subsurface/qt-mobile/qml/mobilecomponents/ListItemWithActions.qml
Sebastian Kügler b59cdcd4d3 import mobilecomponents
This commit adds the .qml and qmldir files for the MobileComponents
import. It contains low-level things like units and theme, and mid-level
things like Heading, and high-level navigation in the form of an
ApplicationWindow and Drawers that hold menues and provide swipe
interactions between the pages.

These components are a more full version of the "light" plasma
components we have been using to make the UI scale well and appear more
consistent (coloring, spacing, alignment, etc.).

An interesting change is that Units and Theme are now singleton types,
which is more efficient. It does mean a few changes to our current API
usage:
- units becomes Units
- theme becomes Theme
- 2 properties move out of each (we can't subclass singleton types)

This change also means that we're using the vanilla upstream components,
so it's very easy to get improvements to these rather young components
in, and we don't have to do this work on our own.

The mobilecomponents consist of just a bunch of qml files which we can
deploy through the qrc file.

In the next commits, we will gradually make the current UI use these new
elements.

Signed-off-by: Sebastian Kügler <sebas@kde.org>
2015-11-29 17:13:13 +01:00

276 lines
8.4 KiB
QML

/*
* Copyright 2010 Marco Martin <notmart@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 2.010-1301, USA.
*/
import QtQuick 2.1
import QtQuick.Layouts 1.3
import QtQuick.Controls 1.0
import org.kde.plasma.mobilecomponents 0.2
import QtGraphicalEffects 1.0
/**
* An item delegate for the primitive ListView component.
*
* It's intended to make all listviews look coherent.
*
* @inherit QtQuick.Item
*/
Item {
id: listItem
default property alias content: paddingItem.data
/**
* type:bool Holds if the item emits signals related to mouse interaction.
*
* The default value is false.
*/
property alias enabled: itemMouse.enabled
//item has been clicked or pressed+hold
/**
* This signal is emitted when there is a click.
*
* This is disabled by default, set enabled to true to use it.
* @see enabled
*/
signal clicked
/**
* The user pressed the item with the mouse and didn't release it for a
* certain amount of time.
*
* This is disabled by default, set enabled to true to use it.
* @see enabled
*/
signal pressAndHold
/**
* If true makes the list item look as checked or pressed. It has to be set
* from the code, it won't change by itself.
*/
//plasma extension
//always look pressed?
property bool checked: false
/**
* If true the item will be a delegate for a section, so will look like a
* "title" for the otems under it.
*/
//is this to be used as section delegate?
property bool sectionDelegate: false
/**
* True if the list item contains mouse
*/
property alias containsMouse: itemMouse.containsMouse
/**
* Defines the actions for the page: at most 4 buttons will
* contain the actions at the bottom of the page, if the main
* item of the page is a Flickable or a ScrllArea, it will
* control the visibility of the actions.
*/
property alias actions: internalActions.data
Item {
id: internalActions
}
width: parent ? parent.width : childrenRect.width
height: paddingItem.childrenRect.height + Units.smallSpacing*2
property int implicitHeight: paddingItem.childrenRect.height + Units.smallSpacing*2
Rectangle {
id : background
color: Theme.backgroundColor
width: parent.width
height: parent.height
MouseArea {
anchors.fill: parent
onClicked: itemMouse.x = 0;
}
RowLayout {
anchors {
right: parent.right
verticalCenter: parent.verticalCenter
rightMargin: y
}
height: Math.min( parent.height/1.5, Units.iconSizes.medium)
property bool exclusive: false
property Item checkedButton
spacing: 0
Repeater {
model: {
if (listItem.actions.length == 0) {
return null;
} else {
return listItem.actions[0].text !== undefined &&
listItem.actions[0].trigger !== undefined ?
listItem.actions :
listItem.actions[0];
}
}
delegate: ToolButton {
Layout.fillHeight: true
Layout.minimumWidth: height
iconName: modelData.iconName
property bool flat: false
onClicked: {
if (modelData && modelData.trigger !== undefined) {
modelData.trigger();
// assume the model is a list of QAction or Action
} else if (toolbar.model.length > index) {
toolbar.model[index].trigger();
} else {
console.log("Don't know how to trigger the action")
}
itemMouse.x = 0;
}
}
}
}
}
InnerShadow {
anchors.fill: parent
radius: Units.smallSpacing*2
samples: 16
horizontalOffset: 0
verticalOffset: Units.smallSpacing/2
color: Qt.rgba(0, 0, 0, 0.3)
source: background
}
LinearGradient {
id: shadow
//TODO: depends from app layout
property bool inverse: true
width: Units.smallSpacing*2
anchors {
right: shadow.inverse ? undefined : itemMouse.left
left: shadow.inverse ? itemMouse.right : undefined
top: itemMouse.top
bottom: itemMouse.bottom
rightMargin: -1
}
start: Qt.point(0, 0)
end: Qt.point(Units.smallSpacing*2, 0)
gradient: Gradient {
GradientStop {
position: 0.0
color: shadow.inverse ? Qt.rgba(0, 0, 0, 0.3) : "transparent"
}
GradientStop {
position: shadow.inverse ? 0.3 : 0.7
color: Qt.rgba(0, 0, 0, 0.15)
}
GradientStop {
position: 1.0
color: shadow.inverse ? "transparent" : Qt.rgba(0, 0, 0, 0.3)
}
}
}
MouseArea {
id: itemMouse
property bool changeBackgroundOnPress: !listItem.checked && !listItem.sectionDelegate
width: parent.width
height: parent.height
enabled: false
hoverEnabled: true
onClicked: listItem.clicked()
onPressAndHold: listItem.pressAndHold()
Behavior on x {
NumberAnimation {
duration: Units.longDuration
easing.type: Easing.InOutQuad
}
}
Rectangle {
id : item
color: listItem.checked || (itemMouse.pressed && itemMouse.changeBackgroundOnPress) ? Theme.highlightColor : Theme.viewBackgroundColor
anchors.fill: parent
visible: listItem.ListView.view ? listItem.ListView.view.highlight === null : true
Behavior on color {
ColorAnimation { duration: Units.longDuration }
}
Item {
id: paddingItem
anchors {
fill: parent
margins: Units.smallSpacing
}
}
MouseArea {
width: Units.iconSizes.smallMedium
height: width
preventStealing: true
anchors {
right: parent.right
verticalCenter: parent.verticalCenter
rightMargin: y
}
drag {
target: itemMouse
axis: Drag.XAxis
maximumX: 0
}
onReleased: {
if (itemMouse.x > -itemMouse.width/2) {
itemMouse.x = 0;
} else {
itemMouse.x = -itemMouse.width + width*2
}
}
onClicked: {
if (itemMouse.x < -itemMouse.width/2) {
itemMouse.x = 0;
} else {
itemMouse.x = -itemMouse.width + width*2
}
}
Icon {
anchors.fill: parent
source: "application-menu"
}
}
}
}
Rectangle {
color: Theme.textColor
opacity: 0.2
anchors {
left: parent.left
right: parent.right
bottom: parent.bottom
}
height: 1
}
Accessible.role: Accessible.ListItem
}