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b59cdcd4d3
This commit adds the .qml and qmldir files for the MobileComponents import. It contains low-level things like units and theme, and mid-level things like Heading, and high-level navigation in the form of an ApplicationWindow and Drawers that hold menues and provide swipe interactions between the pages. These components are a more full version of the "light" plasma components we have been using to make the UI scale well and appear more consistent (coloring, spacing, alignment, etc.). An interesting change is that Units and Theme are now singleton types, which is more efficient. It does mean a few changes to our current API usage: - units becomes Units - theme becomes Theme - 2 properties move out of each (we can't subclass singleton types) This change also means that we're using the vanilla upstream components, so it's very easy to get improvements to these rather young components in, and we don't have to do this work on our own. The mobilecomponents consist of just a bunch of qml files which we can deploy through the qrc file. In the next commits, we will gradually make the current UI use these new elements. Signed-off-by: Sebastian Kügler <sebas@kde.org>
276 lines
8.4 KiB
QML
276 lines
8.4 KiB
QML
/*
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* Copyright 2010 Marco Martin <notmart@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Library General Public License as
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* published by the Free Software Foundation; either version 2, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this program; if not, write to the
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* Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 2.010-1301, USA.
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*/
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import QtQuick 2.1
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import QtQuick.Layouts 1.3
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import QtQuick.Controls 1.0
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import org.kde.plasma.mobilecomponents 0.2
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import QtGraphicalEffects 1.0
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/**
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* An item delegate for the primitive ListView component.
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*
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* It's intended to make all listviews look coherent.
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*
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* @inherit QtQuick.Item
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*/
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Item {
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id: listItem
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default property alias content: paddingItem.data
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/**
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* type:bool Holds if the item emits signals related to mouse interaction.
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*
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* The default value is false.
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*/
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property alias enabled: itemMouse.enabled
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//item has been clicked or pressed+hold
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/**
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* This signal is emitted when there is a click.
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*
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* This is disabled by default, set enabled to true to use it.
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* @see enabled
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*/
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signal clicked
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/**
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* The user pressed the item with the mouse and didn't release it for a
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* certain amount of time.
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*
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* This is disabled by default, set enabled to true to use it.
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* @see enabled
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*/
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signal pressAndHold
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/**
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* If true makes the list item look as checked or pressed. It has to be set
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* from the code, it won't change by itself.
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*/
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//plasma extension
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//always look pressed?
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property bool checked: false
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/**
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* If true the item will be a delegate for a section, so will look like a
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* "title" for the otems under it.
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*/
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//is this to be used as section delegate?
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property bool sectionDelegate: false
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/**
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* True if the list item contains mouse
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*/
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property alias containsMouse: itemMouse.containsMouse
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/**
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* Defines the actions for the page: at most 4 buttons will
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* contain the actions at the bottom of the page, if the main
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* item of the page is a Flickable or a ScrllArea, it will
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* control the visibility of the actions.
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*/
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property alias actions: internalActions.data
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Item {
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id: internalActions
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}
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width: parent ? parent.width : childrenRect.width
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height: paddingItem.childrenRect.height + Units.smallSpacing*2
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property int implicitHeight: paddingItem.childrenRect.height + Units.smallSpacing*2
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Rectangle {
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id : background
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color: Theme.backgroundColor
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width: parent.width
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height: parent.height
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MouseArea {
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anchors.fill: parent
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onClicked: itemMouse.x = 0;
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}
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RowLayout {
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anchors {
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right: parent.right
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verticalCenter: parent.verticalCenter
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rightMargin: y
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}
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height: Math.min( parent.height/1.5, Units.iconSizes.medium)
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property bool exclusive: false
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property Item checkedButton
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spacing: 0
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Repeater {
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model: {
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if (listItem.actions.length == 0) {
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return null;
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} else {
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return listItem.actions[0].text !== undefined &&
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listItem.actions[0].trigger !== undefined ?
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listItem.actions :
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listItem.actions[0];
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}
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}
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delegate: ToolButton {
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Layout.fillHeight: true
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Layout.minimumWidth: height
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iconName: modelData.iconName
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property bool flat: false
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onClicked: {
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if (modelData && modelData.trigger !== undefined) {
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modelData.trigger();
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// assume the model is a list of QAction or Action
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} else if (toolbar.model.length > index) {
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toolbar.model[index].trigger();
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} else {
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console.log("Don't know how to trigger the action")
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}
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itemMouse.x = 0;
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}
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}
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}
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}
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}
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InnerShadow {
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anchors.fill: parent
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radius: Units.smallSpacing*2
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samples: 16
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horizontalOffset: 0
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verticalOffset: Units.smallSpacing/2
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color: Qt.rgba(0, 0, 0, 0.3)
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source: background
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}
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LinearGradient {
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id: shadow
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//TODO: depends from app layout
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property bool inverse: true
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width: Units.smallSpacing*2
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anchors {
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right: shadow.inverse ? undefined : itemMouse.left
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left: shadow.inverse ? itemMouse.right : undefined
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top: itemMouse.top
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bottom: itemMouse.bottom
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rightMargin: -1
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}
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start: Qt.point(0, 0)
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end: Qt.point(Units.smallSpacing*2, 0)
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gradient: Gradient {
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GradientStop {
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position: 0.0
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color: shadow.inverse ? Qt.rgba(0, 0, 0, 0.3) : "transparent"
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}
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GradientStop {
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position: shadow.inverse ? 0.3 : 0.7
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color: Qt.rgba(0, 0, 0, 0.15)
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}
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GradientStop {
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position: 1.0
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color: shadow.inverse ? "transparent" : Qt.rgba(0, 0, 0, 0.3)
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}
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}
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}
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MouseArea {
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id: itemMouse
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property bool changeBackgroundOnPress: !listItem.checked && !listItem.sectionDelegate
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width: parent.width
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height: parent.height
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enabled: false
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hoverEnabled: true
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onClicked: listItem.clicked()
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onPressAndHold: listItem.pressAndHold()
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Behavior on x {
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NumberAnimation {
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duration: Units.longDuration
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easing.type: Easing.InOutQuad
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}
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}
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Rectangle {
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id : item
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color: listItem.checked || (itemMouse.pressed && itemMouse.changeBackgroundOnPress) ? Theme.highlightColor : Theme.viewBackgroundColor
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anchors.fill: parent
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visible: listItem.ListView.view ? listItem.ListView.view.highlight === null : true
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Behavior on color {
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ColorAnimation { duration: Units.longDuration }
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}
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Item {
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id: paddingItem
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anchors {
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fill: parent
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margins: Units.smallSpacing
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}
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}
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MouseArea {
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width: Units.iconSizes.smallMedium
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height: width
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preventStealing: true
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anchors {
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right: parent.right
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verticalCenter: parent.verticalCenter
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rightMargin: y
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}
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drag {
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target: itemMouse
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axis: Drag.XAxis
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maximumX: 0
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}
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onReleased: {
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if (itemMouse.x > -itemMouse.width/2) {
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itemMouse.x = 0;
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} else {
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itemMouse.x = -itemMouse.width + width*2
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}
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}
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onClicked: {
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if (itemMouse.x < -itemMouse.width/2) {
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itemMouse.x = 0;
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} else {
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itemMouse.x = -itemMouse.width + width*2
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}
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}
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Icon {
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anchors.fill: parent
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source: "application-menu"
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}
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}
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}
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}
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Rectangle {
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color: Theme.textColor
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opacity: 0.2
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anchors {
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left: parent.left
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right: parent.right
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bottom: parent.bottom
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}
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height: 1
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}
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Accessible.role: Accessible.ListItem
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}
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