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5e29245e68
In the future we might want to use undo-commands for mobile as well (even if not implementing undo). Therefore, move the undo-command source from desktop-widgets to their own commands top-level folder. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
170 lines
3.6 KiB
C++
170 lines
3.6 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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// Note: this header file is used by the undo-machinery and should not be included elsewhere.
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#ifndef COMMAND_DIVESITE_H
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#define COMMAND_DIVESITE_H
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#include "command_base.h"
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#include <QVector>
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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class AddDiveSite : public Base {
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public:
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AddDiveSite(const QString &name);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// Note: we only add one dive site. Nevertheless, we use vectors so that we
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// can reuse the dive site deletion code.
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// For undo
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std::vector<dive_site *> sitesToRemove;
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// For redo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class ImportDiveSites : public Base {
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public:
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// Note: the dive site table is consumed after the call it will be empty.
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ImportDiveSites(struct dive_site_table *sites, const QString &source);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For undo
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std::vector<dive_site *> sitesToRemove;
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// For redo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class DeleteDiveSites : public Base {
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public:
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DeleteDiveSites(const QVector<dive_site *> &sites);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For redo
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std::vector<dive_site *> sitesToRemove;
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// For undo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class PurgeUnusedDiveSites : public Base {
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public:
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PurgeUnusedDiveSites();
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For redo
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std::vector<dive_site *> sitesToRemove;
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// For undo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class EditDiveSiteName : public Base {
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public:
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EditDiveSiteName(dive_site *ds, const QString &name);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteDescription : public Base {
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public:
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EditDiveSiteDescription(dive_site *ds, const QString &description);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteNotes : public Base {
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public:
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EditDiveSiteNotes(dive_site *ds, const QString ¬es);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteCountry : public Base {
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public:
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EditDiveSiteCountry(dive_site *ds, const QString &country);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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class EditDiveSiteLocation : public Base {
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public:
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EditDiveSiteLocation(dive_site *ds, location_t location);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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location_t value; // Value to be set
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};
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class EditDiveSiteTaxonomy : public Base {
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public:
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EditDiveSiteTaxonomy(dive_site *ds, taxonomy_data &taxonomy);
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~EditDiveSiteTaxonomy(); // free taxonomy
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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taxonomy_data value; // Value to be set
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};
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class MergeDiveSites : public Base {
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public:
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MergeDiveSites(dive_site *ds, const QVector<dive_site *> &sites);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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// For redo
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std::vector<dive_site *> sitesToRemove;
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// For undo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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} // namespace Command
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#endif // COMMAND_DIVESITE_H
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