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	Add a C++ class to render the dive profile. The rendered image is then passed on to QML. Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
		
			
				
	
	
		
			27 lines
		
	
	
	
		
			524 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			27 lines
		
	
	
	
		
			524 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef QMLPROFILE_H
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| #define QMLPROFILE_H
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| 
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| #include <QQuickPaintedItem>
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| 
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| class ProfileWidget2;
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| 
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| class QMLProfile : public QQuickPaintedItem
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| {
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| 	Q_OBJECT
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| 	Q_PROPERTY(QString diveId READ diveId WRITE setDiveId NOTIFY diveIdChanged)
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| public:
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| 	explicit QMLProfile(QQuickItem *parent = 0);
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| 	void paint(QPainter *painter);
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| 
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| 	QString diveId() const;
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| 	void setDiveId(const QString &diveId);
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| 
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| private:
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| 	QString m_diveId;
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| 	ProfileWidget2 *profile;
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| signals:
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| 	void rightAlignedChanged();
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| 	void diveIdChanged();
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| };
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| 
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| #endif // QMLPROFILE_H
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