subsurface/qt-ui/maintab.h
Tomaz Canabrava bcefa4baff Good deal of Code Cleanup for the maintab
Some cleanup was needed in the MainTab code for ages,
now the Edition / Cancel / Ok of the Notes tab is
way more intuitive on the code level.

This is needed to support multidive edition on the
Cylinders and Weigths too, since it's a bit more
complicated, I didn't want to start with a Spaguetti
Code.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-09-18 21:56:53 -03:00

82 lines
1.6 KiB
C++

/*
* maintab.h
*
* header file for the main tab of Subsurface
*
*/
#ifndef MAINTAB_H
#define MAINTAB_H
#include <QTabWidget>
#include <QDialog>
#include <QMap>
#include "models.h"
class QCompleter;
struct dive;
namespace Ui
{
class MainTab;
}
struct NotesBackup{
QString location;
QString coordinates;
degrees_t latitude;
degrees_t longitude;
QString notes;
QString buddy;
QString suit;
int rating;
int visibility;
QString divemaster;
};
struct Completers{
QCompleter *location;
QCompleter *divemaster;
QCompleter *buddy;
QCompleter *suit;
};
class MainTab : public QTabWidget
{
Q_OBJECT
public:
MainTab(QWidget *parent);
void clearStats();
void clearInfo();
void clearEquipment();
void reload();
bool eventFilter(QObject* , QEvent*);
void initialUiSetup();
void equipmentPlusUpdate();
public slots:
void addCylinder_clicked();
void addWeight_clicked();
void updateDiveInfo(int dive);
void acceptChanges();
void rejectChanges();
void on_location_textChanged(const QString& text);
void on_coordinates_textChanged(const QString& text);
void on_divemaster_textChanged(const QString& text);
void on_buddy_textChanged(const QString& text);
void on_suit_textChanged(const QString& text);
void on_notes_textChanged();
void on_rating_valueChanged(int value);
void on_visibility_valueChanged(int value);
void editCylinderWidget(const QModelIndex& index);
void editWeigthWidget(const QModelIndex& index);
private:
Ui::MainTab *ui;
WeightModel *weightModel;
CylindersModel *cylindersModel;
QMap<dive*, NotesBackup> notesBackup;
enum { NONE, DIVE, TRIP } editMode;
Completers completers;
void enableEdition();
};
#endif