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5c5c0c4880
The old animation was weird: it would reuse the labels based on the index, not on the value. Thus, with the new scaling code, sometimes there was no animation at all, if the value, but not the position changed. Consider the values instead and let labels appear/disappear. This makes things slightly more complex. While changing this code, create our own animation-class. Thus, we can avoid having the dive axes being QObjects. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
97 lines
3.2 KiB
C++
97 lines
3.2 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef DIVECARTESIANAXIS_H
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#define DIVECARTESIANAXIS_H
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#include <memory>
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#include <QGraphicsLineItem>
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#include <QPen>
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#include "core/color.h"
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#include "core/units.h"
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class ProfileScene;
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class DiveTextItem;
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class DiveLineItem;
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class DivePlotDataModel;
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class DiveCartesianAxis : public QGraphicsLineItem {
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private:
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bool printMode;
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public:
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enum class Position {
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Left, Right, Bottom
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};
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DiveCartesianAxis(Position position, bool inverted, int integralDigits, int fractionalDigits, color_index_t gridColor,
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QColor textColor, bool textVisible, bool linesVisible,
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double dpr, double labelScale, bool printMode, bool isGrayscale, ProfileScene &scene);
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~DiveCartesianAxis();
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void setBounds(double min, double max);
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void setTransform(double a, double b = 0.0);
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double minimum() const;
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double maximum() const;
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std::pair<double, double> screenMinMax() const;
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double valueAt(const QPointF &p) const;
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double posAtValue(double value) const;
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void setPosition(const QRectF &rect);
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double screenPosition(double pos) const; // 0.0 = begin, 1.0 = end of axis, independent of represented values
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double pointInRange(double pos) const; // Point on screen is in range of axis
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void setTextVisible(bool arg1);
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void setLinesVisible(bool arg1);
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void updateTicks(int animSpeed);
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double width() const; // only for vertical axes
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double height() const; // only for horizontal axes
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double horizontalOverhang() const; // space needed for labels of horizontal axes
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void anim(double fraction);
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// The minimum space between two labels on the plot in seconds
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int getMinLabelDistance(const DiveCartesianAxis &timeAxis) const;
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private:
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struct Label {
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double value;
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double opacityStart;
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double opacityEnd; // If 0.0, label will be removed at end of animation
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QPointF labelPosStart;
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QPointF labelPosEnd;
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QLineF lineStart;
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QLineF lineEnd;
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std::unique_ptr<DiveTextItem> label;
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std::unique_ptr<DiveLineItem> line;
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};
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Position position;
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bool inverted; // Top-to-bottom or right-to-left axis.
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int fractionalDigits;
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QRectF rect; // Rectangle to fill with grid lines
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QPen gridPen;
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QColor textColor;
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ProfileScene &scene;
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double posAtValue(double value, double max, double min) const;
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QPointF labelPos(double pos) const;
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QLineF linePos(double pos) const;
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void updateLabel(Label &label, double opacityEnd, double pos) const;
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Label createLabel(double value, double pos, double dataMinOld, double dataMaxOld, int animSpeed);
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QString textForValue(double value) const;
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std::vector<Label> labels;
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double dataMin, dataMax;
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double min, max;
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bool textVisibility;
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bool lineVisibility;
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double labelScale;
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double dpr;
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double labelWidth, labelHeight; // maximum expected sizes of label width and height
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// To format the labels and choose the label positions, the
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// axis has to be aware of the displayed values. Thankfully,
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// the conversion between internal data (eg. mm) and displayed
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// data (e.g. ft) can be represented by an affine map ax+b.
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struct Transform {
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double a, b;
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double to(double x) const;
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double from(double y) const;
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} transform;
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void updateLabels(int numTicks, double firstPosScreen, double firstValue, double stepScreen, double stepValue,
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int animSpeed, double dataMinOld, double dataMaxOld);
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};
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#endif // DIVECARTESIANAXIS_H
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