what the user wanted and doing nothing seems
|
|
// like the best option.
|
|
int idx = get_divenr(dives[0]);
|
|
int num = dives.count();
|
|
if (idx < 0 || idx + num > dive_table.nr) {
|
|
// It was the callers responsibility to pass only known dives.
|
|
// Something is seriously wrong - give up.
|
|
qWarning() << "Merging unknown dives";
|
|
return;
|
|
}
|
|
// std::equal compares two ranges. The parameters are (begin_range1, end_range1, begin_range2).
|
|
// Here, we can compare C-arrays, because QVector guarantees contiguous storage.
|
|
if (std::equal(&dives[0], &dives[0] + num, &dive_table.dives[idx]) &&
|
|
dives[0]->number && dives.last()->number && dives[0]->number < dives.last()->number) {
|
|
// We have a consecutive set of dives. Rename all following dives according to the
|
|
// number of erased dives. This considers that there might be missing numbers.
|
|
// Comment copied from core/divelist.c:
|
|
// So if you had a dive list 1 3 6 7 8, and you
|
|
// merge 1 and 3, the resulting numbered list will
|
|
// be 1 4 5 6, because we assume that there were
|
|
// some missing dives (originally dives 4 and 5),
|
|
// that now will still be missing (dives 2 and 3
|
|
// in the renumbered world).
|
|
//
|
|
// Obviously the normal case is that everything is
|
|
// consecutive, and the difference will be 1, so the
|
|
// above example is not supposed to be normal.
|
|
int diff = dives.last()->number - dives[0]->number;
|
|
divesToRenumber.reserve(dive_table.nr - idx - num);
|
|
int previousnr = dives[0]->number;
|
|
for (int i = idx + num; i < dive_table.nr; ++i) {
|
|
int newnr = dive_table.dives[i]->number - diff;
|
|
|
|
// Stop renumbering if stuff isn't in order (see also core/divelist.c)
|
|
if (newnr <= previousnr)
|
|
break;
|
|
divesToRenumber.append(QPair<dive *,int>(dive_table.dives[i], newnr));
|
|
previousnr = newnr;
|
|
}
|
|
}
|
|
|
|
mergedDive.dives.resize(1);
|
|
mergedDive.dives[0].dive = std::move(d);
|
|
mergedDive.dives[0].idx = get_divenr(dives[0]);
|
|
mergedDive.dives[0].trip = preferred_trip;
|
|
divesToMerge = dives.toStdVector();
|
|
}
|
|
|
|
bool MergeDives::workToBeDone()
|
|
{
|
|
return !mergedDive.dives.empty();
|
|
}
|
|
|
|
void MergeDives::redoit()
|
|
{
|
|
renumberDives(divesToRenumber);
|
|
diveToUnmerge = addDives(mergedDive);
|
|
unmergedDives = removeDives(divesToMerge);
|
|
|
|
// Select merged dive and make it current
|
|
restoreSelection(diveToUnmerge, diveToUnmerge[0]);
|
|
}
|
|
|
|
void MergeDives::undoit()
|
|
{
|
|
divesToMerge = addDives(unmergedDives);
|
|
mergedDive = removeDives(diveToUnmerge);
|
|
renumberDives(divesToRenumber);
|
|
|
|
// Select unmerged dives and make first one current
|
|
restoreSelection(divesToMerge, divesToMerge[0]);
|
|
}
|
|
|
|
} // namespace Command
|