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This feels a bit like cheating, but if we need to be able to make modifications to the underlying dive and only have the helper object (for example inside of a view model), doing everything through the helper object can turn into a real performance issue. Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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CylinderObjectHelper.cpp | ||
CylinderObjectHelper.h | ||
DiveListNotifier.cpp | ||
DiveListNotifier.h | ||
DiveObjectHelper.cpp | ||
DiveObjectHelper.h |