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df9062bd2e
It seems to be much more logical to address the size and scale right before rendering. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
#include "qmlprofile.h"
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#include "profile-widget/profilewidget2.h"
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#include "subsurface-core/dive.h"
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#include <QTransform>
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QMLProfile::QMLProfile(QQuickItem *parent) :
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QQuickPaintedItem(parent),
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m_margin(0)
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{
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setAntialiasing(true);
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m_profileWidget = new ProfileWidget2(0);
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m_profileWidget->setProfileState();
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m_profileWidget->setPrintMode(true);
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m_profileWidget->setFontPrintScale(0.8);
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//m_profileWidget->setGeometry(this->geometry());
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}
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QMLProfile::~QMLProfile()
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{
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m_profileWidget->deleteLater();
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}
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void QMLProfile::paint(QPainter *painter)
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{
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m_profileWidget->setGeometry(QRect(0, 0, width(), height()));
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// scale the profile widget's image to devicePixelRatio and a magic number
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qreal dpr = 104; // that should give us 2% margin all around
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qreal sx = width() / dpr;
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qreal sy = height() / dpr;
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qDebug() << "paint called; rect" << x() << y() << width() << height() << "dpr" << dpr << "sx/sy" << sx << sy;
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QTransform profileTransform;
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profileTransform.scale(sx, sy);
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m_profileWidget->setTransform(profileTransform);
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qDebug() << "viewportTransform" << m_profileWidget->viewportTransform();
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qDebug() << "after scaling we have margin/rect" << m_profileWidget->contentsMargins() << m_profileWidget->contentsRect();
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qDebug() << "size of the QMLProfile:" << this->contentsSize() << this->contentsScale();
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m_profileWidget->render(painter);
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}
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void QMLProfile::setMargin(int margin)
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{
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m_margin = margin;
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}
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QString QMLProfile::diveId() const
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{
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return m_diveId;
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}
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void QMLProfile::setDiveId(const QString &diveId)
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{
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m_diveId = diveId;
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struct dive *d = get_dive_by_uniq_id(m_diveId.toInt());
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if (m_diveId.toInt() < 1)
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return;
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if (!d)
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return;
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qDebug() << "setDiveId called with valid dive" << d->number;
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m_profileWidget->plotDive(d);
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}
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qreal QMLProfile::devicePixelRatio() const
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{
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return m_devicePixelRatio;
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}
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void QMLProfile::setDevicePixelRatio(qreal dpr)
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{
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if (dpr != m_devicePixelRatio) {
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m_devicePixelRatio = dpr;
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emit devicePixelRatioChanged();
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}
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}
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