subsurface/libdivecomputer.h
Dirk Hohndel 682135838f Separate out the UI from the program logic
The following are UI toolkit specific:
gtk-gui.c   - overall layout, main window of the UI
divelist.c  - list of dives subsurface maintains
equipment.c - equipment / tank information for each dive
info.c      - detailed dive info
print.c     - printing

The rest is independent of the UI:
main.c i    - program frame
dive.c i    - creates and maintaines the internal dive list structure
libdivecomputer.c
uemis.c
parse-xml.c
save-xml.c  - interface with dive computers and the XML files
profile.c   - creates the data for the profile and draws it using cairo

This commit should contain NO functional changes, just moving code around
and a couple of minor abstractions.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2011-09-20 12:48:56 -07:00

38 lines
800 B
C

#ifndef LIBDIVECOMPUTER_H
#define LIBDIVECOMPUTER_H
/* libdivecomputer */
#include <device.h>
#include <suunto.h>
#include <reefnet.h>
#include <uwatec.h>
#include <oceanic.h>
#include <mares.h>
#include <hw.h>
#include <cressi.h>
#include <zeagle.h>
#include <atomics.h>
#include <utils.h>
/* handling uemis Zurich SDA files */
#include "uemis.h"
/* don't forget to include the UI toolkit specific display-XXX.h first
to get the definition of progressbar_t */
typedef struct device_data_t {
device_type_t type;
const char *name, *devname;
progressbar_t *progress;
device_devinfo_t devinfo;
device_clock_t clock;
} device_data_t;
struct device_list {
const char *name;
device_type_t type;
};
extern struct device_list device_list[];
extern void do_import(device_data_t *data);
#endif