subsurface/subsurface-core/divecomputer.h
Tomaz Canabrava 4c0156e3d5 Move all core-functionality to subsurface-core
And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like

 include "subsurface-core/dive.h"

for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:48 -07:00

38 lines
1.1 KiB
C++

#ifndef DIVECOMPUTER_H
#define DIVECOMPUTER_H
#include <QString>
#include <QMap>
#include <stdint.h>
class DiveComputerNode {
public:
DiveComputerNode(QString m, uint32_t d, QString s, QString f, QString n)
: model(m), deviceId(d), serialNumber(s), firmware(f), nickName(n) {};
bool operator==(const DiveComputerNode &a) const;
bool operator!=(const DiveComputerNode &a) const;
bool changesValues(const DiveComputerNode &b) const;
void showchanges(const QString &n, const QString &s, const QString &f) const;
QString model;
uint32_t deviceId;
QString serialNumber;
QString firmware;
QString nickName;
};
class DiveComputerList {
public:
DiveComputerList();
~DiveComputerList();
const DiveComputerNode *getExact(const QString &m, uint32_t d);
const DiveComputerNode *get(const QString &m);
void addDC(QString m, uint32_t d, QString n = QString(), QString s = QString(), QString f = QString());
DiveComputerNode matchDC(const QString &m, uint32_t d);
DiveComputerNode matchModel(const QString &m);
QMultiMap<QString, DiveComputerNode> dcMap;
QMultiMap<QString, DiveComputerNode> dcWorkingMap;
};
extern DiveComputerList dcList;
#endif