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726d08c2f7
When pressing F2 in the dive list, the number can be edited. Make this action undoable by implementing a EditNumber command. This command is differs from the other undo commands, as not the currently selected dives are changed. This means that the EditCommand needs an alternative constructor taking a single dive. This constructor was implemented in the base class so that all edit commands can now be called with a single dive. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
252 lines
5.6 KiB
C++
252 lines
5.6 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "command.h"
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#include "command_divelist.h"
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#include "command_divesite.h"
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#include "command_edit.h"
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#include "command_edit_trip.h"
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namespace Command {
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// Dive-list related commands
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void addDive(dive *d, bool autogroup, bool newNumber)
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{
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execute(new AddDive(d, autogroup, newNumber));
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}
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void importDives(struct dive_table *dives, struct trip_table *trips, struct dive_site_table *sites, int flags, const QString &source)
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{
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execute(new ImportDives(dives, trips, sites, flags, source));
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}
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void deleteDive(const QVector<struct dive*> &divesToDelete)
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{
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execute(new DeleteDive(divesToDelete));
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}
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void shiftTime(const QVector<dive *> &changedDives, int amount)
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{
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execute(new ShiftTime(changedDives, amount));
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}
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void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber)
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{
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execute(new RenumberDives(divesToRenumber));
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}
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void removeDivesFromTrip(const QVector<dive *> &divesToRemove)
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{
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execute(new RemoveDivesFromTrip(divesToRemove));
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}
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void removeAutogenTrips()
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{
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execute(new RemoveAutogenTrips);
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}
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void addDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip)
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{
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execute(new AddDivesToTrip(divesToAddIn, trip));
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}
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void createTrip(const QVector<dive *> &divesToAddIn)
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{
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execute(new CreateTrip(divesToAddIn));
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}
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void autogroupDives()
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{
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execute(new AutogroupDives);
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}
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void mergeTrips(dive_trip *trip1, dive_trip *trip2)
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{
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execute(new MergeTrips(trip1, trip2));
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}
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void splitDives(dive *d, duration_t time)
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{
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execute(new SplitDives(d, time));
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}
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void splitDiveComputer(dive *d, int dc_num)
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{
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execute(new SplitDiveComputer(d, dc_num));
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}
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void moveDiveComputerToFront(dive *d, int dc_num)
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{
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execute(new MoveDiveComputerToFront(d, dc_num));
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}
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void deleteDiveComputer(dive *d, int dc_num)
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{
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execute(new DeleteDiveComputer(d, dc_num));
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}
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void mergeDives(const QVector <dive *> &dives)
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{
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execute(new MergeDives(dives));
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}
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// Dive site related commands
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void deleteDiveSites(const QVector <dive_site *> &sites)
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{
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execute(new DeleteDiveSites(sites));
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}
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void editDiveSiteName(dive_site *ds, const QString &value)
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{
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execute(new EditDiveSiteName(ds, value));
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}
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void editDiveSiteDescription(dive_site *ds, const QString &value)
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{
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execute(new EditDiveSiteDescription(ds, value));
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}
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void editDiveSiteNotes(dive_site *ds, const QString &value)
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{
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execute(new EditDiveSiteNotes(ds, value));
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}
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void editDiveSiteCountry(dive_site *ds, const QString &value)
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{
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execute(new EditDiveSiteCountry(ds, value));
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}
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void editDiveSiteLocation(dive_site *ds, location_t value)
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{
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execute(new EditDiveSiteLocation(ds, value));
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}
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void editDiveSiteTaxonomy(dive_site *ds, taxonomy_data &value)
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{
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execute(new EditDiveSiteTaxonomy(ds, value));
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}
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void addDiveSite(const QString &name)
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{
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execute(new AddDiveSite(name));
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}
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void importDiveSites(struct dive_site_table *sites, const QString &source)
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{
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execute(new ImportDiveSites(sites, source));
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}
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void mergeDiveSites(dive_site *ds, const QVector<dive_site *> &sites)
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{
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execute(new MergeDiveSites(ds, sites));
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}
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void purgeUnusedDiveSites()
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{
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execute(new PurgeUnusedDiveSites);
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}
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// Execute an edit-command and return number of edited dives
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static int execute_edit(EditDivesBase *cmd)
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{
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int count = cmd->numDives();
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return execute(cmd) ? count : 0;
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}
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// Dive editing related commands
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int editNotes(const QString &newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditNotes(newValue, currentDiveOnly));
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}
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int editMode(int index, int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditMode(index, newValue, currentDiveOnly));
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}
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int editNumber(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditNumber(newValue, currentDiveOnly));
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}
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int editSuit(const QString &newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditSuit(newValue, currentDiveOnly));
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}
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int editRating(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditRating(newValue, currentDiveOnly));
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}
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int editVisibility(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditVisibility(newValue, currentDiveOnly));
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}
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int editAirTemp(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditAirTemp(newValue, currentDiveOnly));
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}
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int editWaterTemp(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditWaterTemp(newValue, currentDiveOnly));
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}
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int editAtmPress(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditAtmPress(newValue, currentDiveOnly));
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}
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int editDepth(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditDepth(newValue, currentDiveOnly));
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}
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int editDuration(int newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditDuration(newValue, currentDiveOnly));
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}
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int editDiveSite(struct dive_site *newValue, bool currentDiveOnly)
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{
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return execute_edit(new EditDiveSite(newValue, currentDiveOnly));
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}
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int editDiveSiteNew(const QString &newName, bool currentDiveOnly)
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{
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return execute_edit(new EditDiveSiteNew(newName, currentDiveOnly));
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}
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int editTags(const QStringList &newList, bool currentDiveOnly)
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{
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return execute_edit(new EditTags(newList, currentDiveOnly));
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}
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int editBuddies(const QStringList &newList, bool currentDiveOnly)
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{
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return execute_edit(new EditBuddies(newList, currentDiveOnly));
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}
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int editDiveMaster(const QStringList &newList, bool currentDiveOnly)
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{
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return execute_edit(new EditDiveMaster(newList, currentDiveOnly));
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}
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void pasteDives(const dive *d, dive_components what)
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{
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execute(new PasteDives(d, what));
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}
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// Trip editing related commands
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void editTripLocation(dive_trip *trip, const QString &s)
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{
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execute(new EditTripLocation(trip, s));
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}
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void editTripNotes(dive_trip *trip, const QString &s)
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{
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execute(new EditTripNotes(trip, s));
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}
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} // namespace Command
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