subsurface/commands/command_base.cpp
Berthold Stoeger 5e29245e68 Refactoring: move undo commands to top level
In the future we might want to use undo-commands for mobile as
well (even if not implementing undo).

Therefore, move the undo-command source from desktop-widgets
to their own commands top-level folder.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-11-14 21:02:07 +01:00

56 lines
940 B
C++

// SPDX-License-Identifier: GPL-2.0
#include "command_base.h"
#include "core/qthelper.h" // for updateWindowTitle()
#include "core/subsurface-qt/DiveListNotifier.h"
namespace Command {
static QUndoStack undoStack;
// General commands
void init()
{
QObject::connect(&undoStack, &QUndoStack::cleanChanged, &updateWindowTitle);
}
void clear()
{
undoStack.clear();
}
void setClean()
{
undoStack.setClean();
}
bool isClean()
{
return undoStack.isClean();
}
QAction *undoAction(QObject *parent)
{
return undoStack.createUndoAction(parent, QCoreApplication::translate("Command", "&Undo"));
}
QAction *redoAction(QObject *parent)
{
return undoStack.createRedoAction(parent, QCoreApplication::translate("Command", "&Redo"));
}
bool execute(Base *cmd)
{
if (cmd->workToBeDone()) {
undoStack.push(cmd);
emit diveListNotifier.commandExecuted();
return true;
} else {
delete cmd;
return false;
}
}
} // namespace Command