subsurface/qt-ui/profile/divetextitem.h
Tomaz Canabrava 72b5bbce6e Remove the plotText function, standardize with the TextItem.
Removed the plotText function and replaced it with the
DiveTextItem class - this way there's just one way to add
text on screen, and it also makes it easy to fix positioning
of stuff there. Which is what I'll try to fix on the next commit.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-01-19 21:36:08 -08:00

31 lines
786 B
C++

#ifndef DIVETEXTITEM_H
#define DIVETEXTITEM_H
#include <QObject>
#include <QGraphicsItemGroup>
#include "graphicsview-common.h"
#include <QBrush>
/* A Line Item that has animated-properties. */
class DiveTextItem :public QObject, public QGraphicsItemGroup{
Q_OBJECT
Q_PROPERTY(QPointF pos READ pos WRITE setPos)
Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity)
public:
DiveTextItem(QGraphicsItem* parent = 0);
void setText(const QString& text);
void setAlignment(int alignFlags);
void setBrush(const QBrush& brush);
void animatedHide();
void animateMoveTo(qreal x, qreal y);
private:
void updateText();
int internalAlignFlags;
QGraphicsPathItem *textBackgroundItem;
QGraphicsPathItem *textItem;
QString text;
color_indice_t colorIndex;
QBrush brush;
};
#endif